morkt
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c45d2efc3d
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(ResourcesAssets): moved to separate file.
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2018-08-31 19:11:10 +04:00 |
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morkt
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2f7a894268
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(Unity): check for 2017.* assets version.
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2018-07-25 10:04:49 +04:00 |
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morkt
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4b60caae9b
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(Unity): implemented 'SpVM' resource archives.
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2018-05-03 10:16:28 +04:00 |
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morkt
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1392dc61d3
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(Unity): adjusted texture entries deserialization.
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2018-04-20 21:20:50 +04:00 |
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morkt
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ddfc0f2bdb
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(EmbeddedResource): new static class.
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2018-04-10 22:16:23 +04:00 |
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morkt
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add376037f
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(Unity): workaround for a certain asset version.
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2018-03-17 12:18:42 +04:00 |
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morkt
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e48026967b
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(utage): recognize jpeg images (#150)
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2018-02-26 01:27:25 +04:00 |
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morkt
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a3f4d7bcc8
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(TextureFormat): added BC7.
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2018-02-16 20:07:03 +04:00 |
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morkt
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95852ac729
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implemented Utage encrypted images.
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2018-02-07 03:45:07 +04:00 |
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morkt
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878415e71e
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(Unity.Texture2D): added ARGB4444 textures.
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2018-01-28 10:16:07 +04:00 |
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morkt
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a90d3ee9b0
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(Unity): fixed compressed segments detection.
better recognize image entries.
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2018-01-28 10:15:34 +04:00 |
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morkt
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8d3a584072
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(ASSET): use second AssetReader constructor.
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2017-12-26 19:57:34 +04:00 |
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morkt
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33b78b5853
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(UnityAssetOpener): fixed.
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2017-12-15 01:56:33 +04:00 |
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morkt
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f071bef660
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(Unity): implemented 'resources.assets' archives.
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2017-12-15 01:16:16 +04:00 |
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morkt
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59924e0285
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(Unity.Texture2D): more texture formats.
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2017-12-15 01:10:39 +04:00 |
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morkt
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0cb1783363
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(Unity): implemented Texture2D images.
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2017-04-14 09:43:46 +04:00 |
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morkt
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3befd42b4d
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(Unity): moved to ArcFormats project.
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2017-04-13 22:31:53 +04:00 |
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