mirror of
https://github.com/crskycode/GARbro.git
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419a5f4e31
(GSX): K5 archives + K4 images. (HyperWorks): G images. (IDA): better support packed entries. (Logg): ARF, MBM archives, FRM images. (Omi): DAT archives. (Rare): X archives. (RHSS): 'CRG' archives. (SplushWave): better SWG images support.
266 lines
9.8 KiB
C#
266 lines
9.8 KiB
C#
//! \file ImageK4.cs
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//! \date 2023 Aug 27
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//! \brief GSX engine image format.
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//
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// Copyright (C) 2023 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using GameRes.Utility;
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using System;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media;
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// [030825][Mirai] Hoshi no Oujo
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namespace GameRes.Formats.Gsx
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{
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internal class K4MetaData : ImageMetaData
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{
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public byte AlphaMode;
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public int FrameCount;
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}
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[Export(typeof(ImageFormat))]
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public class K4Format : ImageFormat
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{
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public override string Tag => "K4";
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public override string Description => "GSX engine image format";
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public override uint Signature => 0x0201344B; // 'K4'
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public override ImageMetaData ReadMetaData (IBinaryStream file)
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{
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var header = file.ReadHeader (0x10);
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if (!header.AsciiEqual ("K4"))
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return null;
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if (header[2] != 1 || header[3] != 2)
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return null;
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int frame_count = header.ToInt16 (0xC);
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if (frame_count <= 0)
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return null;
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return new K4MetaData {
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Width = header.ToUInt16 (4),
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Height = header.ToUInt16 (6),
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BPP = header[0xF],
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AlphaMode = header[0xB],
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FrameCount = frame_count,
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};
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}
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public override ImageData Read (IBinaryStream file, ImageMetaData info)
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{
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var reader = new K4Reader (file, (K4MetaData)info);
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return reader.Unpack();
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}
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public override void Write (Stream file, ImageData image)
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{
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throw new System.NotImplementedException ("K4Format.Write not implemented");
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}
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}
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internal sealed class K4Reader
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{
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IBinaryStream m_input;
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K4MetaData m_info;
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public K4Reader (IBinaryStream input, K4MetaData info)
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{
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m_input = input;
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m_info = info;
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}
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int m_stride;
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int m_pixel_size;
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public ImageData Unpack ()
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{
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uint base_offset = 0x30;
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m_input.Position = base_offset;
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m_info.Width = m_input.ReadUInt16();
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m_info.Height = m_input.ReadUInt16();
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m_input.Seek (8, SeekOrigin.Current);
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int bpp = m_input.ReadUInt16();
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int flags = m_input.ReadUInt16();
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m_input.Seek (4, SeekOrigin.Current);
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uint alpha_pos = m_input.ReadUInt32();
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m_input.Seek (12, SeekOrigin.Current);
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int ctl_length = m_input.ReadInt32();
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m_pixel_size = bpp / 8;
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m_stride = (m_info.iWidth * m_pixel_size + 3) & ~3;
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var pixels = new byte[m_info.iHeight * m_stride];
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int dst = 0;
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bool do_delta = (flags & 1) != 0;
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var control_bytes = m_input.ReadBytes (ctl_length - 0x10);
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using (var mem = new MemoryStream (control_bytes))
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using (var ctl = new MsbBitStream (mem))
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using (var data = new MsbBitStream (m_input.AsStream, true))
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{
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while (dst < pixels.Length)
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{
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int b = ctl.GetNextBit();
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if (-1 == b)
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break;
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if (b != 0)
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{
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if (!do_delta)
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{
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pixels[dst++] = (byte)data.GetBits (8);
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}
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else if (dst >= m_pixel_size)
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{
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pixels[dst] = (byte)(pixels[dst - m_pixel_size] + data.GetBits (9) + 1);
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++dst;
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}
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else
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{
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pixels[dst++] = (byte)data.GetBits (9);
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}
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}
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else
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{
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int pos, count;
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if (ctl.GetNextBit() != 0)
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{
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pos = data.GetBits (14);
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count = data.GetBits (4) + 3;
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}
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else
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{
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pos = data.GetBits (9);
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count = data.GetBits (3) + 2;
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}
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int src = dst - pos - 1;
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count = Math.Min (count, pixels.Length - dst);
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if (!do_delta || dst < m_pixel_size)
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{
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Binary.CopyOverlapped (pixels, src, dst, count);
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dst += count;
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}
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else
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{
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while (count --> 0)
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{
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pixels[dst++] = (byte)(pixels[src] + pixels[src + pos - m_pixel_size + 1] - pixels[src - m_pixel_size]);
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++src;
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}
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}
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}
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}
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}
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if (0 == alpha_pos)
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{
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if (24 == bpp)
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return ImageData.CreateFlipped (m_info, PixelFormats.Bgr24, null, pixels, m_stride);
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else
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return ImageData.CreateFlipped (m_info, PixelFormats.Bgr32, null, pixels, m_stride);
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}
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if (0xFF == m_info.AlphaMode)
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pixels = UnpackAlphaFF (alpha_pos + base_offset, pixels);
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else if (0xFE == m_info.AlphaMode)
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pixels = UnpackAlphaFE (alpha_pos + base_offset, pixels);
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else
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throw new NotSupportedException (string.Format ("Not supported alpha channel mode 0x{0:X2}", m_info.AlphaMode));
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m_stride = m_info.iWidth * 4;
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return ImageData.Create (m_info, PixelFormats.Bgra32, null, pixels, m_stride);
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}
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byte[] UnpackAlphaFF (uint alpha_pos, byte[] pixels)
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{
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m_input.Position = alpha_pos;
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var offsets = new int[m_info.iHeight];
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for (int i = 0; i < offsets.Length; ++i)
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offsets[i] = m_input.ReadInt32();
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var output = new byte[m_info.iWidth * m_info.iHeight * 4];
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int dst = 0;
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for (int y = 0; y < m_info.iHeight; y++)
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{
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m_input.Position = alpha_pos + offsets[y];
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int src = (m_info.iHeight - y - 1) * m_stride;
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int dst_a = dst + 3;
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for (int x = 0; x < m_info.iWidth; ++x)
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{
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output[dst ] = pixels[src ];
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output[dst+1] = pixels[src+1];
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output[dst+2] = pixels[src+2];
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dst += 4;
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src += m_pixel_size;
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}
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for (int x = 0; x < m_info.iWidth; )
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{
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byte alpha = m_input.ReadUInt8();
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int count = m_input.ReadUInt8();
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count = Math.Min (count, m_info.iWidth - x);
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x += count;
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if (alpha > 0)
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{
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alpha = (byte)((alpha * 0xFF) >> 7);
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while (count --> 0)
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{
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output[dst_a] = alpha;
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dst_a += 4;
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}
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}
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else
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{
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dst_a += 4 * count;
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}
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}
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}
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return output;
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}
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byte[] UnpackAlphaFE (uint alpha_pos, byte[] pixels)
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{
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m_input.Position = alpha_pos;
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var output = new byte[m_info.iWidth * m_info.iHeight * 4];
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int dst = 0;
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for (int y = 0; y < m_info.iHeight; y++)
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{
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int src = (m_info.iHeight - y - 1) * m_stride;
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int dst_a = dst + 3;
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for (int x = 0; x < m_info.iWidth; ++x)
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{
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output[dst ] = pixels[src ];
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output[dst+1] = pixels[src+1];
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output[dst+2] = pixels[src+2];
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dst += 4;
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src += m_pixel_size;
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}
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for (int x = 0; x < m_info.iWidth; x += 8)
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{
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byte alpha = m_input.ReadUInt8();
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int count = Math.Min (8, m_info.iWidth - x);
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for (int i = 0; i < count; ++i)
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{
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output[dst_a] = (byte)-(alpha & 1);
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dst_a += 4;
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alpha >>= 1;
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}
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}
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}
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return output;
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}
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}
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}
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