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(PacOpener.TryOpen): set IsPacked property.
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@ -100,6 +100,7 @@ namespace GameRes.Formats.NeXAS
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};
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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entry.IsPacked = pack_type != 0 && entry.UnpackedSize != entry.Size;
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dir.Add (entry);
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offset += 0x4c;
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}
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