//! \file AudioRHA.cs //! \date Tue Nov 08 16:33:10 2016 //! \brief rUGP engine audio object. // // Copyright (C) 2016-2017 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System.ComponentModel.Composition; using System.IO; using GameRes.Utility; namespace GameRes.Formats.Rugp { [Export(typeof(AudioFormat))] public class RhaAudio : AudioFormat { public override string Tag { get { return "RHA"; } } public override string Description { get { return "rUGP engine compressed audio (MP3)"; } } public override uint Signature { get { return 0; } } public override bool CanWrite { get { return false; } } public override SoundInput TryOpen (IBinaryStream file) { ushort schema = Binary.BigEndian (file.ReadUInt16()); if (4 == (schema & 0x10F)) { file.Position = 0; schema = 0; } else if (0x10B != schema) return null; var mp3 = new MemoryStream(); try { if (!ConvertToMp3 (file, mp3, schema)) { mp3.Dispose(); return null; } mp3.Position = 0; var sound = new Mp3Input (mp3); file.Dispose(); return sound; } catch { mp3.Dispose(); throw; } } bool ConvertToMp3 (IBinaryStream input, Stream mp3, ushort schema) { byte[] frame_buffer = null; using (var output = new BinaryWriter (mp3, System.Text.Encoding.Default, true)) { while (input.PeekByte() != -1) { ushort rha_header = Binary.BigEndian (input.ReadUInt16()); uint header; int add_len = 0; byte add_value = 0; if (0 == schema) { header = 0xFFFB0000u | rha_header; } else { if (0 != (rha_header & 0x1000)) // RHAF_LASTZEROADD { add_len = input.ReadUInt16(); add_value = 0; } else if (0 != (rha_header & 0x2000)) // RHAF_LASTFULLADD { add_len = input.ReadUInt16(); add_value = 0xFF; } header = RhaToMp3Header (rha_header); } int frame_length = GetFrameLength (header); if (0 == frame_length || add_len > frame_length) return false; if (null == frame_buffer || frame_length > frame_buffer.Length) frame_buffer = new byte[frame_length]; int read_length = frame_length - add_len; if (read_length != input.Read (frame_buffer, 0, read_length)) break; for (int i = 0; i < add_len; ++i) frame_buffer[read_length+i] = add_value; output.Write (Binary.BigEndian (header)); output.Write (frame_buffer, 0, frame_length); } } return mp3.Length > 0; } internal static uint RhaToMp3Header (uint header) { return (header & 0xF) << 4 | (header & 0x7F0) << 5 | (header & 0x800) << 8 | 0xFFF30004; } internal static int GetFrameLength (uint header) { int lsf, freq; if (0 == (header & (1 << 20))) { lsf = 1; freq = (int)((header >> 10 ) & 3) + 6; } else { lsf = (int)~(header >> 19) & 1; freq = (int)((header >> 10 ) & 3) + (lsf * 3); } int bitrate_index = (int)((header >> 12) & 0xF); if (0 == bitrate_index || 0xF == bitrate_index) return 0; int padding = (int)((header >> 9) & 1); int frame_length = BitRates[lsf, bitrate_index] * 144000; frame_length /= Mp3Freqs[freq] << lsf; frame_length += padding - 4; // if (0 == (header & (1 << 16))) // frame_length += 2; return frame_length; } static readonly int[] Mp3Freqs = { 44100, 48000, 32000, 22050, 24000, 16000, 11025, 12000, 8000 }; static readonly short[,] BitRates = { { 0, 32, 40, 48, 56, 64, 80, 96,112,128,160,192,224,256,320 }, { 0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96,112,128,144,160 } }; } }