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(PxFormat): fixed height.
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@ -93,7 +93,7 @@ namespace GameRes.Formats.Leaf
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return new PxMetaData
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return new PxMetaData
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{
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{
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Width = LittleEndian.ToUInt32 (header_ex, 0),
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Width = LittleEndian.ToUInt32 (header_ex, 0),
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Height = LittleEndian.ToUInt32 (header_ex, 0),
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Height = LittleEndian.ToUInt32 (header_ex, 4),
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BPP = LittleEndian.ToUInt16 (header_ex, 0x12),
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BPP = LittleEndian.ToUInt16 (header_ex, 0x12),
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Type = type,
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Type = type,
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FrameCount = count,
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FrameCount = count,
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