(Legacy): NGC images.

This commit is contained in:
morkt 2018-10-10 11:07:18 +04:00
parent 4a1adda54f
commit eb04122443
3 changed files with 229 additions and 0 deletions

174
Legacy/Brownie/ImageNGC.cs Normal file
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//! \file ImageNGC.cs
//! \date 2018 Oct 10
//! \brief Brownie image format.
//
// Copyright (C) 2018 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.ComponentModel.Composition;
using System.IO;
using System.Windows.Media;
using GameRes.Utility;
namespace GameRes.Formats.Brownie
{
internal class NgcMetaData : ImageMetaData
{
public int BitsLineSize;
}
[Export(typeof(ImageFormat))]
public class NgcFormat : ImageFormat
{
public override string Tag { get { return "NGC"; } }
public override string Description { get { return "Brownie image format"; } }
public override uint Signature { get { return 0x422F474E; } } // 'NG/B'
public override ImageMetaData ReadMetaData (IBinaryStream file)
{
var header = file.ReadHeader (0x20);
return new NgcMetaData {
Width = header.ToUInt32 (0x14),
Height = header.ToUInt32 (0x18),
BPP = 24,
BitsLineSize = header.ToInt32 (0x1C),
};
}
public override ImageData Read (IBinaryStream file, ImageMetaData info)
{
var reader = new NgcReader (file, (NgcMetaData)info);
var pixels = reader.Unpack();
return ImageData.CreateFlipped (info, reader.Format, null, pixels, reader.Stride);
}
public override void Write (Stream file, ImageData image)
{
throw new System.NotImplementedException ("NgcFormat.Write not implemented");
}
}
internal class NgcReader
{
IBinaryStream m_input;
byte[] m_output;
byte[] m_bits;
public PixelFormat Format { get; private set; }
public int Stride { get; private set; }
public NgcReader (IBinaryStream input, NgcMetaData info)
{
m_input = input;
Stride = 3 * (int)info.Width;
Format = PixelFormats.Bgr24;
m_output = new byte[Stride * (int)info.Height];
m_bits = new byte[info.BitsLineSize];
}
public byte[] Unpack ()
{
m_input.Position = 0x20;
int dst = 0;
while (dst < m_output.Length)
{
int ctl = m_input.ReadByte();
if (-1 == ctl)
break;
else if (2 == ctl)
{
ReadBitsLine (dst);
}
else if (3 == ctl)
{
ReadRleLine (dst);
ReadRleLine (dst+1);
ReadRleLine (dst+2);
}
else if (0 == ctl)
{
Binary.CopyOverlapped (m_output, dst - Stride, dst, Stride);
}
else
{
m_input.Read (m_output, dst, Stride);
}
dst += Stride;
}
return m_output;
}
void ReadRleLine (int dst)
{
while (dst < m_output.Length)
{
int ctl = m_input.ReadUInt8();
if (ctl != 0)
{
int count = ctl;
byte v = m_input.ReadUInt8();
while (count --> 0)
{
m_output[dst] = v;
dst += 3;
}
}
else
{
int count = m_input.ReadUInt8();
if (0 == count)
break;
while (count --> 0)
{
m_output[dst] = m_input.ReadUInt8();
dst += 3;
}
}
}
}
int ReadBitsLine (int dst)
{
m_input.Read (m_bits, 0, m_bits.Length);
int bsrc = 0;
int count = Stride;
while (bsrc < m_bits.Length && count > 0)
{
for (byte mask = 0x80; mask != 0 && count > 0; mask >>= 1)
{
if ((m_bits[bsrc] & mask) != 0)
{
m_output[dst] = m_input.ReadUInt8();
}
else
{
m_output[dst] = m_output[dst - Stride];
}
dst++;
--count;
}
++bsrc;
}
return dst;
}
}
}

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//! \file ImageNGW.cs
//! \date 2018 Oct 10
//! \brief Obfuscated bitmap file.
//
// Copyright (C) 2018 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System.ComponentModel.Composition;
using System.IO;
namespace GameRes.Formats.Brownie
{
[Export(typeof(ImageFormat))]
public class NgwFormat : MbImageFormat
{
public override string Tag { get { return "NGW"; } }
public override string Description { get { return "Brownie obfuscated bitmap"; } }
public override uint Signature { get { return 0; } }
public override bool CanWrite { get { return false; } }
public override ImageMetaData ReadMetaData (IBinaryStream file)
{
var header = file.ReadHeader (2);
if ('N' != header[0] || 'G' != header[1])
return null;
using (var bmp = OpenAsBitmap (file))
return Bmp.ReadMetaData (bmp);
}
public override void Write (Stream file, ImageData image)
{
throw new System.NotImplementedException ("NgwFormat.Write not implemented");
}
}
}

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<Compile Include="Aquarium\ArcCPA.cs" /> <Compile Include="Aquarium\ArcCPA.cs" />
<Compile Include="Aquarium\ImageCP2.cs" /> <Compile Include="Aquarium\ImageCP2.cs" />
<Compile Include="Ark\ImageCMP.cs" /> <Compile Include="Ark\ImageCMP.cs" />
<Compile Include="Brownie\ImageNGC.cs" />
<Compile Include="Brownie\ImageNGW.cs" />
<Compile Include="DigitalMonkey\ArcDM.cs" /> <Compile Include="DigitalMonkey\ArcDM.cs" />
<Compile Include="DigitalMonkey\ImagePKT.cs" /> <Compile Include="DigitalMonkey\ImagePKT.cs" />
<Compile Include="Kasane\ArcAR2.cs" /> <Compile Include="Kasane\ArcAR2.cs" />