diff --git a/ArcFormats/Properties/AssemblyInfo.cs b/ArcFormats/Properties/AssemblyInfo.cs index 1391a4de..76d063f5 100644 --- a/ArcFormats/Properties/AssemblyInfo.cs +++ b/ArcFormats/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion ("1.2.44.2016")] -[assembly: AssemblyFileVersion ("1.2.44.2016")] +[assembly: AssemblyVersion ("1.2.45.2080")] +[assembly: AssemblyFileVersion ("1.2.45.2080")] diff --git a/ArcFormats/Resources/Formats.dat b/ArcFormats/Resources/Formats.dat index 996ece17..19e0e47c 100644 Binary files a/ArcFormats/Resources/Formats.dat and b/ArcFormats/Resources/Formats.dat differ diff --git a/Experimental/Properties/AssemblyInfo.cs b/Experimental/Properties/AssemblyInfo.cs index 76f8634e..69a9293b 100644 --- a/Experimental/Properties/AssemblyInfo.cs +++ b/Experimental/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion ("1.0.13.32")] -[assembly: AssemblyFileVersion ("1.0.13.32")] +[assembly: AssemblyVersion ("1.0.14.35")] +[assembly: AssemblyFileVersion ("1.0.14.35")] diff --git a/GUI/Properties/AssemblyInfo.cs b/GUI/Properties/AssemblyInfo.cs index 8b8af2bd..78391433 100644 --- a/GUI/Properties/AssemblyInfo.cs +++ b/GUI/Properties/AssemblyInfo.cs @@ -51,5 +51,5 @@ using System.Windows; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion ("1.5.40.2721")] -[assembly: AssemblyFileVersion ("1.5.40.2721")] +[assembly: AssemblyVersion ("1.5.41.2805")] +[assembly: AssemblyFileVersion ("1.5.41.2805")] diff --git a/GameRes/Properties/AssemblyInfo.cs b/GameRes/Properties/AssemblyInfo.cs index 2c9d5cb0..6feaf3af 100644 --- a/GameRes/Properties/AssemblyInfo.cs +++ b/GameRes/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion ("1.5.41.310")] -[assembly: AssemblyFileVersion ("1.5.41.310")] +[assembly: AssemblyVersion ("1.5.42.315")] +[assembly: AssemblyFileVersion ("1.5.42.315")] diff --git a/Legacy/Kasane/ArcAR2.cs b/Legacy/Kasane/ArcAR2.cs index b688c65e..c3d991d2 100644 --- a/Legacy/Kasane/ArcAR2.cs +++ b/Legacy/Kasane/ArcAR2.cs @@ -29,6 +29,7 @@ using System.ComponentModel.Composition; using System.IO; // [030525][Virgin Cream] Yamai Tsuki ~Ryouki Kansen Virus~ +// [030530][Mithra] Clione no Kimochi ~Oshiete, Sensei Osanazuma~ namespace GameRes.Formats.Kasane { diff --git a/Legacy/ProjectMyu/ImageGAM.cs b/Legacy/ProjectMyu/ImageGAM.cs index a2e86da6..736d546f 100644 --- a/Legacy/ProjectMyu/ImageGAM.cs +++ b/Legacy/ProjectMyu/ImageGAM.cs @@ -28,6 +28,8 @@ using System.ComponentModel.Composition; using System.IO; using GameRes.Compression; +// [040528][Lakshmi] Mabuta Tojireba Soko ni... + namespace GameRes.Formats.ProjectMu { [Export(typeof(ImageFormat))] diff --git a/Legacy/Properties/AssemblyInfo.cs b/Legacy/Properties/AssemblyInfo.cs index 3e1bf266..2660ba02 100644 --- a/Legacy/Properties/AssemblyInfo.cs +++ b/Legacy/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion ("1.0.7.157")] -[assembly: AssemblyFileVersion ("1.0.7.157")] +[assembly: AssemblyVersion ("1.0.8.174")] +[assembly: AssemblyFileVersion ("1.0.8.174")] diff --git a/Legacy/System21/ArcPAK.cs b/Legacy/System21/ArcPAK.cs index 3cf94426..05236b5b 100644 --- a/Legacy/System21/ArcPAK.cs +++ b/Legacy/System21/ArcPAK.cs @@ -29,6 +29,7 @@ using System.ComponentModel.Composition; using System.IO; // [000114][Excellents] Thanksgiving Special +// [000615][Beenyan] Oyako Donburi namespace GameRes.Formats.System21 { diff --git a/docs/version.xml b/docs/version.xml index 28b67e84..5bf9f66a 100644 --- a/docs/version.xml +++ b/docs/version.xml @@ -1,38 +1,27 @@ - 1.5.40 + 1.5.41 https://github.com/morkt/GARbro/releases/latest New formats: -- PPAC archives, TIM2 and TX images -- GPK archives -- CMP images -- WBM bitmaps and ADP1 audio -- CPA and AAP archives, CP2 images -- DM archives and PKT images -- MPK archives and LAY images -- HBM images -- CDPA 'PACK' archives -- PKK archives -- Leaf 'KCAP' and 'LEAFPACK' archives -- FLT archives and FG images +- LNK archives, PRT images and WAF audio +- MCG images and KOE audio +- 'AsuraPak' archives and MTG images +- GHP2 images +- NPP archives +- SWF containers +- FL2 archives and WV1 audio +- TIC and TIM images +- SCP images - updated KiriKiri and ShiinaRio encryption schemes - 137 + 138 https://github.com/morkt/GARbro/raw/master/ArcFormats/Resources/Formats.dat - - 133 - https://github.com/morkt/GARbro/raw/513519522c777300b011d3d0421ee4c8fc37ecd3/ArcFormats/Resources/Formats.dat - - - - -