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109 lines
3.7 KiB
C#
109 lines
3.7 KiB
C#
//! \file MultiFileArchive.cs
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//! \date 2018 Aug 09
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//! \brief Treat multiple files as a single archive by virtually concatenating them.
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//
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// Copyright (C) 2018 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.IO;
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namespace GameRes.Formats
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{
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public class MultiFileArchive : ArcFile
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{
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IEnumerable<ArcView> m_parts;
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public IEnumerable<ArcView> Parts
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{
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get
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{
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yield return File;
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if (m_parts != null)
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foreach (var part in m_parts)
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yield return part;
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}
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}
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public MultiFileArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, IEnumerable<ArcView> parts = null)
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: base (arc, impl, dir)
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{
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m_parts = parts;
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}
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public Stream OpenStream (Entry entry)
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{
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Stream input = null;
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try
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{
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long part_offset = 0;
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long entry_start = entry.Offset;
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long entry_end = entry.Offset + GetEntrySize (entry);
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foreach (var part in Parts)
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{
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long part_end_offset = part_offset + part.MaxOffset;
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if (entry_start < part_end_offset)
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{
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uint part_size = (uint)Math.Min (entry_end - entry_start, part_end_offset - entry_start);
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var entry_part = part.CreateStream (entry_start - part_offset, part_size);
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if (input != null)
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input = new ConcatStream (input, entry_part);
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else
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input = entry_part;
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entry_start += part_size;
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if (entry_start >= entry_end)
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break;
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}
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part_offset = part_end_offset;
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}
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return input ?? Stream.Null;
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}
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catch
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{
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if (input != null)
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input.Dispose();
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throw;
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}
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}
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protected virtual uint GetEntrySize (Entry entry)
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{
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return entry.Size;
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}
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bool m_disposed = false;
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protected override void Dispose (bool disposing)
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{
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if (m_disposed)
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return;
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if (disposing && m_parts != null)
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{
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foreach (var arc in m_parts)
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arc.Dispose();
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}
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m_disposed = true;
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base.Dispose (disposing);
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}
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}
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}
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