//! \file ChainReactionCrypt.cs //! \date Mon Mar 07 15:59:47 2016 //! \brief KiriKiri XP3 ecryption filter used in some games. // // Copyright (C) 2016-2018 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.Collections.Generic; using System.ComponentModel; using System.IO; using System.Linq; using GameRes.Compression; using GameRes.Utility; namespace GameRes.Formats.KiriKiri { // this encryption scheme encrypts first N bytes of file, where N varies depending on file's hash, and // those variations are stored within "plugin/list.bin" file. by default N=512 (used when hash is not // found within "list.bin"). // // this implementation looks for "list.bin" upon archive open, parses it and remembers encryption // threshold values in a dictionary. // // such implementation has some flaws, for one, it would fail if "list.bin" is stored within archive other // than one being opened. [Serializable] public class ChainReactionCrypt : ICrypt { readonly string m_list_bin; public ChainReactionCrypt () : this ("plugin/list.bin") { } public ChainReactionCrypt (string list_file) { m_list_bin = list_file; } public override void Decrypt (Xp3Entry entry, long offset, byte[] values, int pos, int count) { uint limit = GetEncryptionLimit (entry); if (offset >= limit) return; count = Math.Min ((int)(limit - offset), count); uint key = entry.Hash; int ofs = (int)offset; for (int i = 0; i < count; ++i) { values[pos+i] ^= (byte)((ofs+i) ^ (byte)(key >> (((ofs+i) & 3) << 3))); } } public override void Encrypt (Xp3Entry entry, long offset, byte[] values, int pos, int count) { throw new NotImplementedException (Strings.arcStrings.MsgEncNotImplemented); // despite the fact that algorithm is symmetric, creating an archive without updating "list.bin" // wouldn't make much sense // Decrypt (entry, offset, values, pos, count); } protected virtual uint GetEncryptionLimit (Xp3Entry entry) { uint limit; if (EncryptionThresholdMap != null && EncryptionThresholdMap.TryGetValue (entry.Hash, out limit)) return limit; else return 0x200; } [NonSerialized] Dictionary EncryptionThresholdMap; public override void Init (ArcFile arc) { var bin = ReadListBin (arc); if (null == bin || bin.Length <= 0x30) return; if (!Binary.AsciiEqual (bin, "\"\x0D\x0A")) { for (int i = 0; i < 3; ++i) { bin = DecodeListBin (bin); if (null == bin) return; } } if (null == EncryptionThresholdMap) EncryptionThresholdMap = new Dictionary(); else EncryptionThresholdMap.Clear(); ParseListBin (bin); } internal byte[] ReadListBin (ArcFile arc) { var list_bin = arc.Dir.FirstOrDefault (e => e.Name == m_list_bin) as Xp3Entry; if (null == list_bin) return null; var bin = new byte[list_bin.UnpackedSize]; using (var input = arc.OpenEntry (list_bin)) input.Read (bin, 0, bin.Length); return bin; } void ParseListBin (byte[] data) { using (var mem = new MemoryStream (data)) using (var input = new StreamReader (mem)) { var converter = new UInt32Converter(); string line; while ((line = input.ReadLine()) != null) { if (0 == line.Length || '0' != line[0]) continue; var pair = line.Split (','); if (pair.Length > 1) { uint hash = (uint)converter.ConvertFromString (pair[0]); uint threshold = (uint)converter.ConvertFromString (pair[1]); EncryptionThresholdMap[hash] = threshold; } } } } static byte[] DecodeListBin (byte[] data) { var header = new byte[0x30]; DecodeDPD (data, 0, 0x30, header); int packed_size = LittleEndian.ToInt32 (header, 0x0C); int unpacked_size = LittleEndian.ToInt32 (header, 0x10); if (packed_size <= 0 || packed_size > data.Length-0x30) return null; if (Binary.AsciiEqual (header, 0, "DPDC")) { var decrypted = new byte[packed_size]; DecodeDPD (data, 0x30, packed_size, decrypted); return decrypted; } if (Binary.AsciiEqual (header, 0, "SZLC")) // LZSS { using (var input = new MemoryStream (data, 0x30, packed_size)) using (var lzss = new LzssReader (input, packed_size, unpacked_size)) { lzss.Unpack(); return lzss.Data; } } if (Binary.AsciiEqual (header, 0, "ELRC")) // RLE { var unpacked = new byte[unpacked_size]; int min_repeat = LittleEndian.ToInt32 (header, 0x1C); DecodeRLE (data, 0x30, packed_size, unpacked, min_repeat); return unpacked; } return null; } static void DecodeRLE (byte[] input, int offset, int length, byte[] output, int min_repeat) { int src = offset; int src_end = offset+length; int dst = 0; while (src < src_end) { byte b = input[src++]; int repeat = 1; while (repeat < min_repeat && src < src_end && input[src] == b) { ++repeat; ++src; } if (repeat == min_repeat) { byte ctl = input[src++]; if (ctl > 0x7F) repeat += input[src++] + ((ctl & 0x7F) << 8) + 0x80; else repeat += ctl; } for (int i = 0; i < repeat; ++i) output[dst++] = b; } } unsafe static void DecodeDPD (byte[] src, int offset, int length, byte[] dst) { if (offset > src.Length || length > dst.Length || length > src.Length - offset) throw new IndexOutOfRangeException(); if (length < 8) return; int tail = length & 3; if (tail != 0) Buffer.BlockCopy (src, offset+length-tail, dst, length-tail, tail); length /= 4; fixed (byte* src8 = &src[offset], dst8 = dst) { uint* src32 = (uint*)src8; uint* dst32 = (uint*)dst8; for (int i = 0; i < length-1; ++i) { dst32[i] = src32[i] ^ src32[i+1]; } dst32[length-1] = dst32[0] ^ src32[length-1]; } } } [Serializable] public class HachukanoCrypt : ChainReactionCrypt { public HachukanoCrypt () : base ("plugins/list.txt") { StartupTjsNotEncrypted = true; } protected override uint GetEncryptionLimit (Xp3Entry entry) { uint limit = base.GetEncryptionLimit (entry); switch (limit) { case 0: return 0; case 1: return 0x100; case 2: return 0x200; case 3: return entry.UnpackedSize; default: return limit; } } } [Serializable] public class ChocolatCrypt : ChainReactionCrypt { public ChocolatCrypt () : base ("plugins/list.txt") { StartupTjsNotEncrypted = true; } protected override uint GetEncryptionLimit (Xp3Entry entry) { uint limit = base.GetEncryptionLimit (entry); switch (limit) { case 0: return 0; case 2: return entry.UnpackedSize; default: return 0x100; } } } }