using System.Collections.Generic;
using System.Windows.Controls;
using GameRes.Formats.Properties;
namespace GameRes.Formats.GUI
{
///
/// Interaction logic for NSAWidget.xaml
///
public partial class WidgetNSA : Grid
{
public WidgetNSA (IDictionary known_keys)
{
InitializeComponent ();
this.Title.ItemsSource = known_keys;
this.Password.Text = Settings.Default.NSAPassword;
if (null != this.Title.SelectedItem)
{
var selected = (KeyValuePair)this.Title.SelectedItem;
if (Settings.Default.NSAPassword != selected.Value)
this.Title.SelectedIndex = -1;
}
}
private void Title_SelectionChanged (object sender, SelectionChangedEventArgs e)
{
if (null != this.Title.SelectedItem && null != this.Password)
{
var selected = (KeyValuePair)this.Title.SelectedItem;
this.Password.Text = selected.Value;
}
}
}
}