//! \file AudioOGG.cs //! \date Fri Nov 07 00:32:15 2014 //! \brief NVorbis wrapper for GameRes. // // Copyright (C) 2014 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.ComponentModel.Composition; using System.IO; using System.Linq; using NVorbis; namespace GameRes.Formats { public class OggInput : SoundInput { VorbisReader m_reader; public override long Position { get { return (long)(m_reader.DecodedTime.TotalSeconds * m_reader.SampleRate * m_reader.Channels * sizeof(float)); } set { if (value < 0 || value > Length) throw new ArgumentOutOfRangeException("value"); m_reader.DecodedTime = TimeSpan.FromSeconds((double)value / m_reader.SampleRate / m_reader.Channels / sizeof(float)); } } public override bool CanSeek { get { return Source.CanSeek; } } public override int SourceBitrate { get { return m_reader.NominalBitrate; } } public override string SourceFormat { get { return "ogg"; } } public OggInput (Stream file) : base (file) { m_reader = new VorbisReader (Source, false); var format = new GameRes.WaveFormat(); format.FormatTag = 3; // WAVE_FORMAT_IEEE_FLOAT format.Channels = (ushort)m_reader.Channels; format.SamplesPerSecond = (uint)m_reader.SampleRate; format.BitsPerSample = 32; format.BlockAlign = (ushort)(4 * format.Channels); format.AverageBytesPerSecond = format.SamplesPerSecond * format.BlockAlign; this.Format = format; this.PcmSize = (long)(m_reader.TotalTime.TotalSeconds * format.SamplesPerSecond * format.Channels * sizeof(float)); } public override void Reset () { m_reader.DecodedTime = TimeSpan.FromSeconds (0); } // This buffer can be static because it can only be used by 1 instance per thread [ThreadStatic] static float[] _conversionBuffer = null; public override int Read(byte[] buffer, int offset, int count) { // adjust count so it is in floats instead of bytes count /= sizeof(float); // make sure we don't have an odd count count -= count % m_reader.Channels; // get the buffer, creating a new one if none exists or the existing one is too small var cb = _conversionBuffer ?? (_conversionBuffer = new float[count]); if (cb.Length < count) { cb = (_conversionBuffer = new float[count]); } // let ReadSamples(float[], int, int) do the actual reading; adjust count back to bytes int cnt = m_reader.ReadSamples (cb, 0, count) * sizeof(float); // move the data back to the request buffer Buffer.BlockCopy (cb, 0, buffer, offset, cnt); // done! return cnt; } #region IDisposable Members bool _ogg_disposed = false; protected override void Dispose (bool disposing) { if (!_ogg_disposed) { if (disposing) { m_reader.Dispose(); } _ogg_disposed = true; base.Dispose (disposing); } } #endregion } [Export(typeof(AudioFormat))] public class OggAudio : AudioFormat { public override string Tag { get { return "OGG"; } } public override string Description { get { return "Ogg/Vorbis audio format"; } } public override uint Signature { get { return 0x5367674f; } } // 'OggS' public override bool CanWrite { get { return false; } } public override SoundInput TryOpen (Stream file) { return new OggInput (file); } public static AudioFormat Instance { get { return s_OggFormat.Value; } } static readonly Lazy s_OggFormat = new Lazy (() => FormatCatalog.Instance.AudioFormats.FirstOrDefault (x => x.Tag == "OGG")); } }