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implemented CRZ images.
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@ -97,6 +97,7 @@
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<Compile Include="BlackRainbow\ArcSPPAK.cs" />
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<Compile Include="Cadath\ArcDAF.cs" />
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<Compile Include="Cadath\ImageCGF.cs" />
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<Compile Include="Crowd\ImageCRZ.cs" />
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<Compile Include="Cyberworks\ArcApp.cs" />
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<Compile Include="Foster\ArcC24.cs" />
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<Compile Include="Foster\ArcFA2.cs" />
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170
ArcFormats/Crowd/ImageCRZ.cs
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170
ArcFormats/Crowd/ImageCRZ.cs
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//! \file ImageCRZ.cs
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//! \date Tue Mar 28 09:49:56 2017
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//! \brief Crowd encrypted image format.
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//
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// Copyright (C) 2017 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Linq;
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using System.Windows.Media;
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using GameRes.Compression;
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namespace GameRes.Formats.Crowd
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{
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internal class CrzMetaData : ImageMetaData
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{
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public int HeaderSize;
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}
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[Serializable]
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public class CrzScheme : ResourceScheme
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{
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public IDictionary<string, byte[]> KnownKeys;
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}
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[Export(typeof(ImageFormat))]
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public class CrzFormat : ImageFormat
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{
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public override string Tag { get { return "CRZ"; } }
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public override string Description { get { return "Crowd encrypted image format"; } }
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public override uint Signature { get { return 0x44445A53; } } // 'SZDD'
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public override ImageMetaData ReadMetaData (IBinaryStream file)
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{
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file.Position = 0xE;
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using (var lz = new LzssStream (file.AsStream, LzssMode.Decompress, true))
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{
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lz.Config.FrameSize = 0x1000;
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lz.Config.FrameFill = 0x20;
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lz.Config.FrameInitPos = 0x1000 - 0x10;
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var header = new byte[0x24];
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if (0x11 != lz.Read (header, 0, 0x11))
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return null;
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var key = KnownKeys.Where (x => header.AsciiEqual (x.Key)).Select (x => x.Value).FirstOrDefault();
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if (null == key)
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return null;
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var seed = new byte[0x10];
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lz.Read (seed, 0, 0x10);
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lz.Read (header, 0, 0x24);
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for (int i = 0; i < 0x24; ++i)
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header[i] ^= key[i];
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for (int i = 0; i < 0x24; ++i)
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header[i] ^= seed[i & 0xF];
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return new CrzMetaData {
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Width = header.ToUInt32 (4),
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Height = header.ToUInt32 (0x10),
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BPP = 16,
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HeaderSize = header.ToInt32 (0x18) + 0x45
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};
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}
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}
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public override ImageData Read (IBinaryStream file, ImageMetaData info)
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{
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file.Position = 0xE;
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using (var lz = new LzssStream (file.AsStream, LzssMode.Decompress, true))
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{
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lz.Config.FrameSize = 0x1000;
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lz.Config.FrameFill = 0x20;
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lz.Config.FrameInitPos = 0x1000 - 0x10;
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var meta = (CrzMetaData)info;
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var header = new byte[meta.HeaderSize];
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lz.Read (header, 0, header.Length);
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int stride = (int)info.Width * 2;
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var pixels = new byte[stride * (int)info.Height];
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if (pixels.Length != lz.Read (pixels, 0, pixels.Length))
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throw new InvalidFormatException();
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return ImageData.Create (info, PixelFormats.Bgr555, null, pixels, stride);
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}
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}
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public override void Write (Stream file, ImageData image)
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{
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throw new System.NotImplementedException ("CrzFormat.Write not implemented");
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}
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public static byte[] GenerateKey (string secret)
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{
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var key = new byte[0x24];
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for (int i = 0; i < key.Length; ++i)
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{
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key[i] = (byte)(i * i);
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}
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int k = 0;
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for (int i = 0; i < secret.Length; ++i)
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{
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int t = secret[i];
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int n;
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switch (t & 7)
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{
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case 0:
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key[k] = (byte)~t;
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break;
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case 1:
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key[k] <<= 1;
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break;
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case 2:
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key[k] *= key[k];
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break;
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case 3:
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key[k] = (byte)~(key[k] << 1);
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break;
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case 4:
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key[k] = (byte)((key[k] + 0x32) << 1);
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break;
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case 5:
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n = ~key[k];
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key[k] = (byte)n;
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k += n & 3;
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break;
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case 6:
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n = key[k] >> 1;
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key[k] = (byte)n;
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k -= n & 3;
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break;
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case 7:
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n = key[k] << 1;;
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key[k] = (byte)n;
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k += n & 7;
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break;
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}
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++k;
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if (k >= key.Length)
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k = 0;
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}
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return key;
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}
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IDictionary<string, byte[]> KnownKeys = new Dictionary<string, byte[]>();
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public override ResourceScheme Scheme
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{
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get { return new CrzScheme { KnownKeys = KnownKeys }; }
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set { KnownKeys = ((CrzScheme)value).KnownKeys; }
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}
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}
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}
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