mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-23 21:55:34 +08:00
implemented CPZ6 archives.
This commit is contained in:
parent
14f88049fc
commit
f990fbb55e
@ -2,7 +2,7 @@
|
||||
//! \date Tue Nov 24 11:27:23 2015
|
||||
//! \brief Purple Software resource archive.
|
||||
//
|
||||
// Copyright (C) 2015 by morkt
|
||||
// Copyright (C) 2015-2016 by morkt
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
@ -36,18 +36,25 @@ namespace GameRes.Formats.Purple
|
||||
[Serializable]
|
||||
public class CmvsScheme
|
||||
{
|
||||
public int Version;
|
||||
public uint[] Cpz5Secret;
|
||||
public Cmvs.Md5Variant Md5Variant;
|
||||
public uint DecoderFactor;
|
||||
public uint EntryInitKey;
|
||||
public byte EntryTailKey;
|
||||
public byte EntryKeyPos = 9;
|
||||
public uint IndexSeed = 0x2A65CB4E;
|
||||
public uint IndexAddend = 0x784C5962;
|
||||
public uint IndexSubtrahend = 0x79;
|
||||
public uint[] DirKeyAddend = DefaultDirKeyAddend;
|
||||
|
||||
static readonly uint[] DefaultDirKeyAddend = { 0, 0x00112233, 0, 0x34258765 };
|
||||
}
|
||||
|
||||
internal class CpzEntry : Entry
|
||||
{
|
||||
public uint CheckSum;
|
||||
public uint Key;
|
||||
public uint DirKey;
|
||||
}
|
||||
|
||||
internal class CpzHeader
|
||||
@ -58,7 +65,7 @@ namespace GameRes.Formats.Purple
|
||||
public uint[] CmvsMd5 = new uint[4];
|
||||
public uint MasterKey;
|
||||
public bool IsEncrypted;
|
||||
public bool IsCompressed;
|
||||
public uint EntryKey;
|
||||
}
|
||||
|
||||
internal class CpzArchive : ArcFile
|
||||
@ -89,6 +96,11 @@ namespace GameRes.Formats.Purple
|
||||
public override bool IsHierarchic { get { return true; } }
|
||||
public override bool CanCreate { get { return false; } }
|
||||
|
||||
public CpzOpener ()
|
||||
{
|
||||
Signatures = new uint[] { 0x355A5043, 0x365A5043 };
|
||||
}
|
||||
|
||||
public static Dictionary<string, CmvsScheme> KnownSchemes = new Dictionary<string, CmvsScheme>();
|
||||
|
||||
public override ResourceScheme Scheme
|
||||
@ -105,21 +117,8 @@ namespace GameRes.Formats.Purple
|
||||
var checksum = file.View.ReadUInt32 (0x3C);
|
||||
if (checksum != CheckSum (header, 0, 0x3C, 0x923A564Cu))
|
||||
return null;
|
||||
var cpz = new CpzHeader
|
||||
{
|
||||
DirCount = -0x1C5AC27 ^ LittleEndian.ToInt32 (header, 4),
|
||||
DirEntriesSize = 0x37F298E7 ^ LittleEndian.ToInt32 (header, 8),
|
||||
FileEntriesSize = 0x7A6F3A2C ^ LittleEndian.ToInt32 (header, 0x0C),
|
||||
MasterKey = 0xAE7D39BF ^ LittleEndian.ToUInt32 (header, 0x30),
|
||||
IsEncrypted = 0 != (0xFB73A955 ^ LittleEndian.ToUInt32 (header, 0x34)),
|
||||
IsCompressed = 0 != (0x37ACF831 ^ LittleEndian.ToUInt32 (header, 0x38)),
|
||||
};
|
||||
var cmvs_md5 = new uint[] {
|
||||
0x43DE7C19 ^ LittleEndian.ToUInt32 (header, 0x20),
|
||||
0xCC65F415 ^ LittleEndian.ToUInt32 (header, 0x24),
|
||||
0xD016A93C ^ LittleEndian.ToUInt32 (header, 0x28),
|
||||
0x97A3BA9A ^ LittleEndian.ToUInt32 (header, 0x2C),
|
||||
};
|
||||
int version = header[3] - '0';
|
||||
CpzHeader cpz = 5 == version ? ReadHeaderV5 (header) : ReadHeaderV6 (header);
|
||||
int index_size = cpz.DirEntriesSize + cpz.FileEntriesSize;
|
||||
var index = file.View.ReadBytes (0x40, (uint)index_size);
|
||||
if (index.Length != index_size)
|
||||
@ -131,24 +130,63 @@ namespace GameRes.Formats.Purple
|
||||
if (!header.Skip (0x10).Take (0x10).SequenceEqual (hash))
|
||||
return null;
|
||||
}
|
||||
foreach (var scheme in KnownSchemes.Values)
|
||||
var cmvs_md5 = cpz.CmvsMd5.Clone() as uint[];
|
||||
foreach (var scheme in KnownSchemes.Values.Where (s => s.Version == version))
|
||||
{
|
||||
// both CmvsMd5 and index will be altered by ReadIndex in decryption attempt
|
||||
Array.Copy (cmvs_md5, cpz.CmvsMd5, 4);
|
||||
var arc = ReadIndex (file, scheme, cpz, index);
|
||||
if (null != arc)
|
||||
return arc;
|
||||
// both CmvsMd5 and index was altered by ReadIndex in decryption attempt
|
||||
Array.Copy (cmvs_md5, cpz.CmvsMd5, 4);
|
||||
file.View.Read (0x40, index, 0, (uint)index_size);
|
||||
}
|
||||
throw new UnknownEncryptionScheme();
|
||||
}
|
||||
|
||||
CpzHeader ReadHeaderV5 (byte[] header)
|
||||
{
|
||||
uint entry_key = 0x37ACF831 ^ LittleEndian.ToUInt32 (header, 0x38);
|
||||
var cpz = new CpzHeader
|
||||
{
|
||||
DirCount = -0x1C5AC27 ^ LittleEndian.ToInt32 (header, 4),
|
||||
DirEntriesSize = 0x37F298E7 ^ LittleEndian.ToInt32 (header, 8),
|
||||
FileEntriesSize = 0x7A6F3A2C ^ LittleEndian.ToInt32 (header, 0x0C),
|
||||
MasterKey = 0xAE7D39BF ^ LittleEndian.ToUInt32 (header, 0x30),
|
||||
IsEncrypted = 0 != (0xFB73A955 ^ LittleEndian.ToUInt32 (header, 0x34)),
|
||||
EntryKey = 0,
|
||||
};
|
||||
cpz.CmvsMd5[0] = 0x43DE7C19 ^ LittleEndian.ToUInt32 (header, 0x20);
|
||||
cpz.CmvsMd5[1] = 0xCC65F415 ^ LittleEndian.ToUInt32 (header, 0x24);
|
||||
cpz.CmvsMd5[2] = 0xD016A93C ^ LittleEndian.ToUInt32 (header, 0x28);
|
||||
cpz.CmvsMd5[3] = 0x97A3BA9A ^ LittleEndian.ToUInt32 (header, 0x2C);
|
||||
return cpz;
|
||||
}
|
||||
|
||||
CpzHeader ReadHeaderV6 (byte[] header)
|
||||
{
|
||||
uint entry_key = 0x37ACF832 ^ LittleEndian.ToUInt32 (header, 0x38);
|
||||
var cpz = new CpzHeader
|
||||
{
|
||||
DirCount = -0x1C5AC26 ^ LittleEndian.ToInt32 (header, 4),
|
||||
DirEntriesSize = 0x37F298E8 ^ LittleEndian.ToInt32 (header, 8),
|
||||
FileEntriesSize = 0x7A6F3A2D ^ LittleEndian.ToInt32 (header, 0x0C),
|
||||
MasterKey = 0xAE7D39B7 ^ LittleEndian.ToUInt32 (header, 0x30),
|
||||
IsEncrypted = 0 != (0xFB73A956 ^ LittleEndian.ToUInt32 (header, 0x34)),
|
||||
EntryKey = 0x7DA8F173 * Binary.RotR (entry_key, 5) + 0x13712765,
|
||||
};
|
||||
cpz.CmvsMd5[0] = 0x43DE7C1A ^ LittleEndian.ToUInt32 (header, 0x20);
|
||||
cpz.CmvsMd5[1] = 0xCC65F416 ^ LittleEndian.ToUInt32 (header, 0x24);
|
||||
cpz.CmvsMd5[2] = 0xD016A93D ^ LittleEndian.ToUInt32 (header, 0x28);
|
||||
cpz.CmvsMd5[3] = 0x97A3BA9B ^ LittleEndian.ToUInt32 (header, 0x2C);
|
||||
return cpz;
|
||||
}
|
||||
|
||||
ArcFile ReadIndex (ArcView file, CmvsScheme scheme, CpzHeader cpz, byte[] index)
|
||||
{
|
||||
var cmvs_md5 = Cmvs.MD5.Create (scheme.Md5Variant);
|
||||
cmvs_md5.Compute (cpz.CmvsMd5);
|
||||
|
||||
DecryptIndexStage1 (index, cpz.MasterKey ^ 0x3795B39A, scheme.Cpz5Secret);
|
||||
DecryptIndexStage1 (index, cpz.MasterKey ^ 0x3795B39A, scheme);
|
||||
|
||||
var decoder = new Cpz5Decoder (scheme, cpz.MasterKey, cpz.CmvsMd5[1]);
|
||||
decoder.Decode (index, 0, cpz.DirEntriesSize, 0x3A);
|
||||
@ -191,12 +229,10 @@ namespace GameRes.Formats.Purple
|
||||
int cur_entries_end = cur_offset + cur_entries_size;
|
||||
decoder.Decode (index, cur_offset, cur_entries_size, 0x7E);
|
||||
|
||||
key[0] = cpz.CmvsMd5[0] ^ dir_key;
|
||||
key[1] = cpz.CmvsMd5[1] ^ (dir_key + 0x112233);
|
||||
key[2] = cpz.CmvsMd5[2] ^ dir_key;
|
||||
key[3] = cpz.CmvsMd5[3] ^ (dir_key + 0x34258765);
|
||||
for (int j = 0; j < 4; ++j)
|
||||
key[j] = cpz.CmvsMd5[j] ^ (dir_key + scheme.DirKeyAddend[j]);
|
||||
|
||||
DecryptIndexEntry (index, cur_offset, cur_entries_size, key);
|
||||
DecryptIndexEntry (index, cur_offset, cur_entries_size, key, scheme.IndexSeed);
|
||||
bool is_root_dir = dir_name == "root";
|
||||
|
||||
dir.Capacity = dir.Count + file_count;
|
||||
@ -212,8 +248,7 @@ namespace GameRes.Formats.Purple
|
||||
entry.Offset = LittleEndian.ToInt64 (index, cur_offset+4) + base_offset;
|
||||
entry.Size = LittleEndian.ToUInt32 (index, cur_offset+0xC);
|
||||
entry.CheckSum = LittleEndian.ToUInt32 (index, cur_offset+0x10);
|
||||
entry.Key = LittleEndian.ToUInt32 (index, cur_offset+0x14);
|
||||
entry.DirKey = dir_key;
|
||||
entry.Key = LittleEndian.ToUInt32 (index, cur_offset+0x14) + dir_key;
|
||||
if (!entry.CheckPlacement (file.MaxOffset))
|
||||
return null;
|
||||
dir.Add (entry);
|
||||
@ -236,7 +271,8 @@ namespace GameRes.Formats.Purple
|
||||
var data = carc.File.View.ReadBytes (entry.Offset, entry.Size);
|
||||
if (carc.Header.IsEncrypted)
|
||||
{
|
||||
uint key = (carc.Header.MasterKey ^ (cent.DirKey + cent.Key)) + (uint)carc.Header.DirCount - 0x5C29E87B;
|
||||
uint key = (carc.Header.MasterKey ^ cent.Key) + (uint)carc.Header.DirCount - 0x5C29E87B;
|
||||
key ^= carc.Header.EntryKey;
|
||||
carc.Decoder.DecryptEntry (data, carc.Header.CmvsMd5, key);
|
||||
}
|
||||
if (data.Length > 0x30 && Binary.AsciiEqual (data, 0, "PS2A"))
|
||||
@ -246,12 +282,13 @@ namespace GameRes.Formats.Purple
|
||||
return new MemoryStream (data);
|
||||
}
|
||||
|
||||
void DecryptIndexStage1 (byte[] data, uint key, uint[] secret)
|
||||
void DecryptIndexStage1 (byte[] data, uint key, CmvsScheme scheme)
|
||||
{
|
||||
var sectet_key = new uint[24];
|
||||
var secret = scheme.Cpz5Secret;
|
||||
var secret_key = new uint[24];
|
||||
int secret_length = Math.Min (24, secret.Length);
|
||||
for (int i = 0; i < secret_length; ++i)
|
||||
sectet_key[i] = secret[i] - key;
|
||||
secret_key[i] = secret[i] - key;
|
||||
|
||||
uint shift = key;
|
||||
shift = (shift >> 8) ^ key;
|
||||
@ -268,14 +305,14 @@ namespace GameRes.Formats.Purple
|
||||
int i = 5;
|
||||
for (int n = data.Length / 4; n > 0; --n)
|
||||
{
|
||||
*data32 = Binary.RotR ((sectet_key[i] ^ *data32) + 0x784C5962, (int)shift) + 0x01010101;
|
||||
*data32 = Binary.RotR ((secret_key[i] ^ *data32) + scheme.IndexAddend, (int)shift) + 0x01010101;
|
||||
++data32;
|
||||
i = (i + 1) % 24;
|
||||
}
|
||||
byte* data8 = (byte*)data32;
|
||||
for (int n = data.Length & 3; n > 0; --n)
|
||||
{
|
||||
*data8 = (byte)((*data8 ^ (sectet_key[i] >> (n * 4))) - 0x79);
|
||||
*data8 = (byte)((*data8 ^ (secret_key[i] >> (n * 4))) - scheme.IndexSubtrahend);
|
||||
++data8;
|
||||
i = (i + 1) % 24;
|
||||
}
|
||||
@ -308,13 +345,12 @@ namespace GameRes.Formats.Purple
|
||||
}
|
||||
}
|
||||
|
||||
void DecryptIndexEntry (byte[] data, int offset, int length, uint[] key)
|
||||
void DecryptIndexEntry (byte[] data, int offset, int length, uint[] key, uint seed)
|
||||
{
|
||||
if (offset < 0 || offset > data.Length)
|
||||
throw new ArgumentOutOfRangeException ("offset");
|
||||
if (length < 0 || length > data.Length || length > data.Length-offset)
|
||||
throw new ArgumentException ("length");
|
||||
uint seed = 0x2A65CB4E;
|
||||
unsafe
|
||||
{
|
||||
fixed (byte* raw = &data[offset])
|
||||
@ -480,13 +516,13 @@ namespace GameRes.Formats.Purple
|
||||
|
||||
int secret_length = Math.Min (m_scheme.Cpz5Secret.Length, 0x10) * sizeof(uint);
|
||||
byte[] key_bytes = new byte[secret_length];
|
||||
uint[] secret_key = new uint[0x10];
|
||||
|
||||
uint key = cmvs_md5[1] >> 2;
|
||||
Buffer.BlockCopy (m_scheme.Cpz5Secret, 0, key_bytes, 0, secret_length);
|
||||
for (int i = 0; i < secret_length; ++i)
|
||||
key_bytes[i] = (byte)(key ^ m_decode_table[key_bytes[i]]);
|
||||
|
||||
uint[] secret_key = new uint[0x10];
|
||||
Buffer.BlockCopy (key_bytes, 0, secret_key, 0, secret_length);
|
||||
for (int i = 0; i < secret_key.Length; ++i)
|
||||
secret_key[i] ^= seed;
|
||||
@ -497,7 +533,7 @@ namespace GameRes.Formats.Purple
|
||||
{
|
||||
uint* data32 = (uint*)raw;
|
||||
key = m_scheme.EntryInitKey;
|
||||
int k = 9;
|
||||
int k = m_scheme.EntryKeyPos;
|
||||
for (int i = data.Length / 4; i > 0; --i)
|
||||
{
|
||||
*data32 = cmvs_md5[key & 3] ^ ((*data32 ^ secret_key[(key >> 6) & 0xf] ^ (secret_key[k] >> 1)) - seed);
|
||||
|
@ -27,7 +27,7 @@ using GameRes.Utility;
|
||||
|
||||
namespace GameRes.Formats.Cmvs
|
||||
{
|
||||
public enum Md5Variant { A, B }
|
||||
public enum Md5Variant { A, B, Chrono }
|
||||
|
||||
public abstract class MD5 : Cryptography.MD5Base
|
||||
{
|
||||
@ -38,10 +38,13 @@ namespace GameRes.Formats.Cmvs
|
||||
|
||||
static public MD5 Create (Md5Variant variant)
|
||||
{
|
||||
if (Md5Variant.A == variant)
|
||||
return new Md5VariantA();
|
||||
else
|
||||
return new Md5VariantB();
|
||||
switch (variant)
|
||||
{
|
||||
case Md5Variant.A: return new Md5VariantA();
|
||||
case Md5Variant.B: return new Md5VariantB();
|
||||
case Md5Variant.Chrono: return new Md5Chrono();
|
||||
default: throw new System.ArgumentException ("Unknown MD5 variant", "variant");
|
||||
}
|
||||
}
|
||||
|
||||
protected abstract void InitState ();
|
||||
@ -79,6 +82,17 @@ namespace GameRes.Formats.Cmvs
|
||||
}
|
||||
}
|
||||
|
||||
public class Md5Chrono : Md5VariantA
|
||||
{
|
||||
protected override void SetResult (uint[] data)
|
||||
{
|
||||
data[0] = m_state[2] ^ 0x45A76C2F;
|
||||
data[1] = m_state[1] - 0x5BA17FCB;
|
||||
data[2] = m_state[0] ^ 0x79ABE8AD;
|
||||
data[3] = m_state[3] - 0x1C08561B;
|
||||
}
|
||||
}
|
||||
|
||||
public class Md5VariantB : MD5
|
||||
{
|
||||
protected override void InitState ()
|
||||
|
@ -397,6 +397,7 @@ Otome Chibaku Yuugi <span class="footnote">ShiinaRio v2.40</span><br/>
|
||||
Otome Juurin Yuugi <span class="footnote">ShiinaRio v2.37</span><br/>
|
||||
Ran→Sem <span class="footnote">ShiinaRio v2.47</span><br/>
|
||||
Rin×Sen <span class="footnote">ShiinaRio v2.47</span><br/>
|
||||
Sabae no Ou <span class="footnote">ShiinaRio v2.36</span><br/>
|
||||
Shinigami no Testament <span class="footnote">ShiinaRio v2.49</span><br/>
|
||||
Shojo Mama<span class="footnote">ShiinaRio v2.49</span><br/>
|
||||
Tantei Shounen A<span class="footnote">some old version, like 2.twenty-something</span><br/>
|
||||
@ -819,7 +820,8 @@ Otto no Mae de Okasarete...<br/>
|
||||
Gakuen Saimin Reido<br/>
|
||||
</td></tr>
|
||||
<tr class="odd"><td>*.akb</td><td><tt>AKB</tt></td><td>No</td></tr>
|
||||
<tr><td>*.cpz</td><td><tt>CPZ5</tt></td><td>No</td><td rowspan="2">CMVS</td><td rowspan="2">
|
||||
<tr><td>*.cpz</td><td><tt>CPZ5</tt><br/><tt>CPZ6</tt></td><td>No</td><td rowspan="2">CMVS</td><td rowspan="2">
|
||||
Chrono Clock<br/>
|
||||
Hapymaher<br/>
|
||||
Haruiro Ouse<br/>
|
||||
</td></tr>
|
||||
|
Loading…
Reference in New Issue
Block a user