mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-12 22:36:58 +08:00
443 lines
14 KiB
C#
443 lines
14 KiB
C#
//! \file ImageGPH.cs
|
|
//! \date Sun May 29 16:26:55 2016
|
|
//! \brief Ancient GPH image format.
|
|
//
|
|
// Copyright (C) 2016 by morkt
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//
|
|
|
|
using System;
|
|
using System.ComponentModel.Composition;
|
|
using System.IO;
|
|
using System.Windows.Media;
|
|
using System.Windows.Media.Imaging;
|
|
using GameRes.Utility;
|
|
|
|
namespace GameRes.Formats.Elf
|
|
{
|
|
internal class GphMetaData :ImageMetaData
|
|
{
|
|
public int DataOffset;
|
|
public int DataSize;
|
|
public int Flags;
|
|
}
|
|
|
|
[Export(typeof(ImageFormat))]
|
|
public class GphFormat : ImageFormat
|
|
{
|
|
public override string Tag { get { return "GPH"; } }
|
|
public override string Description { get { return "Elf GPH image format"; } }
|
|
public override uint Signature { get { return 0x1D485047; } } // 'GPH\x1D'
|
|
|
|
public override ImageMetaData ReadMetaData (IBinaryStream input)
|
|
{
|
|
input.Position = 4;
|
|
int frame_count = input.ReadUInt16();
|
|
int frame_offset = input.ReadInt32();
|
|
if (0 == frame_count || frame_offset > input.Length)
|
|
return null;
|
|
input.Position = frame_offset;
|
|
int frame_length = input.ReadInt32();
|
|
int flags = input.ReadUInt16();
|
|
if (0 == (flags & 4))
|
|
input.Seek (0x20, SeekOrigin.Current);
|
|
int left = input.ReadInt16();
|
|
int top = input.ReadInt16();
|
|
int right = input.ReadInt16() + 1;
|
|
int bottom = input.ReadInt16() + 1;
|
|
left *= 2;
|
|
right *= 2;
|
|
return new GphMetaData
|
|
{
|
|
Width = (uint)(right - left),
|
|
Height = (uint)(bottom - top),
|
|
OffsetX = left,
|
|
OffsetY = top,
|
|
BPP = 4,
|
|
DataOffset = frame_offset+4,
|
|
DataSize = frame_length,
|
|
Flags = flags,
|
|
};
|
|
}
|
|
|
|
public override ImageData Read (IBinaryStream stream, ImageMetaData info)
|
|
{
|
|
using (var reader = new GphReader (stream, (GphMetaData)info))
|
|
{
|
|
reader.Unpack();
|
|
return ImageData.Create (info, reader.Format, reader.Palette, reader.Data, reader.Stride);
|
|
}
|
|
}
|
|
|
|
public override void Write (Stream file, ImageData image)
|
|
{
|
|
throw new System.NotImplementedException ("GphFormat.Write not implemented");
|
|
}
|
|
}
|
|
|
|
internal sealed class GphReader : IDisposable
|
|
{
|
|
IBinaryStream m_input;
|
|
GphMetaData m_info;
|
|
byte[] m_output;
|
|
|
|
public byte[] Data { get { return m_output; } }
|
|
public PixelFormat Format { get { return PixelFormats.Indexed4; } }
|
|
public BitmapPalette Palette { get; private set; }
|
|
public int Stride { get; private set; }
|
|
|
|
public GphReader (IBinaryStream input, GphMetaData info)
|
|
{
|
|
m_input = input;
|
|
m_info = info;
|
|
Stride = (int)m_info.Width / 2;
|
|
m_output = new byte[Stride * (int)m_info.Height];
|
|
}
|
|
|
|
ushort[] OffsetTable = new ushort[0x100];
|
|
byte[] m_buffer = new byte[0x1400];
|
|
|
|
int bit_count, bits;
|
|
int m_out_pos;
|
|
|
|
public void Unpack ()
|
|
{
|
|
m_input.Position = m_info.DataOffset+2;
|
|
if (0 == (m_info.Flags & 4))
|
|
ReadPalette();
|
|
else
|
|
SetDefaultPalette();
|
|
m_input.Seek (8, SeekOrigin.Current);
|
|
|
|
int stride = Stride;
|
|
if (stride <= 0x10)
|
|
{
|
|
for (int i = 0; i < 0x100; ++i)
|
|
OffsetTable[i] = (ushort)(i+1);
|
|
}
|
|
else
|
|
{
|
|
for (int i = 0; i < 0x100; ++i)
|
|
{
|
|
int x = i >> 4;
|
|
if (0 != (i & 8))
|
|
{
|
|
++x;
|
|
x *= stride;
|
|
x += i & 0xF;
|
|
x -= 0xF;
|
|
}
|
|
else
|
|
{
|
|
x *= stride;
|
|
x += i & 0xF;
|
|
++x;
|
|
}
|
|
OffsetTable[i] = (ushort)x;
|
|
}
|
|
}
|
|
|
|
bits = m_input.ReadUInt16();
|
|
bits = bits >> 8 | bits << 8;
|
|
bit_count = 9;
|
|
CreateHuffmanTree();
|
|
int dst = 0;
|
|
m_out_pos = 0;
|
|
|
|
int total_count = stride * (int)m_info.Height;
|
|
while (total_count > 0)
|
|
{
|
|
int token = GetToken();
|
|
if (token < 0x100)
|
|
{
|
|
m_buffer[dst++] = (byte)token;
|
|
if (dst >= m_buffer.Length)
|
|
{
|
|
CopyPixels (m_buffer.Length);
|
|
dst = 0;
|
|
}
|
|
--total_count;
|
|
}
|
|
else
|
|
{
|
|
int count = (token & 0xFF) + 3;
|
|
int offset = GetOffset();
|
|
int src = dst - OffsetTable[offset];
|
|
if (src < 0)
|
|
src += 0x1400;
|
|
for (int i = 0; i < count; ++i)
|
|
{
|
|
m_buffer[dst++] = m_buffer[src++];
|
|
if (src >= m_buffer.Length)
|
|
src = 0;
|
|
if (dst >= m_buffer.Length)
|
|
{
|
|
CopyPixels (m_buffer.Length);
|
|
dst = 0;
|
|
}
|
|
}
|
|
total_count -= count;
|
|
}
|
|
}
|
|
if (dst != 0)
|
|
{
|
|
CopyPixels (dst);
|
|
}
|
|
}
|
|
|
|
int m_next_token;
|
|
|
|
void CreateHuffmanTree ()
|
|
{
|
|
m_next_token = 0;
|
|
int root = CreateTokenNode();
|
|
for (int i = 0; i < 0x100; ++i)
|
|
ProcessTokenNode (i, root);
|
|
|
|
m_next_token = 0;
|
|
root = CreateOffsetNode();
|
|
for (int i = 0; i < 0x100; ++i)
|
|
ProcessOffsetNode (i, root);
|
|
}
|
|
|
|
byte[] LengthTable = new byte[0x200];
|
|
short[] TokenTable = new short[0x200];
|
|
short[] NodeTable = new short[0x600];
|
|
|
|
int CreateTokenNode ()
|
|
{
|
|
--bit_count;
|
|
if (0 == bit_count)
|
|
{
|
|
bit_count = 8;
|
|
ReadNext();
|
|
}
|
|
int node;
|
|
bits <<= 1;
|
|
if (0 != (bits & 0x10000))
|
|
{
|
|
node = m_next_token++;
|
|
int idx = node << 1;
|
|
NodeTable[idx] = (short)CreateTokenNode();
|
|
NodeTable[idx+1] = (short)CreateTokenNode();
|
|
return node + 0x200;
|
|
}
|
|
--bit_count;
|
|
if (0 == bit_count)
|
|
{
|
|
bit_count = 8;
|
|
ReadNext();
|
|
}
|
|
node = (bits >> 7) & 0x1FF;
|
|
bits <<= bit_count;
|
|
ReadNext();
|
|
bits <<= 9 - bit_count;
|
|
return node;
|
|
}
|
|
|
|
void ProcessTokenNode (int idx, int b)
|
|
{
|
|
int x = idx;
|
|
byte i = 0;
|
|
do
|
|
{
|
|
++i;
|
|
b = b << 1 | ((x >> 7) & 1);
|
|
b = NodeTable[b & 0x3FF];
|
|
if (b < 0x200)
|
|
break;
|
|
x <<= 1;
|
|
}
|
|
while (i < 8);
|
|
LengthTable[idx] = i;
|
|
TokenTable[idx] = (short)b;
|
|
}
|
|
|
|
int CreateOffsetNode ()
|
|
{
|
|
--bit_count;
|
|
if (0 == bit_count)
|
|
{
|
|
bit_count = 8;
|
|
ReadNext();
|
|
}
|
|
int node;
|
|
bits <<= 1;
|
|
if (0 != (bits & 0x10000))
|
|
{
|
|
node = m_next_token++;
|
|
int idx = (node << 1) + 0x400;
|
|
NodeTable[idx] = (short)CreateOffsetNode();
|
|
NodeTable[idx+1] = (short)CreateOffsetNode();
|
|
return node + 0x100;
|
|
}
|
|
node = (bits >> 8) & 0xFF;
|
|
bits <<= bit_count - 1;
|
|
ReadNext();
|
|
bits <<= 9 - bit_count;
|
|
return node;
|
|
}
|
|
|
|
void ProcessOffsetNode (int idx, int b)
|
|
{
|
|
int x = idx;
|
|
byte i = 0;
|
|
do
|
|
{
|
|
++i;
|
|
b = b << 1 | ((x >> 7) & 1);
|
|
b &= 0x1FF;
|
|
b = NodeTable[b + 0x400];
|
|
if (b < 0x100)
|
|
break;
|
|
x <<= 1;
|
|
}
|
|
while (i < 8);
|
|
LengthTable[idx+0x100] = i;
|
|
TokenTable[idx+0x100] = (short)b;
|
|
}
|
|
|
|
int GetToken ()
|
|
{
|
|
int token = (bits >> 8) & 0xFF;
|
|
int length = LengthTable[token];
|
|
token = TokenTable[token];
|
|
if (length >= bit_count)
|
|
{
|
|
--bit_count;
|
|
bits <<= bit_count;
|
|
length -= bit_count;
|
|
bit_count = 9;
|
|
ReadNext();
|
|
}
|
|
bits <<= length;
|
|
bit_count -= length;
|
|
while (token >= 0x200)
|
|
{
|
|
--bit_count;
|
|
if (0 == bit_count)
|
|
{
|
|
bit_count = 8;
|
|
ReadNext();
|
|
}
|
|
token = (token << 1) | ((bits >> 15) & 1);
|
|
bits <<= 1;
|
|
token &= 0x3FF;
|
|
token = NodeTable[token];
|
|
}
|
|
return token;
|
|
}
|
|
|
|
int GetOffset ()
|
|
{
|
|
int token = (bits >> 8) & 0xFF;
|
|
int length = LengthTable[token+0x100];
|
|
token = TokenTable[token+0x100];
|
|
if (length >= bit_count)
|
|
{
|
|
--bit_count;
|
|
bits <<= bit_count;
|
|
length -= bit_count;
|
|
bit_count = 9;
|
|
ReadNext();
|
|
}
|
|
bits <<= length;
|
|
bit_count -= length;
|
|
while (token >= 0x100)
|
|
{
|
|
--bit_count;
|
|
if (0 == bit_count)
|
|
{
|
|
bit_count = 8;
|
|
ReadNext();
|
|
}
|
|
token = (token << 1) | ((bits >> 15) & 1);
|
|
bits <<= 1;
|
|
token &= 0x1FF;
|
|
token = NodeTable[token+0x400];
|
|
}
|
|
return token;
|
|
}
|
|
|
|
void ReadNext ()
|
|
{
|
|
bits &= 0xFF00;
|
|
int b = m_input.ReadByte();
|
|
if (-1 != b)
|
|
bits |= b;
|
|
}
|
|
|
|
void CopyPixels (int count)
|
|
{
|
|
int src = 0;
|
|
while (count --> 0)
|
|
{
|
|
byte b = m_buffer[src++];
|
|
int p;
|
|
p = (b & 0x80) | (b & 0x20) << 1 | (b & 0x08) << 2 | (b & 0x02) << 3;
|
|
p |= (b & 0x01) | (b & 0x04) >> 1 | (b & 0x10) >> 2 | (b & 0x40) >> 3;
|
|
m_output[m_out_pos++] = (byte)p;
|
|
}
|
|
}
|
|
|
|
void ReadPalette ()
|
|
{
|
|
var palette = new Color[0x10];
|
|
for (int i = 0; i < 0x10; ++i)
|
|
{
|
|
int rgb = m_input.ReadByte();
|
|
int r = (rgb >> 2) & 0x3C;
|
|
int b = (rgb << 2) & 0x3C;
|
|
rgb = m_input.ReadByte();
|
|
int g = (rgb << 2) & 0x3C;
|
|
palette[i] = Color.FromRgb (Clamp (r), Clamp (g), Clamp (b));
|
|
}
|
|
Palette = new BitmapPalette (palette);
|
|
}
|
|
|
|
void SetDefaultPalette ()
|
|
{
|
|
var palette = new Color[0x10]
|
|
{
|
|
Color.FromRgb (0x00, 0x00, 0x00), Color.FromRgb (0x00, 0x00, 0xAA),
|
|
Color.FromRgb (0x00, 0xAA, 0x00), Color.FromRgb (0x00, 0xAA, 0xAA),
|
|
Color.FromRgb (0xAA, 0x00, 0x00), Color.FromRgb (0xAA, 0x00, 0xAA),
|
|
Color.FromRgb (0xAA, 0xAA, 0x00), Color.FromRgb (0xAA, 0xAA, 0xAA),
|
|
Color.FromRgb (0x88, 0x88, 0x88), Color.FromRgb (0x00, 0x00, 0xFF),
|
|
Color.FromRgb (0x00, 0xFF, 0x00), Color.FromRgb (0x00, 0xFF, 0xFF),
|
|
Color.FromRgb (0xFF, 0x00, 0x00), Color.FromRgb (0xFF, 0x00, 0xFF),
|
|
Color.FromRgb (0xFF, 0xFF, 0x00), Color.FromRgb (0xFF, 0xFF, 0xFF),
|
|
};
|
|
Palette = new BitmapPalette (palette);
|
|
}
|
|
|
|
static byte Clamp (int color)
|
|
{
|
|
return (byte)(color * 0xFF / 0x3C);
|
|
}
|
|
|
|
#region IDisposable Members
|
|
public void Dispose ()
|
|
{
|
|
}
|
|
#endregion
|
|
}
|
|
}
|