//! \file ArcWARC.cs //! \date Fri Apr 10 03:10:42 2015 //! \brief ShiinaRio engine archive format. // // Copyright (C) 2015 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.IO; using System.Linq; using System.Runtime.InteropServices; using System.Windows; using System.Windows.Media.Imaging; using GameRes.Formats.Properties; using GameRes.Formats.Strings; using GameRes.Utility; using ZLibNet; namespace GameRes.Formats.ShiinaRio { internal class WarOptions : ResourceOptions { public EncryptionScheme Scheme { get; set; } } internal class WarcEntry : PackedEntry { public long FileTime; public uint Flags; } internal class WarcFile : ArcFile { public readonly Decoder Decoder; public WarcFile (ArcView arc, ArchiveFormat impl, ICollection dir, Decoder decoder) : base (arc, impl, dir) { this.Decoder = decoder; } } [Export(typeof(ArchiveFormat))] public class WarOpener : ArchiveFormat { public override string Tag { get { return "WAR"; } } public override string Description { get { return "ShiinaRio engine resource archive"; } } public override uint Signature { get { return 0x43524157; } } // 'WARC' public override bool IsHierarchic { get { return false; } } public override bool CanCreate { get { return false; } } public override ArcFile TryOpen (ArcView file) { if (!file.View.AsciiEqual (4, " 1.")) return null; int version = file.View.ReadByte (7) - 0x30; version = 100 + version * 10; if (170 != version) throw new NotSupportedException ("Not supported WARC version"); uint index_offset = 0xf182ad82u ^ file.View.ReadUInt32 (8); if (index_offset >= file.MaxOffset) return null; var scheme = QueryEncryption(); if (null == scheme) return null; var decoder = new Decoder (version, scheme); uint max_index_len = decoder.MaxIndexLength; uint index_length = (uint)Math.Min (max_index_len, file.MaxOffset - index_offset); if (index_length < 8) return null; var enc_index = new byte[max_index_len]; if (index_length != file.View.Read (index_offset, enc_index, 0, index_length)) return null; decoder.DecryptIndex (index_offset, enc_index); Stream index; if (version >= 170) { if (0x78 != enc_index[8]) // FIXME: check if it looks like ZLib stream return null; var zindex = new MemoryStream (enc_index, 8, (int)index_length-8); index = new ZLibStream (zindex, CompressionMode.Decompress); } else { var unpacked = new byte[max_index_len]; index_length = UnpackRNG (enc_index, unpacked); if (0 == index_length) return null; index = new MemoryStream (unpacked, 0, (int)index_length); } using (var header = new BinaryReader (index)) { byte[] name_buf = new byte[decoder.EntryNameSize]; var dir = new List (); while (name_buf.Length == header.Read (name_buf, 0, name_buf.Length)) { var name = Binary.GetCString (name_buf, 0, name_buf.Length); var entry = new WarcEntry { Name = name, Type = FormatCatalog.Instance.GetTypeFromName (name) }; entry.Offset = header.ReadUInt32(); entry.Size = header.ReadUInt32(); if (!entry.CheckPlacement (file.MaxOffset)) return null; entry.UnpackedSize = header.ReadUInt32(); entry.IsPacked = entry.Size != entry.UnpackedSize; entry.FileTime = header.ReadInt64(); entry.Flags = header.ReadUInt32(); if (0 != name.Length) dir.Add (entry); } if (0 == dir.Count) return null; return new WarcFile (file, this, dir, decoder); } } private void Dump (string name, byte[] data) { using (var dump = File.Create (name)) dump.Write (data, 0, data.Length); } public override Stream OpenEntry (ArcFile arc, Entry entry) { var warc = arc as WarcFile; var wentry = entry as WarcEntry; if (null == warc || null == wentry || entry.Size < 8) return arc.File.CreateStream (entry.Offset, entry.Size); var enc_data = new byte[entry.Size]; if (entry.Size != arc.File.View.Read (entry.Offset, enc_data, 0, entry.Size)) return Stream.Null; uint sig = LittleEndian.ToUInt32 (enc_data, 0); uint unpacked_size = LittleEndian.ToUInt32 (enc_data, 4); sig ^= (unpacked_size ^ 0x82AD82) & 0xffffff; if (0 != (wentry.Flags & 0x80000000u) && entry.Size > 8) // encrypted entry warc.Decoder.Decrypt (enc_data, 8, entry.Size-8); if (0 != (wentry.Flags & 0x20000000u) && entry.Size > 8) warc.Decoder.Decrypt2 (enc_data, 8, entry.Size-8); byte[] unpacked = enc_data; UnpackMethod unpack = null; switch (sig & 0xffffff) { case 0x314859: // 'YH1' unpack = UnpackYH1; break; case 0x4b5059: // 'YPK' unpack = UnpackYPK; break; case 0x5a4c59: // 'YLZ' unpack = UnpackYPK; break; } if (null != unpack) { unpacked = new byte[unpacked_size]; unpack (enc_data, unpacked); if (0 != (wentry.Flags & 0x40000000)) { warc.Decoder.Decrypt2 (unpacked, 0, (uint)unpacked.Length); if (warc.Decoder.SchemeVersion >= 2490) warc.Decoder.Decrypt3 (unpacked, 0, (uint)unpacked.Length); } } return new MemoryStream (unpacked); } delegate void UnpackMethod (byte[] input, byte[] output); void UnpackYH1 (byte[] input, byte[] output) { if (0 != input[3]) { uint key = 0x6393528e^0x4b4du; // 'KM' unsafe { fixed (byte* buf_raw = input) { uint* encoded = (uint*)buf_raw; int i; for (i = 2; i < input.Length/4; ++i) encoded[i] ^= key; } } var decoder = new HuffmanReader (input, 8, input.Length-8, output); decoder.Unpack(); } } void UnpackYPK (byte[] input, byte[] output) { if (0 != input[3]) { uint key = ~0x4b4d4b4du; // 'KMKM' unsafe { fixed (byte* buf_raw = input) { uint* encoded = (uint*)buf_raw; int i; for (i = 2; i < input.Length/4; ++i) encoded[i] ^= key; for (i *= 4; i < input.Length; ++i) buf_raw[i] ^= (byte)key; } } } if (0x78 != input[8]) throw new ApplicationException ("Invalid decryption scheme"); var src = new MemoryStream (input, 8, input.Length-8); using (var zlib = new ZLibStream (src, CompressionMode.Decompress)) zlib.Read (output, 0, output.Length); } void UnpackYLZ (byte[] input, byte[] output) { if (0 != input[3]) { uint key = 0x4b4d4b4du; // 'KMKM' unsafe { fixed (byte* buf_raw = input) { uint* encoded = (uint*)buf_raw; int i; for (i = 2; i < input.Length/4; ++i) encoded[i] ^= key; for (i *= 4; i < input.Length; ++i) { buf_raw[i] ^= (byte)key; key >>= 8; } } } } var decoder = new YlzReader (input, 8, output); decoder.Unpack(); } uint UnpackRNG (byte[] input, byte[] output) { var coder = new Kogado.CRangeCoder(); coder.InitQSModel (257, 12, 2000, null, false); return coder.Decode (output, 0, (uint)output.Length, input, 1, (uint)input.Length-1); } public override ResourceOptions GetDefaultOptions () { return new WarOptions { Scheme = GetScheme (Settings.Default.WARCScheme), }; } public override object GetAccessWidget () { return new GUI.WidgetWARC(); } EncryptionScheme QueryEncryption () { var options = Query (arcStrings.ArcEncryptedNotice); return options.Scheme; } static EncryptionScheme GetScheme (string scheme) { return Decoder.KnownSchemes.Where (s => s.Name == scheme).FirstOrDefault(); } } internal class YlzReader { byte[] m_input; byte[] m_output; int m_src; uint m_ctl = 0; uint m_mask = 0; public YlzReader (byte[] input, int src_offset, byte[] output) { m_input = input; m_src = src_offset; m_output = output; } bool GetCtlBit () { if (0 == m_mask) { m_ctl = LittleEndian.ToUInt32 (m_input, m_src); m_src += 4; m_mask = 0x80000000; } bool bit = 0 != (m_ctl & m_mask); m_mask >>= 1; return bit; } int GetBits (int n) { int v = 0; for (int i = 0; i < n; ++i) { v <<= 1; if (GetCtlBit()) v |= 1; } return v; } public void Unpack () { int dst = 0; while (dst < m_output.Length) { if (GetCtlBit()) { m_output[dst++] = m_input[m_src++]; continue; } int offset = m_input[m_src++] | ~0xffff; int ah = 0xff; int count = 0; if (GetCtlBit()) // 5e { if (GetCtlBit()) // 10d { ah = (ah << 1) | GetBits (1); } else if (GetCtlBit()) // 13e { ah = (ah << 1) | GetBits (1); offset -= 0x200; } else if (GetCtlBit()) // 174 { ah = (ah << 2) | GetBits (2); offset -= 0x400; } else if (GetCtlBit()) // 1c0 { ah = (ah << 3) | GetBits (3); offset -= 0x800; } else { ah = (ah << 4) | GetBits (4); offset -= 0x1000; } if (GetCtlBit()) // 296 { count = 3; } else if (GetCtlBit()) // 2a2 { count = 4; } else if (GetCtlBit()) // 2c2 { count = 5 + GetBits (1); } else if (GetCtlBit()) // 2f8 { count = 7 + GetBits (2); } else if (GetCtlBit()) // 33f { count = 0x0b + GetBits (3); } else { count = 0x13 + m_input[m_src++]; } } else if (GetCtlBit()) // 94 { ah <<= 3; // b2 ah |= GetBits (3); ah = (ah - 1) & 0xff; count = 2; } else if (0xff == (offset & 0xff)) { return; } else { count = 2; } offset += (ah & 0xff) << 8; // 280 Binary.CopyOverlapped (m_output, dst + offset, dst, count); dst += count; } } } internal class HuffmanReader { byte[] m_src; byte[] m_dst; uint[] lhs = new uint[511]; uint[] rhs = new uint[511]; int m_origin; int m_total; int m_input_pos; int m_remaining; int m_curbits; uint m_cache; uint m_curindex; public HuffmanReader (byte[] src, int index, int length, byte[] dst) { m_src = src; m_dst = dst; m_origin = index; m_total = length; } public HuffmanReader (byte[] src, byte[] dst) : this (src, 0, src.Length, dst) { } public byte[] Unpack () { m_input_pos = m_origin; m_remaining = m_total; m_curbits = 0; m_curindex = 256; uint index = CreateTree(); for (int i = 0; i < m_dst.Length; ++i) { uint idx = index; while (idx >= 256) { uint is_right; if (--m_curbits < 0) { m_curbits = 31; m_cache = ReadUInt32(); is_right = m_cache >> 31; } else is_right = (m_cache >> m_curbits) & 1; if (0 != is_right) idx = rhs[idx]; else idx = lhs[idx]; } m_dst[i] = (byte)idx; } return m_dst; } uint ReadUInt32 () { if (0 == m_remaining) throw new InvalidFormatException ("Unexpected end of file"); uint v; if (m_remaining >= 4) { v = LittleEndian.ToUInt32 (m_src, m_input_pos); m_input_pos += 4; m_remaining -= 4; } else { v = m_src[m_input_pos++]; int shift = 8; while (--m_remaining != 0) { v |= (uint)(m_src[m_input_pos++] << shift); shift += 8; } } return v; } uint GetBits (int req_bits) { uint ret_val = 0; if (req_bits > m_curbits) { do { req_bits -= m_curbits; ret_val |= (m_cache & ((1u << m_curbits) - 1u)) << req_bits; m_cache = ReadUInt32(); m_curbits = 32; } while (req_bits > 32); } m_curbits -= req_bits; return ret_val | ((1u << req_bits) - 1u) & (m_cache >> m_curbits); } uint CreateTree () { uint not_leaf; if (m_curbits-- < 1) { m_curbits = 31; m_cache = ReadUInt32(); not_leaf = m_cache >> 31; } else not_leaf = (m_cache >> m_curbits) & 1; uint i; if (0 != not_leaf) { i = m_curindex++; lhs[i] = CreateTree(); rhs[i] = CreateTree(); } else i = GetBits (8); return i; } } internal class CachedResource { Dictionary ResourceCache = new Dictionary(); Dictionary RegionCache = new Dictionary(); public static Stream Open (string name) { var assembly = typeof(CachedResource).Assembly; var stream = assembly.GetManifestResourceStream ("GameRes.Formats.Resources." + name); if (null == stream) throw new FileNotFoundException ("Resource not found", name); return stream; } public byte[] Load (string name) { byte[] res; if (!ResourceCache.TryGetValue (name, out res)) { using (var stream = Open (name)) { res = new byte[stream.Length]; stream.Read (res, 0, res.Length); ResourceCache[name] = res; } } return res; } // FIXME: this approach disregards possible differences in regions width or height public byte[] LoadRegion (string name, int width, int height) { byte[] region; if (!RegionCache.TryGetValue (name, out region)) { using (var png = Open (name)) { region = new byte[width*height*4]; var decoder = new PngBitmapDecoder (png, BitmapCreateOptions.None, BitmapCacheOption.OnLoad); var bitmap = decoder.Frames[0]; width = Math.Min (width, bitmap.PixelWidth); height = Math.Min (height, bitmap.PixelHeight); int stride = bitmap.PixelWidth * bitmap.Format.BitsPerPixel / 8; Int32Rect rect = new Int32Rect (0, 0, width, height); bitmap.CopyPixels (rect, region, stride, 0); RegionCache[name] = region; } } return region; } } internal class EncryptionScheme { public string Name { get; set; } public string OriginalTitle { get; set; } public int Version { get; set; } public int EntryNameSize; public byte[] CryptKey; public uint[] HelperKey { get; set; } public byte[] ShiinaImage; public byte[] Region; public byte[] DecodeBin; private static CachedResource Resource = new CachedResource(); public static readonly string DefaultCrypt = "Crypt Type 20011002 - Copyright(C) 2000 Y.Yamada/STUDIO よしくん"; public static readonly uint[] ZeroKey = new uint[] { 0, 0, 0, 0, 0 }; public static EncryptionScheme Create (string name, int version, int entry_name_size, string key1, uint[] key2, string image, string region_src, string decode_bin = null, string original_title = "") { var scheme = new EncryptionScheme { Name = name, Version = version, OriginalTitle = original_title, EntryNameSize = entry_name_size, CryptKey = Encodings.cp932.GetBytes (key1), HelperKey = key2, ShiinaImage = Resource.Load (image), Region = Resource.LoadRegion (region_src, 48, 48), }; if (null != decode_bin) scheme.DecodeBin = Resource.Load (decode_bin); return scheme; } public static EncryptionScheme Create (int version, string name, string original_title, uint[] key2) { string decode = version < 2490 ? "DecodeV1.bin" : "DecodeV249.bin"; string image = version < 2400 ? "ShiinaRio1.png" : version < 2490 ? "ShiinaRio3.jpg" : "ShiinaRio4.jpg"; int entry_name_size = version < 2390 ? 0x10 : 0x20; return Create (name, version, entry_name_size, DefaultCrypt, key2, image, "ShiinaRio2.png", decode, original_title); } public static EncryptionScheme Create (int version, string name) { return Create (version, name, "", ZeroKey); } } internal class Decoder { EncryptionScheme m_scheme; public int SchemeVersion { get { return m_scheme.Version; } } public int WarcVersion { get; private set; } public uint MaxIndexLength { get; private set; } public int EntryNameSize { get { return m_scheme.EntryNameSize; } } private uint Rand { get; set; } public Decoder (int version, EncryptionScheme scheme) { m_scheme = scheme; WarcVersion = version; MaxIndexLength = GetMaxIndexLength (version); } public void Decrypt (byte[] data, int index, uint data_length) { if (data_length < 3) return; uint effective_length = Math.Min (data_length, 1024u); int a, b; uint fac = 0; if (WarcVersion > 120) { Rand = data_length; a = (sbyte)data[index] ^ (sbyte)data_length; b = (sbyte)data[index+1] ^ (sbyte)(data_length / 2); if (data_length != MaxIndexLength) { // ... regular entry decryption int idx = (int)((double)NextRand() * (m_scheme.ShiinaImage.Length / 4294967296.0)); if (WarcVersion >= 160) { fac = Rand + m_scheme.ShiinaImage[idx]; fac = DecryptHelper3 (fac) & 0xfffffff; if (effective_length > 0x80) { DecryptHelper4 (data, index+4, m_scheme.HelperKey); index += 0x80; effective_length -= 0x80; } } else if (150 == WarcVersion) { fac = Rand + m_scheme.ShiinaImage[idx]; fac ^= (fac & 0xfff) * (fac & 0xfff); uint v = 0; for (int i = 0; i < 32; ++i) { uint bit = fac & 1; fac >>= 1; if (0 != bit) v += fac; } fac = v; } else if (140 == WarcVersion) { fac = m_scheme.ShiinaImage[idx]; } else if (130 == WarcVersion) { fac = m_scheme.ShiinaImage[idx & 0xff]; } } } else { a = data[index]; b = data[index+1]; } Rand ^= (uint)(DecryptHelper1 (a) * 100000000.0); double token = 0.0; if (0 != (a|b)) { token = Math.Acos ((double)a / Math.Sqrt ((double)(a*a + b*b))); token = token / Math.PI * 180.0; } if (b < 0) token = 360.0 - token; uint x = (fac + (byte)DecryptHelper2 (token)) % (uint)m_scheme.CryptKey.Length; int n = 0; for (int i = 2; i < effective_length; ++i) { byte d = data[index+i]; if (WarcVersion > 120) d ^= (byte)((double)NextRand() / 16777216.0); else d ^= (byte)((double)NextRand() / 4294967296.0); // ? effectively a no-op d = (byte)(((d & 1) << 7) | (d >> 1)); d ^= (byte)(m_scheme.CryptKey[n++] ^ m_scheme.CryptKey[x]); data[index+i] = d; x = d % (uint)m_scheme.CryptKey.Length; if (n >= m_scheme.CryptKey.Length) n = 0; } } public void DecryptIndex (uint index_offset, byte[] enc_index) { Decrypt (enc_index, 0, (uint)enc_index.Length); unsafe { fixed (byte* buf_raw = enc_index) { uint* encoded = (uint*)buf_raw; for (int i = 0; i < enc_index.Length/4; ++i) encoded[i] ^= index_offset; if (WarcVersion >= 170) { byte key = (byte)~WarcVersion; for (int i = 0; i < enc_index.Length; ++i) buf_raw[i] ^= key; } } } } public void Decrypt2 (byte[] data, int index, uint length) { if (length < 0x400 || null == m_scheme.DecodeBin) return; uint crc = 0xffffffff; for (int i = 0; i < 0x100; ++i) { crc ^= (uint)data[index++] << 24; for (int j = 0; j < 8; ++j) { uint bit = crc & 0x80000000u; crc <<= 1; if (0 != bit) crc ^= 0x04c11db7; } } for (int i = 0; i < 0x40; ++i) { uint src = LittleEndian.ToUInt32 (data, index) & 0x1ffcu; src = LittleEndian.ToUInt32 (m_scheme.DecodeBin, (int)src); uint key = src ^ crc; data[index++ + 0x100] ^= (byte)key; data[index++ + 0x100] ^= (byte)(key >> 8); data[index++ + 0x100] ^= (byte)(key >> 16); data[index++ + 0x100] ^= (byte)(key >> 24); } } public void Decrypt3 (byte[] data, int index, uint length) { if (length < 0x400) return; int src = index; uint key = 0; for (uint i = (length & 0x7eu) + 1; i != 0; --i) { key ^= data[src++]; for (int j = 0; j < 8; ++j) { uint bit = key & 1; key = bit << 15 | key >> 1; if (0 == bit) key ^= 0x408; } } data[index+0x104] ^= (byte)key; data[index+0x105] ^= (byte)(key >> 8); } double DecryptHelper1 (double a) { if (a < 0) return -DecryptHelper1 (-a); double v0; double v1; if (a < 18.0) { v0 = a; v1 = a; double v2 = -(a * a); for (int j = 3; j < 1000; j += 2) { v1 *= v2 / (j * (j - 1)); v0 += v1 / j; if (v0 == v2) break; } return v0; } int flags = 0; double v0_l = 0; v1 = 0; double div = 1 / a; double v1_h = 2.0; double v0_h = 2.0; double v1_l = 0; v0 = 0; int i = 0; do { v0 += div; div *= ++i / a; if (v0 < v0_h) v0_h = v0; else flags |= 1; v1 += div; div *= ++i / a; if (v1 < v1_h) v1_h = v1; else flags |= 2; v0 -= div; div *= ++i / a; if (v0 > v0_l) v0_l = v0; else flags |= 4; v1 -= div; div *= ++i / a; if (v1 > v1_l) v1_l = v1; else flags |= 8; } while (flags != 0xf); return ((Math.PI - Math.Cos(a) * (v0_l + v0_h)) - (Math.Sin(a) * (v1_l + v1_h))) / 2.0; } uint DecryptHelper2 (double a) { double v0, v1, v2, v3; if (a > 1.0) { v0 = Math.Sqrt (a * 2 - 1); for (;;) { v1 = 1 - (double)NextRand() / 4294967296.0; v2 = 2.0 * (double)NextRand() / 4294967296.0 - 1.0; if (v1 * v1 + v2 * v2 > 1.0) continue; v2 /= v1; v3 = v2 * v0 + a - 1.0; if (v3 <= 0) continue; v1 = (a - 1.0) * Math.Log (v3 / (a - 1.0)) - v2 * v0; if (v1 < -50.0) continue; if (((double)NextRand() / 4294967296.0) <= (Math.Exp(v1) * (v2 * v2 + 1.0))) break; } } else { v0 = Math.Exp(1.0) / (a + Math.Exp(1.0)); do { v1 = (double)NextRand() / 4294967296.0; v2 = (double)NextRand() / 4294967296.0; if (v1 < v0) { v3 = Math.Pow(v2, 1.0 / a); v1 = Math.Exp(-v3); } else { v3 = 1.0 - Math.Log(v2); v1 = Math.Pow(v3, a - 1.0); } } while ((double)NextRand() / 4294967296.0 >= v1); } if (WarcVersion > 120) return (uint)(v3 * 256.0); else return (byte)((double)NextRand() / 4294967296.0); } [StructLayout(LayoutKind.Explicit)] struct Union { [FieldOffset(0)] public int i; [FieldOffset (0)] public uint u; [FieldOffset(0)] public float f; [FieldOffset(0)] public byte b0; [FieldOffset(1)] public byte b1; [FieldOffset(2)] public byte b2; [FieldOffset(3)] public byte b3; } uint DecryptHelper3 (uint key) { var p = new Union(); p.u = key; var fv = new Union(); fv.f = (float)(1.5 * (double)p.b0 + 0.1); uint v0 = Binary.BigEndian (fv.u); fv.f = (float)(1.5 * (double)p.b1 + 0.1); uint v1 = (uint)fv.f; fv.f = (float)(1.5 * (double)p.b2 + 0.1); uint v2 = (uint)-fv.i; fv.f = (float)(1.5 * (double)p.b3 + 0.1); uint v3 = ~fv.u; return ((v0 + v1) | (v2 - v3)); } void DecryptHelper4 (byte[] data, int index, uint[] key_src) { uint[] buf = new uint[0x50]; int i; for (i = 0; i < 0x10; ++i) { buf[i] = BigEndian.ToUInt32 (data, index+40+4*i); } for (; i < 0x50; ++i) { uint v = buf[i-16]; v ^= buf[i-14]; v ^= buf[i-8]; v ^= buf[i-3]; v = v << 1 | v >> 31; buf[i] = v; } uint[] key = new uint[10]; Array.Copy (key_src, key, 5); uint k0 = key[0]; uint k1 = key[1]; uint k2 = key[2]; uint k3 = key[3]; uint k4 = key[4]; uint pc = 0; uint v26 = 0; int buf_idx = 0; for (int ebp = 0; ebp < 0x50; ++ebp) { if (ebp >= 0x10) { if (ebp >= 0x20) { if (ebp >= 0x30) { uint v27 = ~k3; if (ebp >= 0x40) { v26 = k1 ^ (k2 | v27); pc = 0xA953FD4E; } else { v26 = k1 & k3 | k2 & v27; pc = 0x8F1BBCDC; } } else { v26 = k3 ^ (k1 | ~k2); pc = 0x6ED9EBA1; } } else { v26 = k1 & k2 | k3 & ~k1; pc = 0x5A827999; } } else { v26 = k1 ^ k2 ^ k3; pc = 0; } uint v28 = buf[buf_idx] + k4 + v26 + pc + (k0 << 5 | k0 >> 27); uint v29 = (k1 >> 2) | (k1 << 30); k1 = k0; k4 = k3; k3 = k2; k2 = v29; k0 = v28; ++buf_idx; } key[0] += k0; key[1] += k1; key[2] += k2; key[3] += k3; key[4] += k4; var ft = new FILETIME { DateTimeLow = key[1], DateTimeHigh = key[0] & 0x7FFFFFFF }; var sys_time = new SYSTEMTIME (ft); key[5] = (uint)(sys_time.Year | sys_time.Month << 16); key[7] = (uint)(sys_time.Hour | sys_time.Minute << 16); key[8] = (uint)(sys_time.Second | sys_time.Milliseconds << 16); uint flags = LittleEndian.ToUInt32 (data, index+40) | 0x80000000; // uint rgb = BigEndian.ToUInt32 (data, index+44) >> 8; uint rgb = buf[1] >> 8; if (0 == (flags & 0x78000000)) flags |= 0x98000000; key[6] = RegionCrc32 (m_scheme.Region, flags, rgb); key[9] = (uint)(((int)key[2] * (long)(int)key[3]) >> 8); if (m_scheme.Version >= 2390) key[6] += key[9]; unsafe { fixed (byte* data_fixed = data) { uint* encoded = (uint*)(data_fixed+index); for (i = 0; i < 10; ++i) { encoded[i] ^= key[i]; } } } } static readonly uint[] CustomCrcTable = InitCrcTable(); static uint[] InitCrcTable () { var table = new uint[0x100]; for (uint i = 0; i != 256; ++i) { uint poly = i; for (int j = 0; j < 8; ++j) { uint bit = poly & 1; poly = poly >> 1 | poly << 31; // ror 1 if (0 == bit) poly ^= 0x6DB88320; } table[i] = poly; } return table; } uint RegionCrc32 (byte[] src, uint flags, uint rgb) { int src_alpha = (int)flags & 0x1ff; int dst_alpha = (int)(flags >> 12) & 0x1ff; flags >>= 24; if (0 == (flags & 0x10)) dst_alpha = 0; if (0 == (flags & 8)) src_alpha = 0x100; int y_step = 0; int x_step = 4; int width = 48; int pos = 0; if (0 != (flags & 0x40)) // horizontal flip { y_step += width; pos += (width-1)*4; x_step = -x_step; } if (0 != (flags & 0x20)) // vertical flip { y_step -= width; pos += width*0x2f*4; // width*(height-1)*4; } y_step <<= 3; uint checksum = 0; for (int y = 0; y < 48; ++y) { for (int x = 0; x < 48; ++x) { int alpha = src[pos+3] * src_alpha; alpha >>= 8; uint color = rgb; for (int i = 0; i < 3; ++i) { int v = src[pos+i]; int c = (int)(color & 0xff); // rgb[i]; c -= v; c = (c * dst_alpha) >> 8; c = (c + v) & 0xff; c = (c * alpha) >> 8; checksum = (checksum >> 8) ^ CustomCrcTable[(c ^ checksum) & 0xff]; color >>= 8; } pos += x_step; } pos += y_step; } return checksum; } [StructLayout(LayoutKind.Sequential)] private struct FILETIME { public uint DateTimeLow; public uint DateTimeHigh; } [StructLayout(LayoutKind.Sequential)] private struct SYSTEMTIME { [MarshalAs(UnmanagedType.U2)] public ushort Year; [MarshalAs(UnmanagedType.U2)] public ushort Month; [MarshalAs(UnmanagedType.U2)] public ushort DayOfWeek; [MarshalAs(UnmanagedType.U2)] public ushort Day; [MarshalAs(UnmanagedType.U2)] public ushort Hour; [MarshalAs(UnmanagedType.U2)] public ushort Minute; [MarshalAs(UnmanagedType.U2)] public ushort Second; [MarshalAs(UnmanagedType.U2)] public ushort Milliseconds; public SYSTEMTIME (FILETIME ft) { FileTimeToSystemTime (ref ft, out this); } [DllImport ("kernel32.dll", CallingConvention = CallingConvention.Winapi, SetLastError = true)] static extern bool FileTimeToSystemTime (ref FILETIME lpFileTime, out SYSTEMTIME lpSystemTime); } uint NextRand () { Rand = 1566083941u * Rand + 1u; return Rand; } uint GetMaxIndexLength (int version) { int max_index_entries = version < 150 ? 8192 : 16384; return (uint)((m_scheme.EntryNameSize + 0x18) * max_index_entries); } public static EncryptionScheme[] KnownSchemes = new EncryptionScheme[] { EncryptionScheme.Create (2360, "ShiinaRio v2.3x"), EncryptionScheme.Create (2480, "Bloody Rondo", "BLOODY†RONDO", new uint[] { 0xFBFBF8F6, 0xFBE6EDF0, 0xFBF0FA, 0, 0 }), EncryptionScheme.Create (2450, "Chuuchuu Nurse", "ちゅうちゅうナース", new uint[] { 0xB0D1ECD1, 0xECD1F7D1, 0xF7D1B0D1, 0x08D23AD0, 0x13D20BD0 }), EncryptionScheme.Create (2370, "Classmate no Okaa-san", "クラスメイトのお母さん", new uint[] { 0xF182C682, 0xE882AA82, 0x718E5896, 0x8183CC82, 0xDAC98283 }), EncryptionScheme.Create (2470, "Damatte Watashi no Muko ni Nare!", "黙って私のムコになれ!", new uint[] { 0x44075C13, 0x010B4107, 0x05064907, 0x4C07D706, 0x6F074D07 }), EncryptionScheme.Create (2470, "Hana to Otome ni Shukufuku wo Royal Bouquet", "花と乙女に祝福を ロイヤルブーケ", new uint[] { 0xE3A7F1AC, 0xB2AA96AC, 0x4FAAECA7, 0xD5A7BAB0, 0x44A754A7 }), EncryptionScheme.Create (2400, "Helter Skelter", "ヘルタースケルター", new uint[] { 0x747C887C, 0xA47EA17C, 0xAF7CA77C, 0xA17C747C, 0x0000A47E }), EncryptionScheme.Create (2470, "Mahou Shoujo no Taisetsu na Koto", "魔法少女の大切なこと。", new uint[] { 0x51879387, 0x869EBC9E, 0xF480DD93, 0xD993C981, 0xD793A093 }), EncryptionScheme.Create (2460, "Mikoko", "みここ", new uint[] { 0x7DAC51AC, 0x51AC7DAC, 0x7DAC7DAC, 0x7DAC51AC, 0x51AC7DAC }), EncryptionScheme.Create (2390, "Nagagutsu wo Haita Deco", "長靴をはいたデコ", new uint[] { 0x486D887E, 0x0F7DBC73, 0x5D7D327D, 0x997C427D, 0x877EAD7C }), EncryptionScheme.Create (2470, "Nakadashi Trilogy", "なかだしトリロジー", new uint[] { 0x928ADB9E, 0xB087BB87, 0x928ADB9E, 0xB087BB87, 0xB087BB87 }), EncryptionScheme.Create (2470, "Onedari Onapet", "おねだりオナペット", new uint[] { 0xD59CB69C, 0xF69CA09C, 0x779D579D, 0x7C9D679D, 0x0000799D }), EncryptionScheme.Create (2480, "Onegan!", "おねガン!", new uint[] { 0xC881AB81, 0x90804880, 0xAB814A82, 0x4880C881, 0x4A829080 }), EncryptionScheme.Create (2470, "Oreimo Plus", "俺妹プラス", new uint[] { 0x24371528, 0x2822D722, 0x1528F922, 0xD7222437, 0xF9222822 }), EncryptionScheme.Create (2470, "Pure Love!", "ぴゅあらっ!", new uint[] { 0x31500050, 0x35507250, 0x87821350, 0x9D9E9780, 0x00009784 }), EncryptionScheme.Create (2470, "Ren'ai Saimin", "恋愛催眠", new uint[] { 0x6E423C5D, 0x7A5C0947, 0x6E423C5D, 0x7A5C0947, 0x6E423C5D }), EncryptionScheme.Create (2480, "Sensei! Shite Ageru", "先生っ! シてあげる", new uint[] { 0x70562056, 0x87470744, 0x02449045, 0x76446644, 0x8F472F44 }), EncryptionScheme.Create (2480, "Tanetsuke Mura", "種憑け村", new uint[] { 0x7C7C7967, 0x7965574F, 0x4F69647C, 0x00005144, 0 }), EncryptionScheme.Create (2470, "You~Gaku", "よう∽ガク", new uint[] { 0x4DE2AB4D, 0x98AB5D46, 0x66496349, 0x485D685D, 0x5F4D4C5D }), EncryptionScheme.Create (2410, "Zansho Omimai Moushiagemasu", "残暑お見舞い申し上げます。", new uint[] { 0x3A123012, 0x6C3A6C36, 0x3C36323C, 0x6C360F16, 0x369DD012 }), EncryptionScheme.Create ("ShiinaRio v2.49", 2490, 0x20, EncryptionScheme.DefaultCrypt, new uint[] { 0x4B535453, 0xA15FA15F, 0, 0, 0 }, "ShiinaRio4.jpg", "ShiinaRio2.png", "DecodeV249.bin"), }; } }