mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-29 14:24:13 +08:00
266 lines
10 KiB
C#
266 lines
10 KiB
C#
//! \file ArcFPK.cs
|
|
//! \date Fri Sep 16 04:23:31 2016
|
|
//! \brief MoonhirGames resources archive.
|
|
//
|
|
// Copyright (C) 2016 by morkt
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.ComponentModel.Composition;
|
|
using System.Diagnostics;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using GameRes.Utility;
|
|
|
|
namespace GameRes.Formats.MoonhirGames
|
|
{
|
|
internal class FpkEntry : Entry
|
|
{
|
|
public bool IsEncrypted;
|
|
}
|
|
|
|
internal class FpkArchive : ArcFile
|
|
{
|
|
public readonly uint Key;
|
|
|
|
public FpkArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, uint key)
|
|
: base (arc, impl, dir)
|
|
{
|
|
Key = key;
|
|
}
|
|
}
|
|
|
|
[Serializable]
|
|
public class Fpk0100Scheme : ResourceScheme
|
|
{
|
|
public uint[] KnownKeys;
|
|
}
|
|
|
|
[Export(typeof(ArchiveFormat))]
|
|
public class FpkOpener : ArchiveFormat
|
|
{
|
|
public override string Tag { get { return "FPK/MOONHIR"; } }
|
|
public override string Description { get { return "MoonhirGames engine resource archive"; } }
|
|
public override uint Signature { get { return 0x4B5046; } } // 'FPK'
|
|
public override bool IsHierarchic { get { return false; } }
|
|
public override bool CanWrite { get { return false; } }
|
|
|
|
public static uint[] KnownKeys = { 0 };
|
|
|
|
public override ResourceScheme Scheme
|
|
{
|
|
get { return new Fpk0100Scheme { KnownKeys = KnownKeys }; }
|
|
set { KnownKeys = ((Fpk0100Scheme)value).KnownKeys; }
|
|
}
|
|
|
|
public override ArcFile TryOpen (ArcView file)
|
|
{
|
|
if (!file.View.AsciiEqual (4, "0100"))
|
|
return null;
|
|
int count = file.View.ReadInt32 (0xC);
|
|
if (!IsSaneCount (count))
|
|
return null;
|
|
uint index_offset = file.View.ReadUInt32 (8);
|
|
|
|
var dir = new List<Entry> (count);
|
|
bool has_encrypted = false;
|
|
for (int i = 0; i < count; ++i)
|
|
{
|
|
var name = file.View.ReadString (index_offset+12, 12);
|
|
var entry = FormatCatalog.Instance.Create<FpkEntry> (name);
|
|
entry.IsEncrypted = 0 != file.View.ReadUInt32 (index_offset);
|
|
entry.Offset = file.View.ReadUInt32 (index_offset+4);
|
|
entry.Size = file.View.ReadUInt32 (index_offset+8);
|
|
if (!entry.CheckPlacement (file.MaxOffset))
|
|
return null;
|
|
if (name.EndsWith (".fbx", StringComparison.InvariantCultureIgnoreCase))
|
|
entry.Type = "image";
|
|
has_encrypted = has_encrypted || entry.IsEncrypted;
|
|
dir.Add (entry);
|
|
index_offset += 0x18;
|
|
}
|
|
if (!has_encrypted)
|
|
return new ArcFile (file, this, dir);
|
|
var enc_entry = dir.Cast<FpkEntry>().FirstOrDefault (e => e.IsEncrypted && e.Size > 8);
|
|
if (null == enc_entry)
|
|
return new ArcFile (file, this, dir);
|
|
var key = FindKey (file, enc_entry);
|
|
if (null == key)
|
|
{
|
|
Trace.WriteLine (string.Format ("{0}: unknown encryption key", file.Name), "[FPK]");
|
|
return new ArcFile (file, this, dir);
|
|
}
|
|
return new FpkArchive (file, this, dir, key.Value);
|
|
}
|
|
|
|
public override Stream OpenEntry (ArcFile arc, Entry entry)
|
|
{
|
|
var farc = arc as FpkArchive;
|
|
var fent = entry as FpkEntry;
|
|
Stream input;
|
|
byte[] header;
|
|
if (null == farc || null == fent || !fent.IsEncrypted)
|
|
{
|
|
if (fent != null && fent.IsEncrypted)
|
|
throw new UnknownEncryptionScheme();
|
|
input = arc.File.CreateStream (entry.Offset, entry.Size);
|
|
header = new byte[0x10];
|
|
input.Read (header, 0, 0x10);
|
|
input.Position = 0;
|
|
}
|
|
else
|
|
{
|
|
var data = arc.File.View.ReadBytes (entry.Offset, entry.Size);
|
|
Decrypt (data, 0, data.Length, farc.Key);
|
|
int length = LittleEndian.ToInt32 (data, data.Length-8);
|
|
input = new BinMemoryStream (data, 0, length, entry.Name);
|
|
header = data;
|
|
}
|
|
if (!Binary.AsciiEqual (header, "FBX\x01"))
|
|
return input;
|
|
using (input)
|
|
{
|
|
int packed_size = LittleEndian.ToInt32 (header, 8);
|
|
int unpacked_size = LittleEndian.ToInt32 (header, 0xC);
|
|
input.Position = header[7];
|
|
var unpacked = UnpackFbx (input, packed_size, unpacked_size);
|
|
return new BinMemoryStream (unpacked, entry.Name);
|
|
}
|
|
}
|
|
|
|
uint? FindKey (ArcView file, Entry entry)
|
|
{
|
|
if (entry.Size < 8)
|
|
return null;
|
|
var offset = entry.Offset + entry.Size - 8;
|
|
uint t1 = file.View.ReadUInt32 (offset+4);
|
|
uint t0 = file.View.ReadUInt32 (offset);
|
|
// l = (a - x - m + 7) ^ ((x - ((b - x - m + 4) ^ x)) >> 7) ^ ((x * 2 + m - 4) << 7);
|
|
foreach (uint key in KnownKeys)
|
|
{
|
|
uint k1 = key + entry.Size - 4;
|
|
uint k2 = ((key - ((t1 - k1) ^ key)) >> 7) ^ ((k1 + key) << 7);
|
|
uint test_length = ((((t0 - (k1 - 3)) ^ k2) + 3) & ~3u) + 8;
|
|
if (entry.Size == test_length)
|
|
return key;
|
|
}
|
|
return null;
|
|
}
|
|
|
|
unsafe void Decrypt (byte[] data, int index, int length, uint key)
|
|
{
|
|
if (length < 8)
|
|
return;
|
|
fixed (byte* data8 = &data[index])
|
|
{
|
|
uint* data32 = (uint*)data8;
|
|
uint* dptr = data32 + length / 4 - 1;
|
|
uint k1 = key + (uint)length - 4;
|
|
uint k2 = key;
|
|
while (dptr >= data32)
|
|
{
|
|
*dptr = (*dptr - k1) ^ k2;
|
|
k2 = ((k2 - *dptr) >> 7) ^ ((k1 + k2) << 7);
|
|
k1 -= 3;
|
|
--dptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
byte[] UnpackFbx (Stream input, int packed_size, int unpacked_size)
|
|
{
|
|
var output = new byte[unpacked_size];
|
|
int dst = 0;
|
|
int ctl = 1;
|
|
while (dst < output.Length)
|
|
{
|
|
if (1 == ctl)
|
|
{
|
|
ctl = input.ReadByte();
|
|
if (-1 == ctl)
|
|
break;
|
|
ctl |= 0x100;
|
|
}
|
|
int count, offset;
|
|
switch (ctl & 3)
|
|
{
|
|
case 0:
|
|
output[dst++] = (byte)input.ReadByte();
|
|
break;
|
|
case 1:
|
|
count = input.ReadByte();
|
|
if (-1 == count)
|
|
return output;
|
|
count = Math.Min (count + 2, output.Length - dst);
|
|
input.Read (output, dst, count);
|
|
dst += count;
|
|
break;
|
|
case 2:
|
|
offset = input.ReadByte() << 8;
|
|
offset |= input.ReadByte();
|
|
if (-1 == offset)
|
|
return output;
|
|
count = Math.Min ((offset & 0x1F) + 4, output.Length - dst);
|
|
offset >>= 5;
|
|
Binary.CopyOverlapped (output, dst - offset - 1, dst, count);
|
|
dst += count;
|
|
break;
|
|
case 3:
|
|
int exctl = input.ReadByte();
|
|
if (-1 == exctl)
|
|
return output;
|
|
count = exctl & 0x3F;
|
|
switch (exctl >> 6)
|
|
{
|
|
case 0:
|
|
count = count << 8 | input.ReadByte();
|
|
if (-1 == count)
|
|
return output;
|
|
count = Math.Min (count + 0x102, output.Length - dst);
|
|
input.Read (output, dst, count);
|
|
dst += count;
|
|
break;
|
|
case 1:
|
|
offset = input.ReadByte() << 8;
|
|
offset |= input.ReadByte();
|
|
count = count << 5 | offset & 0x1F;
|
|
count = Math.Min (count + 0x24, output.Length - dst);
|
|
offset >>= 5;
|
|
Binary.CopyOverlapped (output, dst - offset - 1, dst, count);
|
|
dst += count;
|
|
break;
|
|
case 3:
|
|
input.Seek (count, SeekOrigin.Current);
|
|
ctl = 1 << 2;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
ctl >>= 2;
|
|
}
|
|
return output;
|
|
}
|
|
}
|
|
}
|