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(DAT/SAKURA): additional sanity check.
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@ -52,6 +52,8 @@ namespace GameRes.Formats.StudioSakura
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for (int i = 0; i < count; ++i)
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for (int i = 0; i < count; ++i)
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{
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{
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var name = file.View.ReadString (index_offset, 0x100);
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var name = file.View.ReadString (index_offset, 0x100);
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if (string.IsNullOrWhiteSpace (name))
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return null;
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var entry = new PackedEntry();
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var entry = new PackedEntry();
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entry.IsPacked = name.HasExtension (".pr3");
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entry.IsPacked = name.HasExtension (".pr3");
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if (entry.IsPacked)
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if (entry.IsPacked)
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