mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-23 19:34:15 +08:00
implemented NekoSDK archives.
This commit is contained in:
parent
0732a9cf45
commit
f049441cb7
@ -146,6 +146,8 @@
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<Compile Include="Marble\VideoANIM.cs" />
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<Compile Include="MD5.cs" />
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<Compile Include="Nekopunch\ArcPAK.cs" />
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<Compile Include="NekoSDK\ArcDAT.cs" />
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<Compile Include="NekoSDK\ImageALP.cs" />
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<Compile Include="NitroPlus\ArcPAK.cs" />
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<Compile Include="MnoViolet\ImageDIF.cs" />
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<Compile Include="Nexas\ImageGRP.cs" />
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95
ArcFormats/NekoSDK/ArcDAT.cs
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95
ArcFormats/NekoSDK/ArcDAT.cs
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@ -0,0 +1,95 @@
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//! \file ArcDAT.cs
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//! \date Tue Aug 02 12:02:04 2016
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//! \brief NekoSDK resource archives.
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//
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// Copyright (C) 2016 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using GameRes.Compression;
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using GameRes.Utility;
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namespace GameRes.Formats.NekoSDK
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{
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[Export(typeof(ArchiveFormat))]
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public class DatOpener : ArchiveFormat
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{
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public override string Tag { get { return "DAT/NekoSDK"; } }
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public override string Description { get { return "NekoSDK engine resource archive"; } }
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public override uint Signature { get { return 0; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool CanCreate { get { return false; } }
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public DatOpener ()
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{
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Extensions = new string[] { "dat" };
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}
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public override ArcFile TryOpen (ArcView file)
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{
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uint first_offset = file.View.ReadUInt32 (0x88) ^ 0xCACACAu;
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if (first_offset <= 0 || first_offset >= file.MaxOffset)
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return null;
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int count = (int)first_offset / 0x8C;
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if (first_offset != count * 0x8C)
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return null;
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if (!IsSaneCount (--count))
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return null;
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uint index_offset = 0;
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var dir = new List<Entry> (count);
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var name_buffer = new byte[0x80];
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for (int i = 0; i < count; ++i)
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{
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file.View.Read (index_offset, name_buffer, 0, 0x80);
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if (0 == name_buffer[0])
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return null;
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var name = Binary.GetCString (name_buffer, 0, name_buffer.Length);
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var entry = FormatCatalog.Instance.Create<PackedEntry> (name);
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entry.UnpackedSize = file.View.ReadUInt32 (index_offset+0x80) ^ 0xCACACAu;
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entry.Size = file.View.ReadUInt32 (index_offset+0x84) ^ 0xCACACAu;
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entry.Offset = file.View.ReadUInt32 (index_offset+0x88) ^ 0xCACACAu;
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if (entry.Offset < first_offset || !entry.CheckPlacement (file.MaxOffset))
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return null;
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entry.IsPacked = entry.UnpackedSize != 0;
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if (!entry.IsPacked)
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entry.UnpackedSize = entry.Size;
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index_offset += 0x8C;
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dir.Add(entry);
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}
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if (0 == dir.Count)
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return null;
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return new ArcFile (file, this, dir);
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}
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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var input = arc.File.CreateStream (entry.Offset, entry.Size);
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var pent = entry as PackedEntry;
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if (null == pent || !pent.IsPacked)
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return input;
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return new LzssStream (input);
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}
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}
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}
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69
ArcFormats/NekoSDK/ImageALP.cs
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69
ArcFormats/NekoSDK/ImageALP.cs
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@ -0,0 +1,69 @@
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//! \file ImageALP.cs
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//! \date Tue Aug 02 15:35:56 2016
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//! \brief NekoSDK BMP alpha-channel extension.
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//
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// Copyright (C) 2016 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media;
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namespace GameRes.Formats.NekoSDK
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{
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[Export(typeof(IBmpExtension))]
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public class AlpBitmap : IBmpExtension
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{
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public ImageData Read (Stream file, BmpMetaData info)
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{
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if (info.BPP != 24 && info.BPP != 32 || !file.CanSeek)
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return null;
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var alp_name = Path.ChangeExtension (info.FileName, "alp");
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if (alp_name.Equals (info.FileName, StringComparison.InvariantCultureIgnoreCase)
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|| !VFS.FileExists (alp_name))
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return null;
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var alpha_size = info.Width * info.Height;
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var alpha = new byte[alpha_size];
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using (var alp = VFS.OpenStream (alp_name))
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{
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if (alpha.Length != alp.Read (alpha, 0, alpha.Length) || alp.ReadByte() != -1)
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return null;
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}
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file.Position = info.HeaderLength;
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int dst_stride = (int)info.Width * 4;
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var pixels = new byte[(int)info.Height * dst_stride];
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int src_pixel_size = info.BPP / 8;
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int dst = (int)(info.Height-1) * dst_stride;
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for (int y = (int)info.Height-1; y >= 0; --y)
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{
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int a_src = (int)info.Width * y;
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for (int x = 0; x < dst_stride; x += 4)
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{
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file.Read (pixels, dst+x, src_pixel_size);
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pixels[dst+x+3] = alpha[a_src++];
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}
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dst -= dst_stride;
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}
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return ImageData.Create (info, PixelFormats.Bgra32, null, pixels, dst_stride);
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}
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}
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}
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@ -284,7 +284,10 @@ Soukan Yuugi 2<br/>
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</td></tr>
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<tr class="odd"><td>*.bmd</td><td><tt>_BMD</tt></td><td>Yes</td></tr>
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<tr class="odd"><td>*.asd</td><td>-</td><td>No</td></tr>
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<tr><td>*.dat</td><td>-</td><td>Yes</td><td>Studio e.go!</td><td>Men at Work 2</td></tr>
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<tr><td>*.dat</td><td>-</td><td>Yes</td><td>Studio e.go!</td><td>
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Men at Work 2<br/>
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Natsu Kagura<br/>
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</td></tr>
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<tr class="odd"><td>*.mbl</td><td>-</td><td>No</td><td rowspan="3">Marble</td><td rowspan="3">
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Assault Angel Canon<br/>
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Chikatetsu Fuusa Jiken<br/>
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@ -388,6 +391,7 @@ Zansho Omimai Moushiagemasu<span class="footnote">ShiinaRio v2.41</span><br/>
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<tr><td>*.pad</td><td><tt>PAD</tt></td><td>No</td></tr>
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<tr class="odd"><td>*</td><td><tt>ARC2</tt><br/><tt>ARC1</tt></td><td>No</td><td>AST</td><td>
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Bokura wa Piacere<br/>
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Hokenshitsu no Sensei ~Onedari Bakunyuu Lesson~<br/>
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Jokyoushi wo Kurau<br/>
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Lovers Collection<br/>
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Nachtmusik<br/>
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@ -770,6 +774,8 @@ Izumo<br/>
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Izumo 2<br/>
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Izumo 2 ~Gakuen Kyousoukyoku~<br/>
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Izumo 3<br/>
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Oni Kagura<br/>
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Tsuki Kagura<br/>
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</td></tr>
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<tr class="odd"><td>*.pbx</td><td><tt>Pandora.box</tt></td><td>No</td><td>Terios</td><td>
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Ikinari Happy Bell<br/>
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@ -908,6 +914,7 @@ Sweet ~Hanjuku na Tenshi-tachi~<br/>
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Gakuen Taima! Holy x Moly<br/>
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Joi-san no Iitsuke!!<br/>
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Shiawase na Ohime-sama<br/>
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Shin Genre Esudere!!<br/>
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</td></tr>
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<tr class="odd"><td>*.nwa</td><td>-</td><td>No</td></tr>
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<tr class="odd"><td>*.g00</td><td>-</td><td>No</td></tr>
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@ -965,6 +972,8 @@ Cartagra<br/>
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Kara no Shoujo 2<br/>
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</td></td>
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<tr><td>data.NN<br/>ArcNN.dat</td><td>-</td><td>No</td><td>Cyberworks</td><td>
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Aniyome Kyouka-san to Sono Haha Chikako-san<br/>
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Aru Kazoku no Kankeizu<br/>
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Cosplay Ecchi ~Layer Kana no Yuuutsu~<br/>
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Hanamaru! 2<br/>
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Hime Kami 1/2<br/>
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@ -995,6 +1004,9 @@ Soushinjutsu Plus<br/>
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<tr><td>*.ns2</td><td>-</td><td>No</td><td>NScripter</td><td>
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Rakuin Hime Runed Princess<br/>
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</td></tr>
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<tr class="odd"><td>*.dat</td><td>-</td><td>No</td><td>NekoSDK</td><td>
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Elevator Panic ~Misshitsu no Inkou~<br/>
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</td></tr>
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</table>
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<p><a name="note-1" class="footnote">1</a> Non-encrypted only</p>
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</body>
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