morkt
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b0665d4dbf
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(ADS): workaround empty entry names.
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2017-03-01 14:34:53 +04:00 |
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morkt
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10ff1cfcf9
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(ImpDecoder.GetImageData): don't dispose input.
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2017-02-23 17:52:27 +04:00 |
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morkt
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7c82b909e0
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implemented old 'Black Rainbow' archives.
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2017-02-20 09:42:35 +04:00 |
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morkt
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e0fa7430f2
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BlackRainbow.DatOpener moved to separate file.
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2017-02-03 11:49:52 +04:00 |
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morkt
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476b43cc4b
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(GSP): adjusted entry size calculation.
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2017-02-02 11:01:39 +04:00 |
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morkt
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c0f26a0341
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(GSP): sometimes names field is empty.
somtimes it overwrites entry size, so it have to be calculated from
adjacent offsets.
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2017-01-31 15:31:47 +04:00 |
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morkt
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492692773e
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implemented BlackRainbow PACK archives.
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2016-11-18 02:05:03 +04:00 |
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morkt
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bb18303eb4
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IBinaryStream migration.
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2016-10-16 09:22:53 +04:00 |
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morkt
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f1d66206bc
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(IResource.CanWrite): new property.
(ArchiveFormat.CanCreate): renamed to CanWrite.
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2016-10-11 00:05:22 +04:00 |
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morkt
|
105a2ab968
|
(BMZ): pass seekable stream to base.Read method.
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2016-07-26 07:05:51 +04:00 |
|
morkt
|
3e8c921493
|
another archive format.
|
2016-06-26 00:20:36 +04:00 |
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morkt
|
59d7c3ad40
|
(GSD): renamed to BlackRainbow.
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2016-06-25 22:42:43 +04:00 |
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morkt
|
aadddecc9b
|
renamed GSD folder [Game Script Decoder engine].
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2015-08-27 03:06:50 +04:00 |
|
morkt
|
b05c253e8b
|
reorganized project directory structure.
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2015-08-19 21:40:32 +04:00 |
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