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feat: add sopport of Love Once PS3 archive
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commit
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@ -170,6 +170,7 @@
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<Compile Include="Macromedia\DirectorFile.cs" />
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<Compile Include="Macromedia\Palettes.cs" />
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<Compile Include="MAGES\ArcARC20.cs" />
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<Compile Include="MAGES\ArcLoveOnce.cs" />
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<Compile Include="Mugi\ArcBIN.cs" />
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<Compile Include="NScripter\Script.cs" />
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<Compile Include="Psp\ArcQPK.cs" />
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55
ArcFormats/MAGES/ArcLoveOnce.cs
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55
ArcFormats/MAGES/ArcLoveOnce.cs
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@ -0,0 +1,55 @@
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Runtime.CompilerServices;
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using System.Xml.Linq;
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namespace GameRes.Formats.MAGES
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{
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[Export(typeof(ArchiveFormat))]
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public class LoveOnceOpener : ArchiveFormat
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{
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public override string Tag { get { return "BIN/LoveOnce"; } }
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public override string Description { get { return "L@ve Once PS3 resource archive"; } }
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public override uint Signature { get { return 0; } } // no header
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public override ArcFile TryOpen(ArcView filedata)
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{
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ArcView filelist;
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if (filedata.Name.EndsWith("data.bin"))
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{
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string filepath = Path.GetDirectoryName(filedata.Name);
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filepath = Path.Combine(filepath, "list.bin");
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filelist = new ArcView(filepath);
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}
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else if (filedata.Name.EndsWith("list.bin"))
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{
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string filepath = Path.GetDirectoryName(filedata.Name);
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filepath = Path.Combine(filepath, "data.bin");
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filelist = new ArcView(filepath);
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return TryOpen(filelist);
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}
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else return null;
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uint index_offset = 0, count = 0;
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var dir = new List<Entry>();
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while (index_offset < filelist.MaxOffset)
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{
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uint filesize = filelist.View.ReadUInt32(index_offset);
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uint fileoffset = filelist.View.ReadUInt32(index_offset + 8);
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string name = filelist.View.ReadString(index_offset + 0x10, 0x40);
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var entry = Create<Entry>(name);
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entry.Size = filesize;
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entry.Offset = fileoffset;
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if (!entry.CheckPlacement(filedata.MaxOffset))
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return null;
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dir.Add(entry);
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count++;
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index_offset += 0x50;
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}
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return new ArcFile(filedata, this, dir);
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}
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}
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}
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