//! \file AudioSND.cs //! \date 2023 Aug 30 //! \brief Macromedia Director WAVE audio resource. // // Copyright (C) 2023 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.ComponentModel.Composition; namespace GameRes.Formats.Macromedia { [Export(typeof(AudioFormat))] public class SndAudio : AudioFormat { public override string Tag => "SND"; public override string Description => "Macromedia Director audio resource"; public override uint Signature => 0; public override bool CanWrite => false; static readonly ResourceInstance Mp3 = new ResourceInstance ("MP3"); public override SoundInput TryOpen (IBinaryStream file) { if (!file.Name.HasExtension (".snd")) return null; int type = file.ReadUInt16(); if (type != 0x0200) return null; var reader = new Reader (file.AsStream, ByteOrder.BigEndian); reader.Skip (2); int count = reader.ReadU16(); if (0 == count) return null; int command = reader.ReadU16(); if (command != 0x8051) return null; reader.ReadI16(); int pos = reader.ReadI32(); if (pos != reader.Position) return null; ushort channels = 1; ushort bps = 8; reader.Skip (4); int param = reader.ReadI32(); ushort sample_rate = reader.ReadU16(); reader.Skip (10); byte encoding = reader.ReadU8(); byte freq = reader.ReadU8(); if (freq != 0x3C) return null; int frames_count = 0; if (0 == encoding) { frames_count = param / channels; } else if (0xFF == encoding) { channels = (ushort)param; frames_count = reader.ReadI32(); reader.Skip (22); bps = reader.ReadU16(); reader.Skip (14); } else throw new NotSupportedException (string.Format ("Not supported 'snd' encoding {0:X2}", encoding)); if (bps != 16 && bps != 8) return null; // try mp3 var samples_stream = new StreamRegion (reader.Source, reader.Position); var mp3_input = new BinaryStream (samples_stream, file.Name); var mp3 = Mp3.Value.TryOpen (mp3_input); if (mp3 != null) return mp3; var format = new WaveFormat { FormatTag = 1, Channels = channels, SamplesPerSecond = sample_rate, BlockAlign = (ushort)(bps / 8), BitsPerSample = bps, }; format.SetBPS(); if (8 == bps) { return new RawPcmInput (samples_stream, format); } int sample_count = frames_count * channels; var samples = file.ReadBytes (sample_count); for (int i = 1; i < samples.Length; i += 2) { byte s = samples[i-1]; samples[i-1] = samples[i]; samples[i] = s; } var raw = new BinMemoryStream (samples); file.Dispose(); return new RawPcmInput (raw, format); } } }