using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace GameRes.Formats.GUI { /// /// Interaction logic for WidgetINT.xaml /// public partial class WidgetINT : Grid { public WidgetINT (IntEncryptionInfo encryption_info) { InitializeComponent(); this.DataContext = encryption_info; Passphrase.TextChanged += OnPassphraseChanged; EncScheme.SelectionChanged += OnSchemeChanged; } public IntEncryptionInfo Info { get { return this.DataContext as IntEncryptionInfo; } } void OnPasskeyChanged (object sender, TextChangedEventArgs e) { } void OnPassphraseChanged (object sender, TextChangedEventArgs e) { var widget = sender as TextBox; uint key = IntOpener.EncodePassPhrase (widget.Text); Passkey.Text = key.ToString ("X8"); } void OnSchemeChanged (object sender, SelectionChangedEventArgs e) { var widget = sender as ComboBox; IntOpener.KeyData keydata; if (IntOpener.KnownSchemes.TryGetValue (widget.SelectedItem as string, out keydata)) { Passphrase.TextChanged -= OnPassphraseChanged; try { Passphrase.Text = keydata.Passphrase; Passkey.Text = keydata.Key.ToString ("X8"); } finally { Passphrase.TextChanged += OnPassphraseChanged; } } } public uint? GetKey () { if (null != Info.Key && Info.Key.HasValue) return Info.Key; if (!string.IsNullOrEmpty (Info.Scheme)) { IntOpener.KeyData keydata; if (IntOpener.KnownSchemes.TryGetValue (Info.Scheme, out keydata)) return keydata.Key; } if (!string.IsNullOrEmpty (Info.Password)) return IntOpener.EncodePassPhrase (Info.Password); return null; } } [ValueConversion(typeof(uint?), typeof(string))] public class KeyConverter : IValueConverter { public object Convert (object value, Type targetType, object parameter, CultureInfo culture) { uint? key = (uint?)value; return null != key ? key.Value.ToString ("X") : ""; } public object ConvertBack (object value, Type targetType, object parameter, CultureInfo culture) { string strValue = value as string; uint result_key; if (uint.TryParse(strValue, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out result_key)) return new uint? (result_key); else return null; } } public class PasskeyRule : ValidationRule { public PasskeyRule() { } public override ValidationResult Validate (object value, CultureInfo cultureInfo) { uint key = 0; try { if (((string)value).Length > 0) key = UInt32.Parse ((string)value, NumberStyles.HexNumber); } catch { return new ValidationResult (false, Strings.arcStrings.INTKeyRequirement); } return new ValidationResult (true, null); } } }