14 Commits

Author SHA1 Message Date
morkt
b0665d4dbf (ADS): workaround empty entry names. 2017-03-01 14:34:53 +04:00
morkt
10ff1cfcf9 (ImpDecoder.GetImageData): don't dispose input. 2017-02-23 17:52:27 +04:00
morkt
7c82b909e0 implemented old 'Black Rainbow' archives. 2017-02-20 09:42:35 +04:00
morkt
e0fa7430f2 BlackRainbow.DatOpener moved to separate file. 2017-02-03 11:49:52 +04:00
morkt
476b43cc4b (GSP): adjusted entry size calculation. 2017-02-02 11:01:39 +04:00
morkt
c0f26a0341 (GSP): sometimes names field is empty.
somtimes it overwrites entry size, so it have to be calculated from
adjacent offsets.
2017-01-31 15:31:47 +04:00
morkt
492692773e implemented BlackRainbow PACK archives. 2016-11-18 02:05:03 +04:00
morkt
bb18303eb4 IBinaryStream migration. 2016-10-16 09:22:53 +04:00
morkt
f1d66206bc (IResource.CanWrite): new property.
(ArchiveFormat.CanCreate): renamed to CanWrite.
2016-10-11 00:05:22 +04:00
morkt
105a2ab968 (BMZ): pass seekable stream to base.Read method. 2016-07-26 07:05:51 +04:00
morkt
3e8c921493 another archive format. 2016-06-26 00:20:36 +04:00
morkt
59d7c3ad40 (GSD): renamed to BlackRainbow. 2016-06-25 22:42:43 +04:00
morkt
aadddecc9b renamed GSD folder [Game Script Decoder engine]. 2015-08-27 03:06:50 +04:00
morkt
b05c253e8b reorganized project directory structure. 2015-08-19 21:40:32 +04:00