//! \file ArcDPM.cs //! \date Sun Jan 22 22:17:21 2017 //! \brief Hot Soup Processor engine resource archive. // // Copyright (C) 2017 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.IO; using System.Text; namespace GameRes.Formats.HSP { [Export(typeof(ArchiveFormat))] public class DpmOpener : ArchiveFormat { public override string Tag { get { return "DPM"; } } public override string Description { get { return "Hot Soup Processor resource archive"; } } public override uint Signature { get { return 0x584D5044; } } // 'DPMX' public override bool IsHierarchic { get { return false; } } public override bool CanWrite { get { return false; } } public DpmOpener () { Extensions = new string[] { "dpm", "bin" }; Signatures = new uint[] { 0x584D5044, 0 }; } static readonly uint DefaultKey = 0xAC52AE58; // 0x24B70413 public override ArcFile TryOpen (ArcView file) { uint signature = file.View.ReadUInt32 (0); bool is_inside_exe = false; long base_offset = 0; uint arc_key = 0; if (0x5A4D == (signature & 0xFFFF)) // 'MZ' { var exe = new ExeFile (file); if (exe.Overlay.Size <= 4 || !file.View.AsciiEqual (exe.Overlay.Offset, "DPMX")) return null; base_offset = exe.Overlay.Offset; arc_key = FindExeKey (exe, base_offset); is_inside_exe = true; } else if (0x584D5044 != signature) return null; int count = file.View.ReadInt32 (base_offset+8); if (!IsSaneCount (count)) return null; long index_offset = base_offset + 0x10 + file.View.ReadUInt32 (base_offset+0xC); uint data_size = (uint)(file.MaxOffset - (index_offset + 32 * count)); base_offset += file.View.ReadUInt32 (base_offset+4); var dir = new List (count); for (int i = 0; i < count; ++i) { var name = file.View.ReadString (index_offset, 0x10); index_offset += 0x14; var entry = Create (name); entry.Key = file.View.ReadUInt32 (index_offset); entry.Offset = file.View.ReadUInt32 (index_offset+4) + base_offset; entry.Size = file.View.ReadUInt32 (index_offset+8); if (!entry.CheckPlacement (file.MaxOffset)) return null; dir.Add (entry); index_offset += 0xC; } if (is_inside_exe) return new DpmArchive (file, this, dir, arc_key, data_size); else return new DpmArchive (file, this, dir); } public override Stream OpenEntry (ArcFile arc, Entry entry) { var dent = entry as DpmEntry; var darc = arc as DpmArchive; if (null == dent || null == darc || 0 == dent.Key) return base.OpenEntry (arc, entry); var data = arc.File.View.ReadBytes (entry.Offset, entry.Size); darc.DecryptEntry2 (data, dent.Key); return new BinMemoryStream (data, entry.Name); } static uint FindExeKey (ExeFile exe, long dpm_offset) { uint base_offset = (uint)(dpm_offset - 0x10000); var offset_str = base_offset.ToString() + '\0'; var offset_bytes = Encoding.ASCII.GetBytes (offset_str); long key_pos = -1; if (exe.ContainsSection (".rdata")) key_pos = exe.FindString (exe.Sections[".rdata"], offset_bytes); if (-1 == key_pos && exe.ContainsSection (".data")) key_pos = exe.FindString (exe.Sections[".data"], offset_bytes); if (-1 == key_pos) return DefaultKey; return exe.View.ReadUInt32 (key_pos+0x17); } DpmxScheme DefaultScheme = new DpmxScheme { KnownKeys = new Dictionary() }; public IDictionary KnownKeys { get { return DefaultScheme.KnownKeys; } } public override ResourceScheme Scheme { get { return DefaultScheme; } set { DefaultScheme = (DpmxScheme)value; } } } internal class DpmEntry : Entry { public uint Key; } internal class DpmArchive : ArcFile { readonly byte Seed1; readonly byte Seed2; public DpmArchive (ArcView arc, ArchiveFormat impl, ICollection dir) : base (arc, impl, dir) { Seed1 = 0xAA; Seed2 = 0x55; } public DpmArchive (ArcView arc, ArchiveFormat impl, ICollection dir, uint arc_key, uint dpm_size) : base (arc, impl, dir) { Seed1 = (byte)((((arc_key >> 16) & 0xFF) * (arc_key & 0xFF) / 3) ^ dpm_size); Seed2 = (byte)((((arc_key >> 8) & 0xFF) * ((arc_key >> 24) & 0xFF) / 5) ^ dpm_size ^ 0xAA); } internal void DecryptEntry (byte[] data, uint entry_key) { byte s1 = 0xA5; // FIXME these constants seem to vary across games byte s2 = 0x5A; // but this engine is rare, can't confirm for sure. s1 = (byte)(Seed1 + ((entry_key >> 16) ^ (entry_key + s1))); s2 = (byte)(Seed2 + ((entry_key >> 24) ^ ((entry_key >> 8) + s2))); byte val = 0; for (int i = 0; i < data.Length; ++i) { val += (byte)(s1 ^ (data[i] - s2)); data[i] = val; } } internal void DecryptEntry2 (byte[] data, uint entry_key) { byte s1 = 0x5A; byte s2 = 0xA5; s1 = (byte)(Seed1 + ((entry_key >> 16) ^ (entry_key + s1))); s2 = (byte)(Seed2 + ((entry_key >> 24) ^ ((entry_key >> 8) + s2))); byte val = 0; for (int i = 0; i < data.Length; ++i) { val += (byte)((s1 ^ data[i]) - s2); data[i] = val; } } } [Serializable] public class DpmxScheme : ResourceScheme { public IDictionary KnownKeys; } }