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(NOA): force cp932 encoding for older archives.
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@ -93,7 +93,9 @@ namespace GameRes.Formats.Entis
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uint id = file.View.ReadUInt32 (8);
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uint id = file.View.ReadUInt32 (8);
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if (0x02000400 != id)
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if (0x02000400 != id)
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return null;
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return null;
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var reader = new IndexReader (file, NoaEncoding.Get<Encoding>());
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bool old_format = file.View.AsciiEqual (0x10, "EMSAC-Binary Archive");
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Encoding enc = old_format ? Encodings.cp932 : NoaEncoding.Get<Encoding>();
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var reader = new IndexReader (file, enc);
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if (!reader.ParseRoot() || 0 == reader.Dir.Count)
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if (!reader.ParseRoot() || 0 == reader.Dir.Count)
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return null;
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return null;
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if (reader.HasEncrypted)
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if (reader.HasEncrypted)
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