(IflOpener.OpenEntry): decompress *.snc scripts.

This commit is contained in:
morkt 2015-06-28 07:41:47 +04:00
parent b32ac64569
commit e39dd18ff9

View File

@ -32,7 +32,7 @@ using GameRes.Utility;
namespace GameRes.Formats.Silky
{
[Export(typeof(ArchiveFormat))]
public class IfsOpener : ArchiveFormat
public class IflOpener : ArchiveFormat
{
public override string Tag { get { return "IFL"; } }
public override string Description { get { return "Silky's engine resource archive"; } }
@ -64,6 +64,21 @@ namespace GameRes.Formats.Silky
}
return new ArcFile (file, this, dir);
}
public override Stream OpenEntry (ArcFile arc, Entry entry)
{
if (entry.Size <= 8
|| !entry.Name.EndsWith (".snc", StringComparison.InvariantCultureIgnoreCase)
|| !arc.File.View.AsciiEqual (entry.Offset, "CMP_"))
return arc.File.CreateStream (entry.Offset, entry.Size);
int unpacked_size = arc.File.View.ReadInt32 (entry.Offset+4);
using (var input = arc.File.CreateStream (entry.Offset+8, entry.Size-8))
using (var lzss = new LzssReader (input, (int)(entry.Size - 8), unpacked_size))
{
lzss.FrameFill = 0x20;
lzss.Unpack();
return new MemoryStream (lzss.Data);
}
}
}
}