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(MGS): archive could contain non-WAV files too.
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@ -95,6 +95,7 @@ namespace GameRes.Formats.Megu
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public ushort Channels;
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public uint SamplesPerSecond;
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public ushort BitsPerSample;
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public byte Format;
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}
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[Export(typeof(ArchiveFormat))]
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@ -118,11 +119,9 @@ namespace GameRes.Formats.Megu
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var dir = new List<Entry> (count);
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int index_offset = 0x22;
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byte[] name_buf = new byte[16];
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for (uint i = 0; i < count; ++i)
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for (int i = 0; i < count; ++i)
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{
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ushort channels = file.View.ReadUInt16 (index_offset+1);
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uint rate = file.View.ReadUInt32 (index_offset+3);
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ushort bits = file.View.ReadUInt16 (index_offset+7);
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byte format = file.View.ReadByte (index_offset);
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int name_size = file.View.ReadByte (index_offset+9);
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if (0 == name_size)
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return null;
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@ -131,18 +130,20 @@ namespace GameRes.Formats.Megu
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file.View.Read (index_offset+10, name_buf, 0, (uint)name_size);
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if (100 == flag)
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MgdOpener.Decrypt (name_buf, 0, name_size);
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index_offset += 10 + name_size;
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var name = Encodings.cp932.GetString (name_buf, 0, name_size);
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name = Path.ChangeExtension (name, GetExtFromFormatId (format));
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var entry = new MgsEntry
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var entry = FormatCatalog.Instance.Create<MgsEntry> (name);
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entry.Format = format;
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if (0 == format)
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{
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Name = Encodings.cp932.GetString (name_buf, 0, name_size) + ".wav",
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Type = "audio",
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Size = file.View.ReadUInt32 (index_offset),
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Offset = file.View.ReadUInt32 (index_offset + 4),
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Channels = channels,
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SamplesPerSecond = rate,
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BitsPerSample = bits,
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};
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entry.Channels = file.View.ReadUInt16 (index_offset+1);
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entry.SamplesPerSecond = file.View.ReadUInt32 (index_offset+3);
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entry.BitsPerSample = file.View.ReadUInt16 (index_offset+7);
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}
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index_offset += 10 + name_size;
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entry.Size = file.View.ReadUInt32 (index_offset);
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entry.Offset = file.View.ReadUInt32 (index_offset + 4);
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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dir.Add (entry);
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@ -154,30 +155,32 @@ namespace GameRes.Formats.Megu
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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var went = entry as MgsEntry;
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if (null == went)
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if (null == went || went.Format != 0)
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return arc.File.CreateStream (entry.Offset, entry.Size);
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var riff = new byte[0x2c];
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using (var buf = new MemoryStream (riff))
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using (var wav = new BinaryWriter (buf))
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using (var riff = new MemoryStream (0x2C))
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{
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wav.Write (0x46464952); // 'RIFF'
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uint total_size = 0x2c - 8 + entry.Size;
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wav.Write (total_size);
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wav.Write (0x45564157); // 'WAVE'
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wav.Write (0x20746d66); // 'fmt '
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wav.Write (0x10);
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wav.Write ((ushort)1);
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wav.Write (went.Channels);
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wav.Write (went.SamplesPerSecond);
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uint bps = went.SamplesPerSecond * went.Channels * went.BitsPerSample / 8;
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wav.Write (bps);
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wav.Write ((ushort)2);
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wav.Write (went.BitsPerSample);
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wav.Write (0x61746164); // 'data'
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wav.Write (went.Size);
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wav.Flush ();
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ushort align = (ushort)(went.Channels * went.BitsPerSample / 8);
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var format = new WaveFormat {
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FormatTag = 1,
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Channels = went.Channels,
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SamplesPerSecond = went.SamplesPerSecond,
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AverageBytesPerSecond = went.SamplesPerSecond * align,
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BlockAlign = align,
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BitsPerSample = went.BitsPerSample,
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};
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WaveAudio.WriteRiffHeader (riff, format, entry.Size);
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var input = arc.File.CreateStream (entry.Offset, entry.Size);
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return new PrefixStream (riff, input);
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return new PrefixStream (riff.ToArray(), input);
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}
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}
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internal static string GetExtFromFormatId (int id)
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{
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switch (id)
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{
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case 0: return "wav";
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case 1: return "mid";
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default: return null;
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}
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}
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}
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