morkt
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21f2529e97
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(ISettingsManager): new public interface.
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2018-01-11 18:38:33 +04:00 |
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morkt
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a3ce27da5f
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(GameRes): persistent resource settings infrastructure.
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2018-01-08 19:55:28 +04:00 |
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morkt
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883cbb2954
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(FormatCatalog): added ReadFileList method.
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2017-10-28 11:46:03 +04:00 |
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morkt
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3b74dae09f
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(ResourceInstance<T>): lazily initialized wrapper for formats instances.
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2017-04-08 18:38:23 +04:00 |
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morkt
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526485c720
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(GetSerializedSchemeVersion): moved header reading to separate method.
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2017-02-15 02:26:31 +04:00 |
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morkt
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99a5023a31
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xml doc fix.
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2016-12-28 17:59:29 +04:00 |
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morkt
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310cb5fd2e
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(FormatCatalog): simplified AssemblyLocation propery initialization.
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2016-12-27 22:47:17 +04:00 |
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morkt
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f3e3446c9a
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(FormatCatalog.FindFormats): new generic method.
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2016-12-17 18:51:33 +04:00 |
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morkt
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a648aff032
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(FormatCatalog.LookupGame): look for archive name, too.
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2016-10-11 00:06:27 +04:00 |
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morkt
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6a57bfb43d
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added game title lookup facility.
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2016-10-09 10:10:12 +04:00 |
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morkt
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edc677f273
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changed DataDirectory property value to "GameData".
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2016-09-28 00:07:27 +04:00 |
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morkt
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e703f6f675
|
serialization tweaks.
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2016-09-18 05:27:13 +04:00 |
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morkt
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7f74a3cf7d
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moved serialization code to GameRes.
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2016-09-17 17:36:39 +04:00 |
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morkt
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7c5b26933a
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(FormatCatalog.DataDirectory): new property.
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2016-09-07 20:28:23 +04:00 |
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morkt
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0732a9cf45
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introduced extensions infrastructure.
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2016-08-02 16:38:42 +04:00 |
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morkt
|
9a8bff184d
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implemented external storage of resource schemes.
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2015-09-18 01:27:53 +04:00 |
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morkt
|
f4c1bc2ae4
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FormatCatalog definition moved to a separate file.
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2015-09-16 23:00:22 +04:00 |
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