morkt
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e711993eb7
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(Ai6Opener): use Array.IndexOf instead of manual loop.
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2016-12-30 20:41:47 +04:00 |
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morkt
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1d7369a2e4
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(VFS.IsPathEqualsToFileName): new method.
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2016-12-29 16:19:28 +04:00 |
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morkt
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bb18303eb4
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IBinaryStream migration.
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2016-10-16 09:22:53 +04:00 |
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morkt
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f1d66206bc
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(IResource.CanWrite): new property.
(ArchiveFormat.CanCreate): renamed to CanWrite.
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2016-10-11 00:05:22 +04:00 |
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morkt
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7444fca7ea
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implemented ZIT images.
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2016-04-04 23:18:41 +04:00 |
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morkt
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da51f3d7b2
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(AkbReader.Unpack): simplified if/else branching.
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2015-11-29 09:05:03 +04:00 |
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morkt
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91ef658397
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(AkbFormat): reading moved to a separate class AkbReader.
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2015-11-29 01:53:31 +04:00 |
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morkt
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3b5d19fa98
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implemented AI6WIN ARC archives and AKB images.
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2015-11-28 16:35:49 +04:00 |
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morkt
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d63477801b
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(AwfOpener): prepend WAVE header to audio files.
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2015-11-15 14:08:01 +04:00 |
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morkt
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ce559e7ea4
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partially implemented AWF audio archives.
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2015-11-06 02:38:45 +04:00 |
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morkt
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48d38a5eaf
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Silky's bitmap mask format.
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2015-10-20 15:15:27 +04:00 |
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morkt
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04030a6e77
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Elf.ArcOpener moved to Silky namespace.
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2015-10-12 12:24:13 +04:00 |
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morkt
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2d1f18903a
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use ImageData.Create method instead of BitmapSource.Create.
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2015-10-12 12:16:23 +04:00 |
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morkt
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46dbf2b142
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GameRes refactoring.
(FormatCatalog.CreateEntry): method renamed to 'Create' and made generic
towards Entry type.
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2015-08-30 22:34:06 +04:00 |
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morkt
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b05c253e8b
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reorganized project directory structure.
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2015-08-19 21:40:32 +04:00 |
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