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(ABMP): support "absnddat12" sections.
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commit
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@ -118,7 +118,7 @@ namespace GameRes.Formats.Qlie
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string name = null;
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string name = null;
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if ("abimgdat15" == tag)
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if ("abimgdat15" == tag)
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{
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{
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Skip (4);
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int version = m_input.ReadInt32();
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int name_length = m_input.ReadUInt16();
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int name_length = m_input.ReadUInt16();
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if (name_length > 0)
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if (name_length > 0)
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{
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{
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@ -145,8 +145,24 @@ namespace GameRes.Formats.Qlie
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case 7: ".ogv"
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case 7: ".ogv"
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case 8: ".mdl"
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case 8: ".mdl"
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*/
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*/
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if (2 == version)
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Skip (0x1D);
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else
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Skip (0x11);
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Skip (0x11);
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}
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}
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else if ("absnddat12" == tag)
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{
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int version = m_input.ReadInt32();
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int name_length = m_input.ReadUInt16();
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if (name_length > 0)
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{
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var name_bytes = m_input.ReadBytes (name_length*2);
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name = Encoding.Unicode.GetString (name_bytes);
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}
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if (m_input.Length - m_input.Position <= 7)
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break;
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Skip (7);
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}
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else
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else
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{
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{
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int name_length = m_input.ReadUInt16();
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int name_length = m_input.ReadUInt16();
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