(Legacy): UmeSoft BIN archives ans WSTR audio.

This commit is contained in:
morkt 2018-03-21 10:04:03 +04:00
parent b32b1a900d
commit f7e2d3c5ce
2 changed files with 289 additions and 0 deletions

236
Legacy/UMeSoft/ArcBIN.cs Normal file
View File

@ -0,0 +1,236 @@
//! \file ArcBIN.cs
//! \date 2018 Mar 05
//! \brief UmeSoft resource archive.
//
// Copyright (C) 2018 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
using GameRes.Utility;
namespace GameRes.Formats.UMeSoft
{
[Export(typeof(ArchiveFormat))]
public class BinOpener : ArchiveFormat
{
public override string Tag { get { return "BIN/UME"; } }
public override string Description { get { return "U-Me Soft resources archive"; } }
public override uint Signature { get { return 0; } }
public override bool IsHierarchic { get { return false; } }
public override bool CanWrite { get { return false; } }
public override ArcFile TryOpen (ArcView file)
{
int count = file.View.ReadInt32 (0);
if ((count & 0xFFFF) != 0)
return null;
count = (count >> 16) - 1;
if (!IsSaneCount (count))
return null;
uint index_offset = 0xC;
var dir = new List<Entry> (count);
for (int i = 0; i < count; ++i)
{
var name = file.View.ReadUInt32 (index_offset).ToString ("D5");
var entry = new PackedEntry {
Name = name,
Offset = file.View.ReadUInt32 (index_offset+4) << 11,
Size = file.View.ReadUInt32 (index_offset+8),
};
if (!entry.CheckPlacement (file.MaxOffset))
return null;
dir.Add (entry);
index_offset += 12;
}
foreach (PackedEntry entry in dir)
{
uint signature;
if (entry.Size > 13 && file.View.AsciiEqual (entry.Offset+2, "ike"))
{
int unpacked_size = file.View.ReadByte (entry.Offset+11)
+ ((file.View.ReadByte (entry.Offset+12)
+ (file.View.ReadByte (entry.Offset+10) >> 2 << 8)) << 8);
entry.IsPacked = true;
entry.UnpackedSize = (uint)unpacked_size;
signature = file.View.ReadUInt32 (entry.Offset+0xF);
entry.Offset += 13;
entry.Size -= 13;
}
else
signature = file.View.ReadUInt32 (entry.Offset);
entry.ChangeType (AutoEntry.DetectFileType (signature));
}
return new ArcFile (file, this, dir);
}
public override Stream OpenEntry (ArcFile arc, Entry entry)
{
var pent = entry as PackedEntry;
if (null == pent || !pent.IsPacked)
return base.OpenEntry (arc, entry);
using (var input = arc.File.CreateStream (entry.Offset, entry.Size))
{
var reader = new IkeReader (input, (int)pent.UnpackedSize);
var data = reader.Unpack();
return new BinMemoryStream (data, entry.Name);
}
}
}
internal class IkeReader
{
IBinaryStream m_input;
byte[] m_output;
public IkeReader (IBinaryStream input, int unpacked_size)
{
m_input = input;
m_output = new byte[unpacked_size];
}
public byte[] Unpack ()
{
m_bits = 2;
GetBit();
int dst = 0;
while (dst < m_output.Length)
{
int offset, shift, count;
if (GetBit() != 0)
{
m_output[dst++] = m_input.ReadUInt8();
continue;
}
if (GetBit() != 0)
{
offset = m_input.ReadUInt8() | -0x100;
shift = 0;
if (GetBit() == 0)
shift += 0x100;
if (GetBit() == 0)
{
offset -= 0x200;
if (GetBit() == 0)
{
shift <<= 1;
if (GetBit() == 0)
shift += 0x100;
offset -= 0x200;
if (GetBit() == 0)
{
shift <<= 1;
if (GetBit() == 0)
shift += 0x100;
offset -= 0x400;
if (GetBit() == 0)
{
offset -= 0x800;
shift <<= 1;
if (GetBit() == 0)
shift += 0x100;
}
}
}
}
offset -= shift;
if (GetBit() != 0)
{
count = 3;
}
else if (GetBit() != 0)
{
count = 4;
}
else if (GetBit() != 0)
{
count = 5;
}
else if (GetBit() != 0)
{
count = 6;
}
else if (GetBit() != 0)
{
if (GetBit() != 0)
count = 8;
else
count = 7;
}
else if (GetBit() != 0)
{
count = m_input.ReadUInt8() + 17;
}
else
{
count = 9;
if (GetBit() != 0)
count = 13;
if (GetBit() != 0)
count += 2;
if (GetBit() != 0)
count++;
}
}
else
{
offset = m_input.ReadUInt8() | -0x100;
if (GetBit() != 0)
{
offset -= 0x100;
if (GetBit() == 0)
offset -= 0x400;
if (GetBit() == 0)
offset -= 0x200;
if (GetBit() == 0)
offset -= 0x100;
}
else if (offset == -1)
{
if (GetBit() == 0)
break;
else
continue;
}
count = 2;
}
Binary.CopyOverlapped (m_output, dst+offset, dst, count);
dst += count;
}
return m_output;
}
int m_bits;
int GetBit ()
{
int bit = m_bits & 1;
m_bits >>= 1;
if (1 == m_bits)
{
m_bits = m_input.ReadUInt16() | 0x10000;
}
return bit;
}
}
}

View File

@ -0,0 +1,53 @@
//! \file AudioSTR.cs
//! \date 2018 Mar 18
//! \brief UmeSoft audio file.
//
// Copyright (C) 2018 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System.ComponentModel.Composition;
namespace GameRes.Formats.UMeSoft
{
[Export(typeof(AudioFormat))]
public sealed class WstrAudio : AudioFormat
{
public override string Tag { get { return "STR"; } }
public override string Description { get { return "U-Me Soft audio file"; } }
public override uint Signature { get { return 0x52545357; } } // 'WSTR'
public override bool CanWrite { get { return false; } }
public override SoundInput TryOpen (IBinaryStream file)
{
var header = file.ReadHeader (0x20);
var format = new WaveFormat {
FormatTag = 1,
Channels = header.ToUInt16 (4),
SamplesPerSecond = header.ToUInt32 (8),
BitsPerSample = header.ToUInt16 (6),
};
format.BlockAlign = (ushort)(format.Channels * format.BitsPerSample / 8);
format.SetBPS();
var input = new StreamRegion (file.AsStream, 0x20);
return new RawPcmInput (input, format);
}
}
}