//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace GameRes.Formats.Strings { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] public class arcStrings { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal arcStrings() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GameRes.Formats.Strings.arcStrings", typeof(arcStrings).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to Archive contents might be encrypted, ///choose appropriate encryption scheme.. /// public static string AGSMightBeEncrypted { get { return ResourceManager.GetString("AGSMightBeEncrypted", resourceCulture); } } /// /// Looks up a localized string similar to Base archive. /// public static string AMIBaseArchive { get { return ResourceManager.GetString("AMIBaseArchive", resourceCulture); } } /// /// Looks up a localized string similar to New archive will also contain entries from the base archive.. /// public static string AMIBaseTooltip { get { return ResourceManager.GetString("AMIBaseTooltip", resourceCulture); } } /// /// Looks up a localized string similar to Select base archive. /// public static string AMIChooseBase { get { return ResourceManager.GetString("AMIChooseBase", resourceCulture); } } /// /// Looks up a localized string similar to Amaterasu Translations Muv-Luv archive. /// public static string AMIDescription { get { return ResourceManager.GetString("AMIDescription", resourceCulture); } } /// /// Looks up a localized string similar to No files suitable for AMI archive found.. /// public static string AMINoFiles { get { return ResourceManager.GetString("AMINoFiles", resourceCulture); } } /// /// Looks up a localized string similar to Default. /// public static string ArcDefault { get { return ResourceManager.GetString("ArcDefault", resourceCulture); } } /// /// Looks up a localized string similar to Archive content is encrypted. ///Choose appropriate encryption scheme.. /// public static string ArcEncryptedNotice { get { return ResourceManager.GetString("ArcEncryptedNotice", resourceCulture); } } /// /// Looks up a localized string similar to 32-bit hex number. /// public static string ArcHex32Bit { get { return ResourceManager.GetString("ArcHex32Bit", resourceCulture); } } /// /// Looks up a localized string similar to Ignore encryption. /// public static string ArcIgnoreEncryption { get { return ResourceManager.GetString("ArcIgnoreEncryption", resourceCulture); } } /// /// Looks up a localized string similar to Image is encrypted.. /// public static string ArcImageEncrypted { get { return ResourceManager.GetString("ArcImageEncrypted", resourceCulture); } } /// /// Looks up a localized string similar to no encryption. /// public static string ArcNoEncryption { get { return ResourceManager.GetString("ArcNoEncryption", resourceCulture); } } /// /// Looks up a localized string similar to Reset. /// public static string ArcReset { get { return ResourceManager.GetString("ArcReset", resourceCulture); } } /// /// Looks up a localized string similar to Choose title or enter a password. /// public static string ArcTitleOrPassword { get { return ResourceManager.GetString("ArcTitleOrPassword", resourceCulture); } } /// /// Looks up a localized string similar to Encryption keys. /// public static string DPKKeys { get { return ResourceManager.GetString("DPKKeys", resourceCulture); } } /// /// Looks up a localized string similar to Archive contains encrypted scripts. ///Choose encryption scheme or enter a passphrase.. /// public static string FJSYSNotice { get { return ResourceManager.GetString("FJSYSNotice", resourceCulture); } } /// /// Looks up a localized string similar to Choose title or enter a key. /// public static string GALChoose { get { return ResourceManager.GetString("GALChoose", resourceCulture); } } /// /// Looks up a localized string similar to âge proprietary image format. /// public static string GRPDescription { get { return ResourceManager.GetString("GRPDescription", resourceCulture); } } /// /// Looks up a localized string similar to Liar-soft proprietary script format. /// public static string GSCDescription { get { return ResourceManager.GetString("GSCDescription", resourceCulture); } } /// /// Looks up a localized string similar to Image is encrypted. ///Choose appropriate encryption scheme.. /// public static string GYUImageEncrypted { get { return ResourceManager.GetString("GYUImageEncrypted", resourceCulture); } } /// /// Looks up a localized string similar to Choose game executable file. /// public static string INTChooseExe { get { return ResourceManager.GetString("INTChooseExe", resourceCulture); } } /// /// Looks up a localized string similar to Encrypted archives creation is not implemented.. /// public static string INTCreationNotice { get { return ResourceManager.GetString("INTCreationNotice", resourceCulture); } } /// /// Looks up a localized string similar to CatSystem2 engine resource archive. /// public static string INTDescription { get { return ResourceManager.GetString("INTDescription", resourceCulture); } } /// /// Looks up a localized string similar to Check EXE. /// public static string INTExeButton { get { return ResourceManager.GetString("INTExeButton", resourceCulture); } } /// /// Looks up a localized string similar to Executable Files. /// public static string INTExeFiles { get { return ResourceManager.GetString("INTExeFiles", resourceCulture); } } /// /// Looks up a localized string similar to Key not found within {0}.. /// public static string INTKeyNotFound { get { return ResourceManager.GetString("INTKeyNotFound", resourceCulture); } } /// /// Looks up a localized string similar to Numeric key should be a 32-bit hexadecimal integer. /// public static string INTKeyRequirement { get { return ResourceManager.GetString("INTKeyRequirement", resourceCulture); } } /// /// Looks up a localized string similar to Numeric key. /// public static string INTLabelNumericKey { get { return ResourceManager.GetString("INTLabelNumericKey", resourceCulture); } } /// /// Looks up a localized string similar to Press "Check EXE" button to look for key within game executable file.. /// public static string INTMessage1 { get { return ResourceManager.GetString("INTMessage1", resourceCulture); } } /// /// Looks up a localized string similar to Alternatively, enter archive encryption key or choose one of the predefined encryption schemes.. /// public static string INTMessage2 { get { return ResourceManager.GetString("INTMessage2", resourceCulture); } } /// /// Looks up a localized string similar to Archive directory is encrypted.. /// public static string INTNotice { get { return ResourceManager.GetString("INTNotice", resourceCulture); } } /// /// Looks up a localized string similar to Default. /// public static string KCAPDefault { get { return ResourceManager.GetString("KCAPDefault", resourceCulture); } } /// /// Looks up a localized string similar to Kogado game engine resource archive. /// public static string KogadoDescription { get { return ResourceManager.GetString("KogadoDescription", resourceCulture); } } /// /// Looks up a localized string similar to Encryption scheme. /// public static string LabelEncScheme { get { return ResourceManager.GetString("LabelEncScheme", resourceCulture); } } /// /// Looks up a localized string similar to Passphrase. /// public static string LabelPassphrase { get { return ResourceManager.GetString("LabelPassphrase", resourceCulture); } } /// /// Looks up a localized string similar to Scheme. /// public static string LabelScheme { get { return ResourceManager.GetString("LabelScheme", resourceCulture); } } /// /// Looks up a localized string similar to Liar-soft image archive. /// public static string LWGDescription { get { return ResourceManager.GetString("LWGDescription", resourceCulture); } } /// /// Looks up a localized string similar to Archive contains encrypted scripts. ///Choose encryption scheme or enter a passphrase.. /// public static string MBLNotice { get { return ResourceManager.GetString("MBLNotice", resourceCulture); } } /// /// Looks up a localized string similar to Archive content is encrypted.. /// public static string MCAEncryptedNotice { get { return ResourceManager.GetString("MCAEncryptedNotice", resourceCulture); } } /// /// Looks up a localized string similar to Choose title or enter a key. /// public static string MCGChoose { get { return ResourceManager.GetString("MCGChoose", resourceCulture); } } /// /// Looks up a localized string similar to 8-bit encryption key. /// public static string MCGLabelKey { get { return ResourceManager.GetString("MCGLabelKey", resourceCulture); } } /// /// Looks up a localized string similar to Adding file. /// public static string MsgAddingFile { get { return ResourceManager.GetString("MsgAddingFile", resourceCulture); } } /// /// Looks up a localized string similar to Calculating checksum.... /// public static string MsgCalculatingChecksum { get { return ResourceManager.GetString("MsgCalculatingChecksum", resourceCulture); } } /// /// Looks up a localized string similar to Compressing index.... /// public static string MsgCompressingIndex { get { return ResourceManager.GetString("MsgCompressingIndex", resourceCulture); } } /// /// Looks up a localized string similar to Encryption key required for archive creation.. /// public static string MsgCreationKeyRequired { get { return ResourceManager.GetString("MsgCreationKeyRequired", resourceCulture); } } /// /// Looks up a localized string similar to Encryption method not implemented. /// public static string MsgEncNotImplemented { get { return ResourceManager.GetString("MsgEncNotImplemented", resourceCulture); } } /// /// Looks up a localized string similar to File name extension too long.. /// public static string MsgExtensionTooLong { get { return ResourceManager.GetString("MsgExtensionTooLong", resourceCulture); } } /// /// Looks up a localized string similar to File name is too long. /// public static string MsgFileNameTooLong { get { return ResourceManager.GetString("MsgFileNameTooLong", resourceCulture); } } /// /// Looks up a localized string similar to File name contains illegal characters. /// public static string MsgIllegalCharacters { get { return ResourceManager.GetString("MsgIllegalCharacters", resourceCulture); } } /// /// Looks up a localized string similar to {0}: image format not recognized.. /// public static string MsgInvalidImageFormat { get { return ResourceManager.GetString("MsgInvalidImageFormat", resourceCulture); } } /// /// Looks up a localized string similar to Invalid archive version specified.. /// public static string MsgInvalidVersion { get { return ResourceManager.GetString("MsgInvalidVersion", resourceCulture); } } /// /// Looks up a localized string similar to File name without extension.. /// public static string MsgNoExtension { get { return ResourceManager.GetString("MsgNoExtension", resourceCulture); } } /// /// Looks up a localized string similar to Number of files exceedes archive limit.. /// public static string MsgTooManyFiles { get { return ResourceManager.GetString("MsgTooManyFiles", resourceCulture); } } /// /// Looks up a localized string similar to Updating index.... /// public static string MsgUpdatingIndex { get { return ResourceManager.GetString("MsgUpdatingIndex", resourceCulture); } } /// /// Looks up a localized string similar to Writing index.... /// public static string MsgWritingIndex { get { return ResourceManager.GetString("MsgWritingIndex", resourceCulture); } } /// /// Looks up a localized string similar to Compress contents. /// public static string NPACompressContents { get { return ResourceManager.GetString("NPACompressContents", resourceCulture); } } /// /// Looks up a localized string similar to Nitro+ resource archive. /// public static string NPADescription { get { return ResourceManager.GetString("NPADescription", resourceCulture); } } /// /// Looks up a localized string similar to Encryption keys ///(required even if contents is not encrypted). /// public static string NPAKeys { get { return ResourceManager.GetString("NPAKeys", resourceCulture); } } /// /// Looks up a localized string similar to Nitro+ Steins;Gate resource archive. /// public static string NPASteinsGateDescription { get { return ResourceManager.GetString("NPASteinsGateDescription", resourceCulture); } } /// /// Looks up a localized string similar to NScripter game engine resource archive. /// public static string NSADescription { get { return ResourceManager.GetString("NSADescription", resourceCulture); } } /// /// Looks up a localized string similar to Fix Ogg files checksums. /// public static string OGGFixCrc { get { return ResourceManager.GetString("OGGFixCrc", resourceCulture); } } /// /// Looks up a localized string similar to Archive type. /// public static string ONSArchiveType { get { return ResourceManager.GetString("ONSArchiveType", resourceCulture); } } /// /// Looks up a localized string similar to Compression. /// public static string ONSCompression { get { return ResourceManager.GetString("ONSCompression", resourceCulture); } } /// /// Looks up a localized string similar to None. /// public static string ONSCompressionNone { get { return ResourceManager.GetString("ONSCompressionNone", resourceCulture); } } /// /// Looks up a localized string similar to Flying Shine resource archive. /// public static string PDDescription { get { return ResourceManager.GetString("PDDescription", resourceCulture); } } /// /// Looks up a localized string similar to Scramble contents. /// public static string PDScrambleContents { get { return ResourceManager.GetString("PDScrambleContents", resourceCulture); } } /// /// Looks up a localized string similar to Use default encryption scheme. /// public static string QLIEDefaultScheme { get { return ResourceManager.GetString("QLIEDefaultScheme", resourceCulture); } } /// /// Looks up a localized string similar to Load transparency data from RC8 bitmap. /// public static string RCTApplyMask { get { return ResourceManager.GetString("RCTApplyMask", resourceCulture); } } /// /// Looks up a localized string similar to Automatically combine incremental frames. /// public static string RCTOverlayFrames { get { return ResourceManager.GetString("RCTOverlayFrames", resourceCulture); } } /// /// Looks up a localized string similar to Ren'Py game engine archive. /// public static string RPADescription { get { return ResourceManager.GetString("RPADescription", resourceCulture); } } /// /// Looks up a localized string similar to 32-bit key. /// public static string RPALabelKey { get { return ResourceManager.GetString("RPALabelKey", resourceCulture); } } /// /// Looks up a localized string similar to File resembles RPM resource archive, ///but encryption key guess failed. ///Choose appropriate encryption scheme.. /// public static string RPMEncryptedNotice { get { return ResourceManager.GetString("RPMEncryptedNotice", resourceCulture); } } /// /// Looks up a localized string similar to Amaterasu Translations Muv-Luv script file. /// public static string SCRDescription { get { return ResourceManager.GetString("SCRDescription", resourceCulture); } } /// /// Looks up a localized string similar to Filename encoding. /// public static string SGLabelEncoding { get { return ResourceManager.GetString("SGLabelEncoding", resourceCulture); } } /// /// Looks up a localized string similar to Hex number. /// public static string TooltipHex { get { return ResourceManager.GetString("TooltipHex", resourceCulture); } } /// /// Looks up a localized string similar to Maximum file name length ///(not including extension). /// public static string WARCLabelLength { get { return ResourceManager.GetString("WARCLabelLength", resourceCulture); } } /// /// Looks up a localized string similar to Liar-soft game resource archive. /// public static string XFLDescription { get { return ResourceManager.GetString("XFLDescription", resourceCulture); } } /// /// Looks up a localized string similar to Compress contents. /// public static string XP3CompressContents { get { return ResourceManager.GetString("XP3CompressContents", resourceCulture); } } /// /// Looks up a localized string similar to Compress directory. /// public static string XP3CompressHeader { get { return ResourceManager.GetString("XP3CompressHeader", resourceCulture); } } /// /// Looks up a localized string similar to KiriKiri game engine resource archive. /// public static string XP3Description { get { return ResourceManager.GetString("XP3Description", resourceCulture); } } /// /// Looks up a localized string similar to Archive content could be encrypted. ///Choose appropriate encryption scheme.. /// public static string XP3EncryptedNotice { get { return ResourceManager.GetString("XP3EncryptedNotice", resourceCulture); } } /// /// Looks up a localized string similar to Version. /// public static string XP3LabelVersion { get { return ResourceManager.GetString("XP3LabelVersion", resourceCulture); } } /// /// Looks up a localized string similar to Retain directory structure. /// public static string XP3RetainStructure { get { return ResourceManager.GetString("XP3RetainStructure", resourceCulture); } } /// /// Looks up a localized string similar to Yu-Ris game engine resource archive. /// public static string YPFDescription { get { return ResourceManager.GetString("YPFDescription", resourceCulture); } } /// /// Looks up a localized string similar to 8-bit encryption key. /// public static string YPFLabelKey { get { return ResourceManager.GetString("YPFLabelKey", resourceCulture); } } /// /// Looks up a localized string similar to Archive version. /// public static string YPFLabelVersion { get { return ResourceManager.GetString("YPFLabelVersion", resourceCulture); } } /// /// Looks up a localized string similar to Archive directory is encrypted. ///Choose appropriate encryption scheme.. /// public static string YPFNotice { get { return ResourceManager.GetString("YPFNotice", resourceCulture); } } /// /// Looks up a localized string similar to Try to guess. /// public static string YPFTryGuess { get { return ResourceManager.GetString("YPFTryGuess", resourceCulture); } } /// /// Looks up a localized string similar to Archive content is encrypted.. /// public static string ZIPEncryptedNotice { get { return ResourceManager.GetString("ZIPEncryptedNotice", resourceCulture); } } } }