(PLT): another Kaguya animation resource.

This commit is contained in:
morkt 2022-05-03 20:53:01 +04:00
parent 0250fbe0d3
commit ea096c52ef
2 changed files with 102 additions and 0 deletions

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@ -211,6 +211,7 @@
<Compile Include="Interheart\ArcFPK2.cs" />
<Compile Include="Interheart\ImageCandy.cs" />
<Compile Include="Ivory\ArcSG.cs" />
<Compile Include="Kaguya\ArcPLT.cs" />
<Compile Include="Key\ArcPAK.cs" />
<Compile Include="Key\AudioOGGPAK.cs" />
<Compile Include="Key\ImageCZ.cs" />

101
ArcFormats/Kaguya/ArcPLT.cs Normal file
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//! \file ArcPLT.cs
//! \date 2022 May 03
//! \brief KaGuYa script engine animation resource.
//
// Copyright (C) 2022 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.Windows.Media;
namespace GameRes.Formats.Kaguya
{
[Export(typeof(ArchiveFormat))]
public class Pl00Opener : AnmOpenerBase
{
public override string Tag { get { return "PLT/KAGUYA"; } }
public override uint Signature { get { return 0x30304C50; } } // 'PL00'
public Pl00Opener ()
{
Extensions = new string[] { "plt" };
}
public override List<Entry> GetFramesList (IBinaryStream file)
{
file.Position = 4;
int count = file.ReadInt16();
if (!IsSaneCount (count))
return null;
file.Position = 0x16;
var current_offset = file.Position;
var dir = new List<Entry> (count);
for (int i = 0; i < count; ++i)
{
file.Position = current_offset + 8;
uint width = file.ReadUInt32();
uint height = file.ReadUInt32();
uint depth = file.ReadUInt32();
uint image_size = depth*width*height;
var entry = new AnmEntry
{
Offset = current_offset,
Size = 0x14 + image_size,
ImageDataOffset = current_offset + 0x14,
ImageDataSize = image_size,
};
dir.Add (entry);
current_offset += entry.Size;
}
return dir;
}
public override IImageDecoder CreateDecoder (IBinaryStream input, ImageMetaData info)
{
return new Pl00Decoder (input, info);
}
}
internal class Pl00Decoder : BinaryImageDecoder
{
public Pl00Decoder (IBinaryStream input, ImageMetaData base_info) : base (input)
{
Info = new ImageMetaData
{
OffsetX = base_info.OffsetX + m_input.ReadInt32(),
OffsetY = base_info.OffsetY + m_input.ReadInt32(),
Width = m_input.ReadUInt32(),
Height = m_input.ReadUInt32(),
BPP = m_input.ReadInt32() * 8,
};
}
protected override ImageData GetImageData ()
{
m_input.Position = 0x14;
int stride = Info.BPP * Info.iWidth / 8;
var pixels = m_input.ReadBytes (stride*Info.iHeight);
PixelFormat format = 24 == Info.BPP ? PixelFormats.Bgr24 : PixelFormats.Bgra32;
return ImageData.CreateFlipped (Info, format, null, pixels, stride);
}
}
}