//! \file ImageRIP.cs //! \date Mon Nov 07 17:01:32 2016 //! \brief rUGP image format. // // Copyright (C) 2016 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.ComponentModel.Composition; using System.IO; using System.Windows.Media; using GameRes.Utility; namespace GameRes.Formats.Rugp { internal class Rio007MetaData : ImageMetaData { public uint ObjectOffset; } [Export(typeof(ImageFormat))] public class Rip007Format : ImageFormat { public override string Tag { get { return "RIP"; } } public override string Description { get { return "rUGP compressed image format"; } } public override uint Signature { get { return 0; } } // signature set to 0 because all serialized rUGP objects have same signature. public override ImageMetaData ReadMetaData (IBinaryStream file) { if (file.Signature != CRioArchive.ObjectSignature) return null; var rio = new CRioArchive (file); uint signature; var class_ref = rio.LoadRioTypeCore (out signature); if (class_ref != "CRip007") return null; uint object_pos = (uint)file.Position; file.ReadInt32(); return new Rio007MetaData { Width = file.ReadUInt16(), Height = file.ReadUInt16(), BPP = 32, ObjectOffset = object_pos, }; } public override ImageData Read (IBinaryStream file, ImageMetaData info) { var meta = (Rio007MetaData)info; file.Position = meta.ObjectOffset; var arc = new CRioArchive (file); var img = new CRip007(); img.Deserialize (arc); return ImageData.Create (info, img.Format, null, img.Pixels); } public override void Write (Stream file, ImageData image) { throw new System.NotImplementedException ("Rip007Format.Write not implemented"); } } internal class CRip007 : CObject { int Version; int m_width; int m_height; int m_x; int m_y; int m_w; int m_h; byte[] CompressInfo; int m_flags; CObject field_4C; byte[] m_pixels; public PixelFormat Format { get; private set; } public byte[] Pixels { get { return m_pixels; } } public bool HasAlpha { get { return ((m_flags & 0xFF) - 2) == 1; } } public override void Deserialize (CRioArchive arc) { Version = arc.ReadInt32(); m_width = arc.ReadUInt16(); m_height = arc.ReadUInt16(); m_x = arc.ReadUInt16(); m_y = arc.ReadUInt16(); m_w = arc.ReadUInt16(); m_h = arc.ReadUInt16(); m_flags = arc.ReadInt32(); CompressInfo = arc.ReadBytes (7); if (arc.GetObjectSchema() >= 2) field_4C = arc.ReadRioReference ("CSbm"); int size = arc.ReadInt32(); arc.ReadInt32(); // field_3C var data = arc.ReadBytes (size); m_pixels = Uncompress (data); Format = HasAlpha ? PixelFormats.Bgra32 : PixelFormats.Bgr32; } byte[] Uncompress (byte[] data) { using (var input = new MemoryStream (data)) using (var bits = new MsbBitStream (input)) { var pixels = new byte[4 * m_width * m_height]; if (HasAlpha) UncompressRgba (bits, pixels); else UncompressRgb (bits, pixels); return pixels; } } void UncompressRgb (IBitStream input, byte[] output) { int stride = m_width * 4; int q = CompressInfo[0]; int b_bits = CompressInfo[4]; int g_bits = CompressInfo[5]; int r_bits = CompressInfo[6]; bool is_bgr676 = 6 == b_bits && 7 == g_bits && 6 == r_bits; int b_shift = 8 - b_bits; int g_shift = 16 - g_bits; int r_shift = 24 - r_bits; int baseline = 0xFF >> b_bits | (0xFF >> g_bits | (0xFF >> r_bits | 0xFF00) << 8) << 8; { for (int y = 0; y < m_height; ++y) { int rgb = 0, rgb_ = 0; int dst = y * stride; int x = 0; while (x < m_width) { int count = GetInt (input); x += count; do { if (input.GetNextBit() > 0) { rgb = LittleEndian.ToInt32 (output, dst - stride); if (rgb != 0) { rgb -= baseline; } rgb_ = rgb; } else { int r = 0, g = 0, b = 0; if (input.GetNextBit() > 0) { g = GetSigned (input); } int b_inc = 0; if (input.GetNextBit() > 0) { bool sign = input.GetNextBit() > 0; int v = GetInt (input); b_inc = tblQuantTransfer[q, v]; if (sign) b_inc = -b_inc; } int r_inc = 0; if (input.GetNextBit() > 0) { bool sign = input.GetNextBit() > 0; int v = GetInt (input); r_inc = tblQuantTransfer[q, v]; if (sign) r_inc = -r_inc; } int gg = g; if (is_bgr676) gg >>= 1; if (CompressInfo[3] != 0) { int c1 = (0xFF >> b_shift) & (int)((uint)rgb_ >> b_shift); c1 = -c1; if (gg >= c1) { int c2 = (0xFF >> b_shift) + c1; c1 = c2; if (gg <= c2) c1 = gg; } b = c1 + b_inc; c1 = (0xFF0000 >> r_shift) & (int)((uint)rgb_ >> r_shift); c1 = -c1; if (gg >= c1) { int c2 = (0xFF0000 >> r_shift) + c1; c1 = c2; if (gg <= c2) c1 = gg; } r = c1 + r_inc; } else { b = gg + b_inc; r = gg + r_inc; } rgb_ += (b << b_shift) + (r << r_shift) + (g << g_shift); rgb = rgb_; } if (rgb != 0) rgb += baseline; LittleEndian.Pack (rgb, output, dst); dst += 4; --count; } while (count > 0); if (x >= m_width) break; count = GetInt (input); x += count; while (count --> 0) { LittleEndian.Pack (rgb, output, dst); dst += 4; } } } } } void UncompressRgba (IBitStream input, byte[] output) { int stride = 4 * m_width; int q = CompressInfo[0]; int b_bits = CompressInfo[4]; int g_bits = CompressInfo[5]; int r_bits = CompressInfo[6]; int b_shift = 8 - b_bits; int g_shift = 16 - g_bits; int r_shift = 24 - r_bits; int dst_pos = m_y * stride + m_x * 4; int baseline = 0xFF >> b_bits | (0xFF >> g_bits | (0xFF >> r_bits << 8)) << 8; var line_buf = new int[m_w]; for (int y = 0; y < m_h; ++y) { int alpha = 0; int rgb = 0; int repeat_count = 0; bool repeat = true; int dst = dst_pos + y * stride; int x = 0; int chunk_size = 0; while (x < m_w) { if (0 == chunk_size) { int alpha_inc = 0; if (input.GetNextBit() > 0) { alpha_inc = GetSigned (input); } alpha += alpha_inc; if (0 == alpha || 31 == alpha) { chunk_size = GetInt (input); } } if (alpha != 0) { if (31 == alpha) --chunk_size; if (0 == repeat_count) { repeat_count = GetInt (input); repeat = !repeat; } --repeat_count; if (!repeat) { if (input.GetNextBit() > 0) { rgb = line_buf[x]; } else { int g = 0; if (input.GetNextBit() > 0) { g = GetSigned (input); } int b_inc = 0; if (input.GetNextBit() > 0) { bool sign = input.GetNextBit() > 0; int v = GetInt (input); b_inc = tblQuantTransfer[q, v]; if (sign) b_inc = -b_inc; } int r_inc = 0; if (input.GetNextBit() > 0) { bool sign = input.GetNextBit() > 0; int v = GetInt (input); r_inc = tblQuantTransfer[q, v]; if (sign) r_inc = -r_inc; } int c1 = (0xFF >> b_shift) & (int)((uint)rgb >> b_shift); c1 = -c1; if (g >= c1) { int c2 = (0xFF >> b_shift) + c1; c1 = g; if (g > c2) c1 = c2; } int b = c1 + b_inc; c1 = (0xFF0000 >> r_shift) & (int)((uint)rgb >> r_shift); c1 = -c1; if (g >= c1) { int c2 = (0xFF0000 >> r_shift) + c1; c1 = g; if (g > c2) c1 = c2; } int r = c1 + r_inc; rgb += (b << b_shift) + (r << r_shift) + (g << g_shift); } } uint pixel = (uint)(baseline + rgb); if (31 == alpha) pixel |= 0xFF000000u; else pixel |= (uint)(alpha << 27); LittleEndian.Pack (pixel, output, dst); dst += 4; line_buf[x++] = rgb; } else { dst += 4 * chunk_size; x += chunk_size; chunk_size = 0; } } } } static int GetInt (IBitStream input) { int n = 1; while (input.GetNextBit() > 0) { n <<= 1; n |= input.GetNextBit(); } return n; } static int GetSigned (IBitStream input) { bool sign = input.GetNextBit() > 0; int n = GetInt (input); return sign ? -n : n; } static readonly byte[,] tblQuantTransfer = { { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 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