//! \file ArcKaguya.cs //! \date Mon Jun 01 07:03:03 2015 //! \brief KaGuYa archive format. // // Copyright (C) 2015 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.IO; using GameRes.Utility; namespace GameRes.Formats.Kaguya { internal class AriEntry : PackedEntry { public ushort Mode; } [Export(typeof(ArchiveFormat))] public class ArcOpener : ArchiveFormat { public override string Tag { get { return "ARI"; } } public override string Description { get { return "KaGuYa script engine resource archive"; } } public override uint Signature { get { return 0x314c4657; } } // 'WFL1' public override bool IsHierarchic { get { return true; } } public override bool CanWrite { get { return false; } } public ArcOpener () { Extensions = new string[] { "arc" }; } public override ArcFile TryOpen (ArcView file) { var reader = new IndexReader(); var dir = reader.ReadIndex (file); if (null == dir || 0 == dir.Count) return null; return new ArcFile (file, this, dir); } public override Stream OpenEntry (ArcFile arc, Entry entry) { var packed_entry = entry as PackedEntry; if (null == packed_entry || !packed_entry.IsPacked) return arc.File.CreateStream (entry.Offset, entry.Size); if (0 == packed_entry.UnpackedSize) packed_entry.UnpackedSize = arc.File.View.ReadUInt32 (entry.Offset-4); using (var input = arc.File.CreateStream (entry.Offset, entry.Size)) using (var reader = new LzReader (input, entry.Size, packed_entry.UnpackedSize)) { reader.Unpack(); return new MemoryStream (reader.Data); } } } internal class IndexReader { byte[] m_name_buf = new byte[0x20]; List m_dir = new List(); public List ReadIndex (ArcView file) { string ari_name = Path.ChangeExtension (file.Name, "ari"); List dir = null; if (file.Name != ari_name && VFS.FileExists (ari_name)) dir = ReadAriIndex (file, ari_name); if (null == dir || 0 == dir.Count) dir = BuildIndex (file); return dir; } List ReadAriIndex (ArcView file, string ari_name) { long arc_offset = 4; using (var ari = VFS.OpenView (ari_name)) { long index_offset = 0; while (index_offset+4 < ari.MaxOffset) { int name_len = ari.View.ReadInt32 (index_offset); var name = ReadName (ari, index_offset+4, name_len); if (null == name) return null; var entry = new AriEntry { Name = name }; index_offset += name_len + 4; entry.Mode = ari.View.ReadUInt16 (index_offset); entry.Size = ari.View.ReadUInt32 (index_offset+2); entry.UnpackedSize = 0; SetType (entry); index_offset += 6; arc_offset += name_len + 10; if (1 == entry.Mode) { entry.IsPacked = true; arc_offset += 4; } entry.Offset = arc_offset; if (!entry.CheckPlacement (file.MaxOffset)) return null; arc_offset += entry.Size; m_dir.Add (entry); } } return m_dir; } List BuildIndex (ArcView file) { long arc_offset = 4; while (arc_offset+4 < file.MaxOffset) { int name_len = file.View.ReadInt32 (arc_offset); var name = ReadName (file, arc_offset+4, name_len); if (null == name) return null; var entry = new AriEntry { Name = name }; arc_offset += name_len + 4; entry.Mode = file.View.ReadUInt16 (arc_offset); entry.Size = file.View.ReadUInt32 (arc_offset+2); SetType (entry); arc_offset += 6; if (1 == entry.Mode) { entry.IsPacked = true; entry.UnpackedSize = file.View.ReadUInt32 (arc_offset); arc_offset += 4; } entry.Offset = arc_offset; if (!entry.CheckPlacement (file.MaxOffset)) return null; arc_offset += entry.Size; m_dir.Add (entry); } return m_dir; } void SetType (AriEntry entry) { if (2 == entry.Mode) entry.Type = "audio"; else if (1 == entry.Mode) entry.Type = "image"; else entry.Type = FormatCatalog.Instance.GetTypeFromName (entry.Name); } string ReadName (ArcView file, long offset, int name_len) { if (name_len <= 0 || offset+name_len+6 > file.MaxOffset || name_len > 0x100) return null; if (name_len > m_name_buf.Length) m_name_buf = new byte[name_len]; file.View.Read (offset, m_name_buf, 0, (uint)name_len); return DecryptName (m_name_buf, name_len).TrimStart ('\\'); } string DecryptName (byte[] name_buf, int name_len) { for (int i = 0; i < name_len; ++i) name_buf[i] ^= 0xff; return Encodings.cp932.GetString (name_buf, 0, name_len); } } internal sealed class LzReader : IDisposable, IDataUnpacker { MsbBitStream m_input; byte[] m_output; public byte[] Data { get { return m_output; } } public LzReader (Stream input, uint packed_size, uint unpacked_size) { m_input = new MsbBitStream (input, true); m_output = new byte[unpacked_size]; } public void Unpack () { int dst = 0; int frame_pos = 1; byte[] frame = new byte[4096]; int frame_mask = frame.Length - 1; while (dst < m_output.Length) { int bit = m_input.GetNextBit(); if (-1 == bit) break; if (0 != bit) { int data = m_input.GetBits (8); m_output[dst++] = (byte)data; frame[frame_pos++] = (byte)data; frame_pos &= frame_mask; } else { int win_offset = m_input.GetBits (12); if (-1 == win_offset || 0 == win_offset) break; int count = m_input.GetBits(4) + 2; for (int i = 0; i < count; i++) { byte data = frame[(win_offset + i) & frame_mask]; m_output[dst++] = data; frame[frame_pos++] = data; frame_pos &= frame_mask; } } } } #region IDisposable Members bool _disposed = false; public void Dispose () { if (!_disposed) { m_input.Dispose(); _disposed = true; } } #endregion } }