using System.Windows;
using System.Windows.Controls;
using System.Linq;
using GameRes.Formats.KiriKiri;
using GameRes.Formats.Properties;
using GameRes.Formats.Strings;
namespace GameRes.Formats.GUI
{
///
/// Interaction logic for WidgetWARC.xaml
///
public partial class WidgetWARC : Grid
{
public WidgetWARC ()
{
InitializeComponent();
// select the most recent scheme as default
if (-1 == Scheme.SelectedIndex)
Scheme.SelectedIndex = Scheme.ItemsSource.Cast