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(WbmReader): stream i/o methods moved to separate class.
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parent
52bc79bb96
commit
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@ -185,21 +185,10 @@ namespace GameRes.Formats.WildBug
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}
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}
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internal class WbmReader
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internal class WbmReader : WpxDecoder
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{
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Stream m_input;
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byte[] m_output;
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int m_packed_size;
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int m_start_pos;
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public byte[] Data { get { return m_output; } }
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public WbmReader (Stream input, WpxSection section)
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public WbmReader (Stream input, WpxSection section) : base (input, section)
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{
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m_input = input;
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m_start_pos = section.Offset;
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m_output = new byte[section.UnpackedSize];
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m_packed_size = section.PackedSize;
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}
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void GenerateOffsetTableV1 (int[] offset_table, int stride, int pixel_size)
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@ -259,7 +248,7 @@ namespace GameRes.Formats.WildBug
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try
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{
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ResetInput();
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if (0 == (flags & 0x80) && 0 != m_packed_size)
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if (0 == (flags & 0x80) && 0 != PackedSize)
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{
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byte[] ref_table = new byte[0x10000];
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if (0 != (flags & 1))
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@ -287,8 +276,8 @@ namespace GameRes.Formats.WildBug
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else
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return UnpackV0 (offset_table, pixel_size);
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}
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else if (m_output.Length == m_input.Read (m_output, 0, m_output.Length))
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return m_output;
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else
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return ReadUncompressed();
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}
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catch
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{
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@ -467,8 +456,6 @@ namespace GameRes.Formats.WildBug
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{
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byte[] v46 = BuildTable();
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int min_count = 1 == pixel_size ? 2 : 1;
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if (0 == m_packed_size)
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return null;
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m_available = FillBuffer();
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if (0 == m_available)
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return null;
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@ -553,8 +540,6 @@ namespace GameRes.Formats.WildBug
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{
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byte[] v48 = BuildTable();
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int min_count = 1 == pixel_size ? 2 : 1;
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if (0 == m_packed_size)
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return null;
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m_available = FillBuffer();
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if (0 == m_available)
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return null;
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@ -633,8 +618,6 @@ namespace GameRes.Formats.WildBug
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// int sub_409F70(void *a1, FILE *stream, void *ptr, void *a4, unsigned int packed_size, int *offset_table, int unpacked_size, unsigned int pixel_size)
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{
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int min_count = 1 == pixel_size ? 2 : 1;
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if (0 == m_packed_size)
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return null;
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m_available = FillBuffer();
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if (0 == m_available)
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@ -709,8 +692,6 @@ namespace GameRes.Formats.WildBug
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{
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byte[] v48 = BuildTable();
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int min_count = 1 == pixel_size ? 2 : 1;
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if (0 == m_packed_size)
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return null;
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m_available = FillBuffer();
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if (0 == m_available)
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return null;
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@ -778,8 +759,6 @@ namespace GameRes.Formats.WildBug
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//int sub_40A3C4(void *a1, FILE *stream, const void *ptr, unsigned int packed_size, int *offset_table, int unpacked_size, unsigned int pixel_size)
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{
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int min_count = 1 == pixel_size ? 2 : 1;
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if (0 == m_packed_size)
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return null;
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m_available = FillBuffer();
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if (0 == m_available)
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return null;
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@ -835,8 +814,6 @@ namespace GameRes.Formats.WildBug
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// int sub_40B83C(void *a1, FILE *stream, const void *ptr, unsigned int packed_size, int *a5, int unpacked_size, unsigned int pixel_size)
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{
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int min_count = 1 == pixel_size ? 2 : 1;
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if (0 == m_packed_size)
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return null;
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m_available = FillBuffer();
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if (0 == m_available)
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return null;
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@ -883,23 +860,35 @@ namespace GameRes.Formats.WildBug
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}
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return m_output;
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}
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}
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int ReadCount ()
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internal class WpxDecoder
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{
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Stream m_input;
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protected byte[] m_output;
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int m_packed_size;
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int m_start_pos;
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public byte[] Data { get { return m_output; } }
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protected int PackedSize { get { return m_packed_size; } }
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protected WpxDecoder (Stream input, WpxSection section)
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{
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int n = 1;
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while (0 == GetNextBit())
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{
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++n;
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}
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int count = 1;
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for (int i = 0; i < n; ++i)
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{
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count += count + GetNextBit();
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}
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return count - 1;
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m_input = input;
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m_start_pos = section.Offset;
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m_output = new byte[section.UnpackedSize];
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m_packed_size = section.PackedSize;
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}
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static byte[] BuildTable () // sub_4090E0
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protected byte[] ReadUncompressed ()
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{
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if (m_output.Length == m_input.Read (m_output, 0, m_output.Length))
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return m_output;
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else
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return null;
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}
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protected static byte[] BuildTable () // sub_4090E0
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{
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var table = new byte[0x100*0x100];
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for (int i = 0; i < 0x100; ++i)
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@ -913,59 +902,7 @@ namespace GameRes.Formats.WildBug
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return table;
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}
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byte[] m_buffer = new byte[0x8000];
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int m_current = 0;
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int m_available = 0;
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byte ReadNext ()
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{
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if (m_current >= m_available)
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{
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m_available = FillBuffer();
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if (0 == m_available)
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throw new InvalidFormatException ("Unexpected end of file");
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m_current = 0;
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}
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return m_buffer[m_current++];
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}
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int m_input_remaining;
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void ResetInput ()
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{
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m_input.Position = m_start_pos;
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m_input_remaining = m_packed_size;
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}
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int FillBuffer () // sub_409B02
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{
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int read = 0;
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if (m_input_remaining > 0)
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{
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int size = Math.Min (m_input_remaining, 0x8000);
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m_input_remaining -= size;
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read = m_input.Read (m_buffer, 0, size);
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}
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return read;
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}
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byte m_bits;
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int m_bit_count = 0;
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int GetNextBit ()
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{
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if (0 == m_bit_count)
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{
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m_bits = ReadNext();
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m_bit_count = 8;
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}
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int bit = m_bits >> 7;
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m_bits <<= 1;
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--m_bit_count;
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return bit;
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}
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bool FillRefTable (byte[] table, int src)
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protected bool FillRefTable (byte[] table, int src)
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{
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m_bits = m_buffer[m_current++];
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m_bit_count = 8;
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@ -1003,5 +940,72 @@ namespace GameRes.Formats.WildBug
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}
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return true;
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}
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protected byte[] m_buffer = new byte[0x8000];
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protected int m_current = 0;
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protected int m_available = 0;
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protected byte ReadNext ()
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{
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if (m_current >= m_available)
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{
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m_available = FillBuffer();
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if (0 == m_available)
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throw new InvalidFormatException ("Unexpected end of file");
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m_current = 0;
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}
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return m_buffer[m_current++];
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}
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protected int ReadCount ()
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{
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int n = 1;
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while (0 == GetNextBit())
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{
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++n;
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}
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int count = 1;
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for (int i = 0; i < n; ++i)
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{
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count += count + GetNextBit();
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}
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return count - 1;
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}
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protected int m_input_remaining;
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protected void ResetInput ()
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{
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m_input.Position = m_start_pos;
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m_input_remaining = m_packed_size;
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}
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protected int FillBuffer () // sub_409B02
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{
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int read = 0;
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if (m_input_remaining > 0)
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{
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int size = Math.Min (m_input_remaining, 0x8000);
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m_input_remaining -= size;
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read = m_input.Read (m_buffer, 0, size);
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}
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return read;
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}
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protected byte m_bits;
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protected int m_bit_count = 0;
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protected int GetNextBit ()
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{
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if (0 == m_bit_count)
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{
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m_bits = ReadNext();
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m_bit_count = 8;
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}
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int bit = m_bits >> 7;
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m_bits <<= 1;
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--m_bit_count;
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return bit;
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}
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}
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}
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