//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace GameRes.Strings { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] public class garStrings { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal garStrings() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GameRes.Strings.garStrings", typeof(garStrings).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to Enables various extensions, such as transparency support.. /// public static string BMPExtensionsDesc { get { return ResourceManager.GetString("BMPExtensionsDesc", resourceCulture); } } /// /// Looks up a localized string similar to Enable BMP format extensions. /// public static string BMPExtensionsText { get { return ResourceManager.GetString("BMPExtensionsText", resourceCulture); } } /// /// Looks up a localized string similar to File is empty. /// public static string MsgFileIsEmpty { get { return ResourceManager.GetString("MsgFileIsEmpty", resourceCulture); } } /// /// Looks up a localized string similar to File is too large. /// public static string MsgFileTooLarge { get { return ResourceManager.GetString("MsgFileTooLarge", resourceCulture); } } /// /// Looks up a localized string similar to Inappropriate encryption scheme. /// public static string MsgInvalidEncryption { get { return ResourceManager.GetString("MsgInvalidEncryption", resourceCulture); } } /// /// Looks up a localized string similar to Invalid file name. /// public static string MsgInvalidFileName { get { return ResourceManager.GetString("MsgInvalidFileName", resourceCulture); } } /// /// Looks up a localized string similar to Invalid file format. /// public static string MsgInvalidFormat { get { return ResourceManager.GetString("MsgInvalidFormat", resourceCulture); } } /// /// Looks up a localized string similar to Unknown encryption scheme. /// public static string MsgUnknownEncryption { get { return ResourceManager.GetString("MsgUnknownEncryption", resourceCulture); } } /// /// Looks up a localized string similar to file could not be opened as resource archive. /// public static string MsgUnknownFormat { get { return ResourceManager.GetString("MsgUnknownFormat", resourceCulture); } } } }