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(ArcViewStream): limit memory mapped frame size.
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@ -43,6 +43,7 @@ namespace GameRes
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private int m_buffer_len; // length of bytes read in buffer
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private const int DefaultBufferSize = 0x1000;
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private const uint MaxFrameSize = 0x1000000; // 16MB
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public string Name { get; set; }
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public uint Signature { get { return ReadSignature(); } }
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@ -90,8 +91,12 @@ namespace GameRes
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}
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public ArcViewStream (ArcView file, long offset, uint size, string name = null)
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: this (new ArcView.Frame (file, offset, size), name)
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{
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m_view = new ArcView.Frame (file, offset, Math.Min (size, MaxFrameSize));
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m_start = offset;
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m_size = size;
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m_position = 0;
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Name = name;
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}
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public ArcViewStream (ArcView.Frame view, long offset, uint size, string name = null)
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