mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-23 21:55:34 +08:00
134 lines
5.5 KiB
C#
134 lines
5.5 KiB
C#
//! \file ArcAF.cs
|
|
//! \date Sun Apr 02 09:01:51 2017
|
|
//! \brief Atelier Kaguya resource archive.
|
|
//
|
|
// Copyright (C) 2017 by morkt
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.ComponentModel.Composition;
|
|
using System.IO;
|
|
|
|
namespace GameRes.Formats.Kaguya
|
|
{
|
|
[Export(typeof(ArchiveFormat))]
|
|
public class AfOpener : ArchiveFormat
|
|
{
|
|
public override string Tag { get { return "ARC/AF01"; } }
|
|
public override string Description { get { return "Atelier Kaguya resource archive"; } }
|
|
public override uint Signature { get { return 0x31304641; } } // 'AF01'
|
|
public override bool IsHierarchic { get { return true; } }
|
|
public override bool CanWrite { get { return false; } }
|
|
|
|
const int MaxFileNameLength = 0x100;
|
|
|
|
public override ArcFile TryOpen (ArcView file)
|
|
{
|
|
uint index_offset = file.View.ReadUInt32 (8);
|
|
if (index_offset >= file.MaxOffset - 8)
|
|
return null;
|
|
using (var index = file.CreateStream (index_offset + 8))
|
|
{
|
|
long data_offset = 12;
|
|
var name_buffer = new byte[MaxFileNameLength];
|
|
var dir = new List<Entry>();
|
|
while (index.PeekByte() != -1)
|
|
{
|
|
int name_length = index.ReadInt32();
|
|
if (name_length <= 0 || name_length > name_buffer.Length)
|
|
return null;
|
|
if (name_length != index.Read (name_buffer, 0, name_length))
|
|
return null;
|
|
var name = DecryptString (name_buffer, name_length);
|
|
name = name.TrimStart ('\\', '/');
|
|
var entry = FormatCatalog.Instance.Create<PackedEntry> (name);
|
|
int flags = index.ReadInt16();
|
|
entry.IsPacked = 1 == flags;
|
|
data_offset += 4 + name_length + 6;
|
|
if (entry.IsPacked)
|
|
data_offset += 4;
|
|
entry.Offset = data_offset;
|
|
entry.Size = index.ReadUInt32();
|
|
entry.UnpackedSize = index.ReadUInt32();
|
|
if (!entry.IsPacked)
|
|
entry.Size = entry.UnpackedSize;
|
|
if (!entry.CheckPlacement (file.MaxOffset))
|
|
return null;
|
|
dir.Add (entry);
|
|
data_offset += entry.Size;
|
|
}
|
|
return new ArcFile (file, this, dir);
|
|
}
|
|
}
|
|
|
|
public override Stream OpenEntry (ArcFile arc, Entry entry)
|
|
{
|
|
var pent = entry as PackedEntry;
|
|
if (null == pent || !pent.IsPacked)
|
|
return arc.File.CreateStream (entry.Offset, entry.Size);
|
|
using (var input = arc.File.CreateStream (entry.Offset, entry.Size))
|
|
{
|
|
var output = new byte[pent.UnpackedSize];
|
|
LzUnpack (input, output);
|
|
return new BinMemoryStream (output);
|
|
}
|
|
}
|
|
|
|
string DecryptString (byte[] name, int length)
|
|
{
|
|
for (int i = 0; i < length; ++i)
|
|
name[i] ^= 0xFF;
|
|
return Encodings.cp932.GetString (name, 0, length);
|
|
}
|
|
|
|
void LzUnpack (Stream input, byte[] output)
|
|
{
|
|
var frame = new byte[0x1000];
|
|
int frame_pos = 1;
|
|
int dst = 0;
|
|
using (var bits = new MsbBitStream (input))
|
|
{
|
|
while (dst < output.Length)
|
|
{
|
|
if (0 != bits.GetNextBit ())
|
|
{
|
|
byte b = (byte)bits.GetBits (8);
|
|
output[dst++] = b;
|
|
frame[frame_pos++ & 0xFFF] = b;
|
|
}
|
|
else
|
|
{
|
|
int offset = bits.GetBits (12);
|
|
int count = bits.GetBits (4) + 2;
|
|
for (int i = 0; i < count; ++i)
|
|
{
|
|
byte b = frame[(offset + i) & 0xFFF];
|
|
output[dst++] = b;
|
|
frame[frame_pos++ & 0xFFF] = b;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|