//! \file AudioDWV.cs //! \date 2017 Nov 25 //! \brief SYSD audio file. // // Copyright (C) 2017 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.ComponentModel.Composition; using System.IO; using GameRes.Utility; namespace GameRes.Formats.SysD { [Export(typeof(AudioFormat))] public class DwvAudio : AudioFormat { public override string Tag { get { return "DWV"; } } public override string Description { get { return "SYSD engine PCM audio"; } } public override uint Signature { get { return 0x5744; } } // 'DW' public override bool CanWrite { get { return false; } } public DwvAudio () { Signatures = new uint[] { 0x5744, 0 }; } public override SoundInput TryOpen (IBinaryStream file) { var header = file.ReadHeader (0x1C); if (!header.AsciiEqual ("DW") || header.ToUInt32 (4) != file.Length) return null; var format = new WaveFormat { FormatTag = header.ToUInt16 (8), Channels = header.ToUInt16 (0xA), SamplesPerSecond = header.ToUInt32 (0xC), AverageBytesPerSecond = header.ToUInt32 (0x10), BlockAlign = header.ToUInt16 (0x14), BitsPerSample = 0x10, }; uint pcm_size = header.ToUInt32 (0x18); var pcm = new StreamRegion (file.AsStream, file.Position, pcm_size); return new RawPcmInput (pcm, format); } } }