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(Unity): 'PMaster' resource archive.
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ArcFormats/Unity/PMaster/ArcDAT.cs
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129
ArcFormats/Unity/PMaster/ArcDAT.cs
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//! \file ArcDAT.cs
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//! \date 2019 Feb 26
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//! \brief Unity PMaster engine resource archive.
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//
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// Copyright (C) 2019 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using GameRes.Utility;
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namespace GameRes.Formats.Unity.PMaster
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{
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internal class PMasterEntry : Entry
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{
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public uint Key;
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}
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[Export(typeof(ArchiveFormat))]
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public class DatOpener : ArchiveFormat
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{
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public override string Tag { get { return "DAT/PMASTER"; } }
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public override string Description { get { return "Unity PMaster engine resource archive"; } }
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public override uint Signature { get { return 0; } }
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public override bool IsHierarchic { get { return true; } }
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public override bool CanWrite { get { return false; } }
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public override ArcFile TryOpen (ArcView file)
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{
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int count = 0;
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for (int i = 0; i < 0x400; i += 4)
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count += file.View.ReadInt32 (i);
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if (!IsSaneCount (count))
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return null;
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uint index_length = (uint)count * 0x10;
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if (index_length >= file.MaxOffset)
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return null;
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var index = file.View.ReadBytes (0x400, index_length);
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DecryptData (index, file.View.ReadUInt32 (0xD4));
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uint first_offset = index.ToUInt32 (4);
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if (first_offset >= file.MaxOffset || first_offset <= (0x400 + index_length))
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return null;
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uint names_length = first_offset - (0x400 + index_length);
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var names = file.View.ReadBytes (0x400 + index_length, names_length);
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DecryptData (names, file.View.ReadUInt32 (0x5C));
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int index_pos = 0;
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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{
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int name_pos = index.ToInt32 (index_pos);
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var name = Binary.GetCString (names, name_pos);
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var entry = Create<PMasterEntry> (name);
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entry.Offset = index.ToUInt32 (index_pos+4);
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entry.Size = index.ToUInt32 (index_pos+8);
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entry.Key = index.ToUInt32 (index_pos+12);
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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dir.Add (entry);
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index_pos += 16;
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}
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return new ArcFile (file, this, dir);
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}
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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var pent = (PMasterEntry)entry;
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var data = arc.File.View.ReadBytes (entry.Offset, entry.Size);
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DecryptData (data, pent.Key);
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return new BinMemoryStream (data, entry.Name);
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}
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void DecryptData (byte[] data, uint seed)
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{
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var key = GenerateKey (seed);
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for (int i = 0; i < data.Length; i++)
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{
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byte b = data[i];
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b ^= key[i & 0xFF];
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b += 0x4D;
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b += key[i % 0x2B];
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b -= key[i & 0xFF];
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b ^= 0x23;
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data[i] = b;
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}
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}
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byte[] GenerateKey (uint seed)
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{
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var key = new byte[256];
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uint n = seed * 2281 + 59455;
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uint n2 = (n << 17) ^ n;
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for (int i = 0; i < 256; i++)
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{
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n >>= 5;
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n ^= n2;
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n *= 471;
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n -= seed;
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n += n2;
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n2 = n + 87;
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n ^= n2 & 91;
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key[i] = (byte)n;
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n >>= 1;
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}
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return key;
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}
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}
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}
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