using System.Windows; using System.Windows.Controls; using System.Linq; using GameRes.Formats.Properties; using GameRes.Formats.Strings; namespace GameRes.Formats.GUI { /// <summary> /// Interaction logic for WidgetWARC.xaml /// </summary> public partial class WidgetWARC : Grid { public WidgetWARC () { InitializeComponent(); // select the most recent scheme as default if (-1 == Scheme.SelectedIndex) Scheme.SelectedIndex = Scheme.ItemsSource.Cast<object>().Count()-1; } } }