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(CWP): reworked png stream reconstruction.
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@ -2,7 +2,7 @@
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//! \date Thu Jun 11 13:43:41 2015
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//! \date Thu Jun 11 13:43:41 2015
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//! \brief Crowd engine image format.
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//! \brief Crowd engine image format.
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//
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//
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// Copyright (C) 2015 by morkt
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// Copyright (C) 2015-2018 by morkt
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//
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// of this software and associated documentation files (the "Software"), to
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@ -26,6 +26,7 @@
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using System;
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using System;
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using System.ComponentModel.Composition;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.IO;
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using System.Text;
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using System.Windows.Media;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Media.Imaging;
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using GameRes.Utility;
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using GameRes.Utility;
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@ -40,15 +41,23 @@ namespace GameRes.Formats.Crowd
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public override uint Signature { get { return 0x50445743; } } // 'CWDP'
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public override uint Signature { get { return 0x50445743; } } // 'CWDP'
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public override bool CanWrite { get { return true; } }
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public override bool CanWrite { get { return true; } }
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public CwpFormat ()
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{
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Extensions = new string[] { "cwp", "amp" };
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Signatures = new uint[] { 0x50445743, 0x504E4D41 }; // 'AMNP'
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}
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public override ImageMetaData ReadMetaData (IBinaryStream input)
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public override ImageMetaData ReadMetaData (IBinaryStream input)
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{
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{
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input.Position = 4;
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var header = input.ReadHeader (0x11);
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uint width = Binary.BigEndian (input.ReadUInt32());
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uint width = BigEndian.ToUInt32 (header, 4);
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uint height = Binary.BigEndian (input.ReadUInt32());
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uint height = BigEndian.ToUInt32 (header, 8);
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if (0 == width || 0 == height)
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if (0 == width || 0 == height)
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return null;
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return null;
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int bpp = input.ReadByte();
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int bpp = header[0xC];
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int color_type = input.ReadByte();
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if (bpp != 1 && bpp != 2 && bpp != 4 && bpp != 8 && bpp != 16)
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return null;
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int color_type = header[0xD];
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switch (color_type)
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switch (color_type)
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{
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{
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case 2: bpp *= 3; break;
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case 2: bpp *= 3; break;
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@ -62,43 +71,46 @@ namespace GameRes.Formats.Crowd
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{
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{
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Width = width,
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Width = width,
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Height = height,
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Height = height,
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BPP = bpp,
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BPP = 32, // always converted to 32bpp
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};
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};
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}
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}
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Stream OpenAsPng (IBinaryStream input)
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{
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var header = new byte[0x29];
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Buffer.BlockCopy (PngFormat.HeaderBytes, 0, header, 0, PngFormat.HeaderBytes.Length);
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header[0xB] = 0xD;
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Encoding.ASCII.GetBytes ("IHDR", 0, 4, header, 0xC);
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input.Position = 4;
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input.Read (header, 0x10, 0x15);
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Encoding.ASCII.GetBytes ("IDAT", 0, 4, header, 0x25);
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var footer = new byte[] {
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0, 0, 0, (byte)'I', (byte)'E', (byte)'N', (byte)'D', 0xAE, 0x42, 0x60, 0x82
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};
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Stream png = new StreamRegion (input.AsStream, 0x19, true);
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Stream end = new MemoryStream (footer);
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png = new ConcatStream (png, end);
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return new PrefixStream (header, png);
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}
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public override ImageData Read (IBinaryStream file, ImageMetaData info)
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public override ImageData Read (IBinaryStream file, ImageMetaData info)
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{
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{
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var header = new byte[0x15];
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using (var png = OpenAsPng (file))
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using (var mem = new MemoryStream((int)(0x14 + file.Length + 12)))
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using (var png = new BinaryWriter (mem))
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{
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{
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png.Write (0x474E5089u); // png header
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var decoder = new PngBitmapDecoder (png, BitmapCreateOptions.None, BitmapCacheOption.OnLoad);
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png.Write (0x0A1A0A0Du);
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png.Write (0x0D000000u);
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png.Write (0x52444849u); // 'IHDR'
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file.Position = 4;
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file.Read (header, 0, header.Length);
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png.Write (header, 0, header.Length);
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png.Write (0x54414449u); // 'IDAT'
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file.AsStream.CopyTo (mem);
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header[1] = 0;
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header[2] = 0;
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header[3] = 0;
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LittleEndian.Pack (0x444E4549, header, 4);
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LittleEndian.Pack (0x826042AE, header, 8);
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png.Write (header, 1, 11);
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mem.Position = 0;
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var decoder = new PngBitmapDecoder (mem, BitmapCreateOptions.None, BitmapCacheOption.OnLoad);
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BitmapSource frame = decoder.Frames[0];
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BitmapSource frame = decoder.Frames[0];
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var pixels = new byte[info.Width*info.Height*4];
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if (frame.Format.BitsPerPixel != 32)
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frame.CopyPixels (pixels, (int)info.Width*4, 0);
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frame = new FormatConvertedBitmap (frame, PixelFormats.Bgr32, null, 0);
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int stride = (int)info.Width * 4;
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var pixels = new byte[(int)info.Height * stride];
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frame.CopyPixels (pixels, stride, 0);
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for (int i = 0; i < pixels.Length; i += 4)
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for (int i = 0; i < pixels.Length; i += 4)
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{
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{
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byte t = pixels[i];
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byte t = pixels[i];
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pixels[i] = pixels[i+2];
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pixels[i] = pixels[i+2];
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pixels[i+2] = t;
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pixels[i+2] = t;
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}
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}
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return ImageData.Create (info, PixelFormats.Bgr32, null, pixels);
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return ImageData.Create (info, PixelFormats.Bgr32, null, pixels, stride);
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}
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}
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}
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}
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