//! \file ImageS25.cs //! \date Sat Apr 18 17:00:54 2015 //! \brief ShiinaRio S25 multi-image format. // // Copyright (C) 2015-2016 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.IO; using System.Windows; using System.Windows.Media; using System.Windows.Media.Imaging; using GameRes.Utility; namespace GameRes.Formats.ShiinaRio { internal class S25MetaData : ImageMetaData { public uint FirstOffset; public bool Incremental; } [Export(typeof(ImageFormat))] public class S25Format : ImageFormat { public override string Tag { get { return "S25"; } } public override string Description { get { return "ShiinaRio image format"; } } public override uint Signature { get { return 0x00353253; } } // 'S25' // in current implementation, only the first frame is returned. // per-frame access is provided by S25Opener class. public override ImageMetaData ReadMetaData (IBinaryStream file) { file.Position = 4; int count = file.ReadInt32(); if (count < 0 || count > 0xfffff) return null; uint first_offset = 0; for (int i = 0; i < count && 0 == first_offset; ++i) first_offset = file.ReadUInt32(); if (0 == first_offset) return null; file.Position = first_offset; var info = new S25MetaData(); info.Width = file.ReadUInt32(); info.Height = file.ReadUInt32(); info.OffsetX = file.ReadInt32(); info.OffsetY = file.ReadInt32(); info.FirstOffset = first_offset+0x14; info.Incremental = 0 != (file.ReadUInt32() & 0x80000000u); info.BPP = 32; return info; } public override ImageData Read (IBinaryStream stream, ImageMetaData info) { using (var reader = new Reader (stream, (S25MetaData)info)) return reader.Image; } public override void Write (Stream file, ImageData image) { throw new NotImplementedException ("S25Format.Write not implemented"); } internal sealed class Reader : IImageDecoder { IBinaryStream m_input; int m_width; int m_height; uint m_origin; byte[] m_output; bool m_incremental; ImageMetaData m_info; ImageData m_image; public Stream Source { get { m_input.Position = 0; return m_input.AsStream; } } public ImageFormat SourceFormat { get { return null; } } public ImageMetaData Info { get { return m_info; } } public ImageData Image { get { if (null == m_image) { var pixels = Unpack(); m_image = ImageData.Create (m_info, PixelFormats.Bgra32, null, pixels); } return m_image; } } public byte[] Data { get { return m_output; } } public Reader (IBinaryStream file, S25MetaData info) { m_width = (int)info.Width; m_height = (int)info.Height; m_output = new byte[m_width * m_height * 4]; m_input = file; m_origin = info.FirstOffset; m_incremental = info.Incremental; m_info = info; } public byte[] Unpack () { m_input.Position = m_origin; if (m_incremental) return UnpackIncremental(); var rows = new uint[m_height]; for (int i = 0; i < rows.Length; ++i) rows[i] = m_input.ReadUInt32(); var row_buffer = new byte[m_width]; int dst = 0; for (int y = 0; y < m_height && dst < m_output.Length; ++y) { uint row_pos = rows[y]; m_input.Position = row_pos; int row_length = m_input.ReadUInt16(); row_pos += 2; if (0 != (row_pos & 1)) { m_input.ReadByte(); --row_length; } if (row_buffer.Length < row_length) row_buffer = new byte[row_length]; m_input.Read (row_buffer, 0, row_length); dst = UnpackLine (row_buffer, dst); } return m_output; } void UpdateRepeatCount (Dictionary rows_count) { m_input.Position = 4; int count = m_input.ReadInt32(); var frames = new List (count); for (int i = 0; i < count; ++i) { var offset = m_input.ReadUInt32(); if (0 != offset) frames.Add (offset); } foreach (var offset in frames) { if (offset+0x14 == m_origin) continue; m_input.Position = offset+4; int height = m_input.ReadInt32(); m_input.Position = offset+0x14; for (int i = 0; i < height; ++i) { var row_offset = m_input.ReadUInt32(); if (rows_count.ContainsKey (row_offset)) ++rows_count[row_offset]; } } } byte[] UnpackIncremental () { var rows = new uint[m_height]; var rows_count = new Dictionary (m_height); for (int i = 0; i < rows.Length; ++i) { uint offset = m_input.ReadUInt32(); rows[i] = offset; if (rows_count.ContainsKey (offset)) ++rows_count[offset]; else rows_count[offset] = 1; } UpdateRepeatCount (rows_count); var input_rows = new Dictionary (m_height); var input_lines = new byte[m_height][]; for (int y = 0; y < m_height; ++y) { uint row_pos = rows[y]; if (input_rows.ContainsKey (row_pos)) { input_lines[y] = input_rows[row_pos]; continue; } var row = ReadLine (row_pos, rows_count[row_pos]); input_rows[row_pos] = row; input_lines[y] = row; } int dst = 0; foreach (var line in input_lines) { dst = UnpackLine (line, dst); } return m_output; } int UnpackLine (byte[] line, int dst) { int row_pos = 0; for (int x = m_width; x > 0 && dst < m_output.Length && row_pos < line.Length; ) { if (0 != (row_pos & 1)) { ++row_pos; } int count = LittleEndian.ToUInt16 (line, row_pos); row_pos += 2; int method = count >> 13; int skip = (count >> 11) & 3; if (0 != skip) { row_pos += skip; } count &= 0x7ff; if (0 == count) { count = LittleEndian.ToInt32 (line, row_pos); row_pos += 4; } if (count > x) count = x; x -= count; byte b, g, r, a; switch (method) { case 2: for (int i = 0; i < count && row_pos < line.Length; ++i) { m_output[dst++] = line[row_pos++]; m_output[dst++] = line[row_pos++]; m_output[dst++] = line[row_pos++]; m_output[dst++] = 0xff; } break; case 3: b = line[row_pos++]; g = line[row_pos++]; r = line[row_pos++]; for (int i = 0; i < count; ++i) { m_output[dst++] = b; m_output[dst++] = g; m_output[dst++] = r; m_output[dst++] = 0xff; } break; case 4: for (int i = 0; i < count && row_pos < line.Length; ++i) { a = line[row_pos++]; m_output[dst++] = line[row_pos++]; m_output[dst++] = line[row_pos++]; m_output[dst++] = line[row_pos++]; m_output[dst++] = a; } break; case 5: a = line[row_pos++]; b = line[row_pos++]; g = line[row_pos++]; r = line[row_pos++]; for (int i = 0; i < count; ++i) { m_output[dst++] = b; m_output[dst++] = g; m_output[dst++] = r; m_output[dst++] = a; } break; default: dst += count * 4; break; } } return dst; } byte[] ReadLine (uint offset, int repeat) { m_input.Position = offset; int row_length = m_input.ReadUInt16(); if (0 != (offset & 1)) { m_input.ReadByte(); --row_length; } var row = new byte[row_length]; m_input.Read (row, 0, row.Length); int row_pos = 0; for (int x = m_width; x > 0; ) { if (0 != (row_pos & 1)) { ++row_pos; } int count = LittleEndian.ToUInt16 (row, row_pos); row_pos += 2; int method = count >> 13; int skip = (count >> 11) & 3; if (0 != skip) { row_pos += skip; } count &= 0x7ff; if (0 == count) { count = LittleEndian.ToInt32 (row, row_pos); row_pos += 4; } if (count < 0 || count > x) count = x; x -= count; switch (method) { case 2: for (int j = 0; j < repeat; ++j) { for (int i = 3; i < count*3 && row_pos+i < row.Length; ++i) { row[row_pos+i] += row[row_pos+i-3]; } } row_pos += count*3; break; case 3: row_pos += 3; break; case 4: for (int j = 0; j < repeat; ++j) { for (int i = 4; i < count*4 && row_pos+i < row.Length; ++i) { row[row_pos+i] += row[row_pos+i-4]; } } row_pos += count*4; break; case 5: row_pos += 4; break; default: break; } } return row; } #region IDisposable Members public void Dispose () { GC.SuppressFinalize (this); } #endregion } } }