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(GR2): fixed 15bpp images.
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@ -61,7 +61,7 @@ namespace GameRes.Formats.AdvSys
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{
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case 32: format = PixelFormats.Bgra32; break;
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case 24: format = PixelFormats.Bgr24; break;
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case 16: format = PixelFormats.Bgr565; break;
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case 16: format = PixelFormats.Bgr555; break;
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default: throw new NotSupportedException ("Not supported image bitdepth");
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}
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return ImageData.Create (info, format, null, pixels, stride);
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