using System.Collections.Generic; using System.ComponentModel.Composition; using System.IO; using System.Runtime.CompilerServices; using System.Xml.Linq; namespace GameRes.Formats.MAGES { [Export(typeof(ArchiveFormat))] public class LoveOnceOpener : ArchiveFormat { public override string Tag { get { return "BIN/LoveOnce"; } } public override string Description { get { return "L@ve Once PS3 resource archive"; } } public override uint Signature { get { return 0; } } // no header public override bool IsHierarchic { get { return false; } } public override bool CanWrite { get { return false; } } public override ArcFile TryOpen(ArcView filedata) { ArcView filelist; if (filedata.Name.EndsWith("data.bin")) { string filepath = Path.GetDirectoryName(filedata.Name); filepath = Path.Combine(filepath, "list.bin"); if (! File.Exists(filepath)) return null; filelist = new ArcView(filepath); } else if (filedata.Name.EndsWith("list.bin")) { string filepath = Path.GetDirectoryName(filedata.Name); filepath = Path.Combine(filepath, "data.bin"); if (!File.Exists(filepath)) return null; filelist = new ArcView(filepath); return TryOpen(filelist); } else return null; uint index_offset = 0, count = 0; var dir = new List(); while (index_offset < filelist.MaxOffset) { uint filesize = filelist.View.ReadUInt32(index_offset); uint fileoffset = filelist.View.ReadUInt32(index_offset + 8); string name = filelist.View.ReadString(index_offset + 0x10, 0x40); var entry = Create(name); entry.Size = filesize; entry.Offset = fileoffset; if (!entry.CheckPlacement(filedata.MaxOffset)) return null; dir.Add(entry); count++; index_offset += 0x50; } return new ArcFile(filedata, this, dir); } } }