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(MrgOpener): guess index encryption key.
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@ -66,10 +66,17 @@ namespace GameRes.Formats.FC01
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var index = new byte[index_size];
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if (index.Length != file.View.Read (0x10, index, 0, index_size))
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return null;
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/*
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var key_src = KnownKey;
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if (key1index >= key_src.Item1.Length || key2index >= key_src.Item2.Length)
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return null;
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byte index_key = (byte)(key_src.Item1[key1index] + key_src.Item2[key2index]);
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*/
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var key = GuessKey (file, index);
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if (null == key)
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throw new UnknownEncryptionScheme();
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byte index_key = key.Value;
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int remaining = index.Length;
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for (int i = 0; i < index.Length; ++i)
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{
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@ -132,6 +139,32 @@ namespace GameRes.Formats.FC01
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}
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return input;
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}
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private byte? GuessKey (ArcView file, byte[] index)
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{
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uint actual_offset = (uint)file.MaxOffset;
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byte v = index[index.Length-1]; // last_offset
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v = (byte)(v << 1 | v >> 7);
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byte key = (byte)(v ^ (actual_offset >> 24));
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int remaining = 1;
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uint last_offset = (byte)(v ^ key);
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key -= (byte)++remaining;
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for (int i = index.Length-2; i >= index.Length-4; --i)
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{
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v = index[i];
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v = (byte)(v << 1 | v >> 7);
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last_offset = (last_offset << 8) | (uint)(v ^ key);
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key -= (byte)++remaining;
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}
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if (last_offset != actual_offset)
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return null;
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while (remaining < index.Length)
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key -= (byte)++remaining;
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return key;
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}
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}
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/// <summary>
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