mirror of
https://github.com/crskycode/GARbro.git
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419a5f4e31
(GSX): K5 archives + K4 images. (HyperWorks): G images. (IDA): better support packed entries. (Logg): ARF, MBM archives, FRM images. (Omi): DAT archives. (Rare): X archives. (RHSS): 'CRG' archives. (SplushWave): better SWG images support.
422 lines
18 KiB
C#
422 lines
18 KiB
C#
//! \file ImageG.cs
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//! \date 2023 Aug 28
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//! \brief HyperWorks image format.
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//
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// Copyright (C) 2023 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using GameRes.Utility;
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using System;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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// [951207][Love Gun] ACE OF SPADES
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// I24 predecessor
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namespace GameRes.Formats.HyperWorks
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{
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[Export(typeof(ImageFormat))]
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public class GFormat : ImageFormat
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{
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public override string Tag => "G";
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public override string Description => "HyperWorks indexed image format";
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public override uint Signature => 0x1A477D00;
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public GFormat ()
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{
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Signatures = new[] { 0x1A477D00u, 0u };
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}
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public override ImageMetaData ReadMetaData (IBinaryStream file)
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{
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var header = file.ReadHeader (12);
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if (header.ToUInt16 (2) != 0x1A47)
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return null;
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// not sure if 0x7D00 is a required signature, so rely on filename
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if (header.ToUInt16 (0) != 0x7D00 && !file.Name.HasExtension (".G"))
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return null;
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return new ImageMetaData {
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Width = header.ToUInt16 (8),
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Height = header.ToUInt16 (10),
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OffsetX = header.ToInt16 (4),
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OffsetY = header.ToInt16 (6),
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BPP = 8,
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};
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}
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public override ImageData Read (IBinaryStream file, ImageMetaData info)
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{
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var reader = new GReader (file, info);
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return reader.Unpack();
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}
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public override void Write (Stream file, ImageData image)
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{
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throw new System.NotImplementedException ("GFormat.Write not implemented");
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}
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}
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internal sealed class GReader
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{
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IBinaryStream m_input;
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ImageMetaData m_info;
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int m_stride;
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byte[] m_palette_data;
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byte[] m_output;
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ushort[] m_buffer;
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int[] m_line_ptr;
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public GReader (IBinaryStream input, ImageMetaData info)
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{
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m_input = input;
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m_info = info;
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m_stride = (m_info.iWidth * m_info.BPP / 8 + 1) & -2;
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int s = Math.Max (0x142, m_stride / 2 + 2); // line buffer size
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m_buffer = new ushort[s * 3 + 1];
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m_line_ptr = new int[3] { 1, 1 + s, 1 + s*2 };
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}
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public ImageData Unpack ()
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{
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m_input.Position = 0x0C;
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m_palette_data = m_input.ReadBytes (0x30);
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m_input.Position = 0x40;
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int width = ((m_info.iWidth + 7) & -8);
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int rows = ((m_info.iHeight + 1) & -2);
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m_output = new byte[m_stride * rows];
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InitColorTable();
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int blockW = width >> 1;
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int blockH = rows >> 1;
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SetupBitReader();
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for (int y = 0; y < blockH; ++y)
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{
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var dst = m_line_ptr[2];
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m_line_ptr[2] = m_line_ptr[1];
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m_line_ptr[1] = m_line_ptr[0];
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m_line_ptr[0] = dst;
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int x = 0;
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while (x < blockW)
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{
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if (GetNextBit() != 0)
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{
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m_buffer[dst++] = GetColorFromTable (x);
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++x;
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}
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else
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{
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int count = ExtractBits (BitTable1);
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if (count >= 0x40)
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count += ExtractBits (BitTable1);
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int idx = ExtractBits (BitTable2) * 2;
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int src = m_line_ptr[OffTable[idx + 1]];
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src += OffTable[idx] + x;
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x += count;
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while (count --> 0)
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{
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m_buffer[dst++] = m_buffer[src++];
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}
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}
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}
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UnpackRow (y, blockW, m_line_ptr[0]);
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}
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var palette = UnpackPalette();
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return ImageData.Create (m_info, PixelFormats.Indexed8, palette, m_output, m_stride);
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}
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void UnpackRow (int y, int width, int buf_pos)
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{
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int row1 = m_stride * y * 2;
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int row2 = row1 + m_stride;
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for (int i = 0; i < width; ++i)
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{
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ushort v = m_buffer[buf_pos++];
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ushort v0 = (ushort)((v & 0xF00 | ((v & 0xF000) >> 12)) + 0xA0A);
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LittleEndian.Pack (v0, m_output, row2);
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row2 += 2;
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ushort v1 = (ushort)((((v & 0xF) << 8) | ((v & 0xF0) >> 4)) + 0xA0A);
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LittleEndian.Pack (v1, m_output, row1);
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row1 += 2;
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}
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}
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byte[] g_palIndexes = { 0, 1, 4, 5, 2, 3, 6, 7, 8, 9, 0xC, 0xD, 0xA, 0xB, 0xE, 0xF };
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BitmapPalette UnpackPalette ()
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{
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var colors = new Color[42];
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for (int i = 0; i < 16; ++i)
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{
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int R = m_palette_data[3 * g_palIndexes[i] ]; R |= R << 4;
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int G = m_palette_data[3 * g_palIndexes[i] + 1]; G |= G << 4;
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int B = m_palette_data[3 * g_palIndexes[i] + 2]; B |= B << 4;
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colors[i+10] = Color.FromRgb ((byte)R, (byte)G, (byte)B);
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int b = R & 1;
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int c = (sbyte)R >> 1;
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if (c < 0)
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c += b;
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colors[i+26].R = (byte)c;
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b = G & 1;
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c = (sbyte)G >> 1;
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if (c < 0)
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c += b;
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colors[i+26].G = (byte)c;
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b = B & 1;
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c = (sbyte)B >> 1;
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if (c < 0)
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c += b;
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colors[i+26].B = (byte)c;
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}
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return new BitmapPalette (colors);
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}
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byte[] g_colorTable = new byte[256];
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void InitColorTable ()
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{
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int dst = 0;
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for (int i = 0; i < 16; ++i)
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for (int j = 0; j < 16; ++j)
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g_colorTable[dst++] = (byte)((j + i + 1) & 0xF);
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}
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ushort GetColorFromTable (int x)
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{
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ushort b0 = m_buffer[m_line_ptr[1] + x];
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int n0 = b0 & 0xF;
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int n1 = (b0 >> 4) & 0xF;
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int n2 = (b0 >> 8) & 0xF;
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int n3 = (b0 >> 12) & 0xF;
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ushort b1 = m_buffer[m_line_ptr[1] + x - 1];
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int m0 = b1 & 0xF;
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int m1 = (b1 >> 4) & 0xF;
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int m2 = (b1 >> 8) & 0xF;
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int m3 = (b1 >> 12) & 0xF;
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ushort b2 = m_buffer[m_line_ptr[0] + x - 1];
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int p0 = b2 & 0xF;
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int p1 = (b2 >> 4) & 0xF;
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int p2 = (b2 >> 8) & 0xF;
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int p3 = (b2 >> 12) & 0xF;
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int r1 = n1;
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if (n1 != n3 && (n1 != m1 || n1 != p1))
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{
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if (p0 == p1)
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r1 = p0;
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else
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r1 = m2;
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}
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if (GetNextBit() != 0)
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r1 = AdjustColorTable (r1);
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int r0 = n0;
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if (n0 != n2 && (n0 != m0 || n0 != p0))
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{
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if (r1 == p1)
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r0 = p1;
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else
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r0 = n3;
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}
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if (GetNextBit() != 0)
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r0 = AdjustColorTable (r0);
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int r3 = n3;
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if (r1 != n3 && (n3 != m3 || n3 != p3))
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{
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if (p2 == p3)
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r3 = p2;
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else
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r3 = p0;
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}
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if (GetNextBit() != 0)
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r3 = AdjustColorTable (r3);
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int r2 = n2;
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if (n2 != r0 && (n2 != m2 || n2 != p2))
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{
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if (p3 == r3)
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r2 = p3;
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else
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r2 = r1;
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}
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if (GetNextBit() != 0)
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r2 = AdjustColorTable (r2);
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return (ushort)((r3 << 12) | (r2 << 8) | (r1 << 4) | r0);
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}
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byte AdjustColorTable (int idx)
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{
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int shift_count = ExtractBits (BitTable3);
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int i = 16 * idx + shift_count;
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byte c = g_colorTable[i];
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if (shift_count != 0)
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{
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while (shift_count --> 0)
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{
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g_colorTable[i] = g_colorTable[i-1];
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--i;
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}
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g_colorTable[i] = c;
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}
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return c;
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}
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int ExtractBits (byte[] table)
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{
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int idx = ((bits >> 8) & 0xFF) << 1;
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int n = table[idx];
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if (n != 0)
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{
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if (n >= bitCount)
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{
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n -= bitCount;
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bits <<= bitCount;
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int b = m_input.ReadByte();
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if (b != -1) // XXX ignore EOF
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bits |= b;
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bitCount = 8;
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}
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bits <<= n;
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bitCount -= n;
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return table[idx+1];
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}
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else
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{
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bits <<= bitCount;
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int b = m_input.ReadByte();
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if (b != -1) // XXX ignore EOF
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bits |= b;
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bits <<= 8 - bitCount;
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int t = table[idx+1];
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do
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{
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int i = GetNextBit();
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t = OffTable[2 * t + 54 + i];
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}
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while (OffTable[2 * t + 54] != 0);
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return OffTable[2 * t + 55];
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}
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}
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int bits;
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int bitCount;
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private void SetupBitReader ()
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{
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bits = m_input.ReadUInt8() << 8;
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bits |= m_input.ReadUInt8();
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bitCount = 8;
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}
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private int GetNextBit ()
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{
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bits <<= 1;
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if (0 == --bitCount)
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{
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int b = m_input.ReadByte();
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if (b != -1) // XXX ignore EOF
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bits |= b;
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bitCount = 8;
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}
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return (bits >> 16) & 1;
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}
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static readonly byte[] BitTable1 = new byte[] {
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3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3,
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2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 8,
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0xD, 0, 0, 0, 1, 8, 0xE, 6, 7, 6, 7, 6, 7, 6, 7, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
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7, 0xA, 7, 0xA, 0, 2, 0, 7, 7, 0xB, 7, 0xB, 8, 0xF, 0, 3, 6, 8, 6, 8, 6, 8, 6, 8, 8, 0x10, 0, 4,
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0, 5, 8, 0x11, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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4, 4, 4, 4, 5, 6, 5, 6, 5, 6, 5, 6, 5, 6, 5, 6, 5, 6, 5, 6, 7, 0xC, 7, 0xC, 0, 8, 0, 6, 6, 9, 6,
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9, 6, 9, 6, 9, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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};
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static readonly byte[] BitTable2 = new byte[] {
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5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 7, 0x17, 7, 0x17, 7, 0x16, 7, 0x16, 6, 0x0E, 6,
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0x0E, 6, 0x0E, 6, 0x0E, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4,
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3, 4, 3, 4, 3, 4, 3, 6, 0x0D, 6, 0x0D, 6, 0x0D, 6, 0x0D, 6, 0x0C, 6, 0x0C, 6, 0x0C, 6, 0x0C, 5, 6,
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5, 6, 5, 6, 5, 6, 5, 6, 5, 6, 5, 6, 5, 6, 5, 7, 5, 7, 5, 7, 5, 7, 5, 7, 5, 7, 5, 7, 5, 7, 5, 5, 5,
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5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 8, 5, 8, 5, 8, 5, 8, 5, 8, 5, 8, 5, 8, 5, 8, 7, 0x14, 7,
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0x14, 7, 0x18, 7, 0x18, 6, 0x10, 6, 0x10, 6, 0x10, 6, 0x10, 6, 0x11, 6, 0x11, 6, 0x11, 6, 0x11, 6,
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0x0F, 6, 0x0F, 6, 0x0F, 6, 0x0F, 5, 0x0A, 5, 0x0A, 5, 0x0A, 5, 0x0A, 5, 0x0A, 5, 0x0A, 5, 0x0A, 5,
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0x0A, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3,
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1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1,
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6, 0x13, 6, 0x13, 6, 0x13, 6, 0x13, 6, 0x12, 6, 0x12, 6, 0x12, 6, 0x12, 5, 0x0B, 5, 0x0B, 5, 0x0B,
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5, 0x0B, 5, 0x0B, 5, 0x0B, 5, 0x0B, 5, 0x0B, 7, 0x19, 7, 0x19, 7, 0x1A, 7, 0x1A, 6, 0x15, 6, 0x15,
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6, 0x15, 6, 0x15, 5, 9, 5, 9, 5, 9, 5, 9, 5, 9, 5, 9, 5, 9, 5, 9, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3,
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2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2,
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3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 3, 2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2,
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0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0,
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2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2,
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0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0,
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2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0,
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};
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static readonly byte[] BitTable3 = new byte[] {
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4, 2, 4, 2, 4, 2, 4, 2, 4, 2, 4, 2, 4, 2, 4, 2, 4, 2, 4, 2, 4, 2, 4, 2, 4, 2, 4, 2, 4, 2, 4, 2, 5,
|
|
4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 6, 6, 6, 6, 6, 6, 6, 6, 7, 8, 7, 8, 8, 0x0A, 8, 0x0B,
|
|
4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 4, 3, 5,
|
|
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 7, 6, 7, 6, 7, 6, 7, 7, 9, 7, 9, 0, 0x5F, 8, 0x0C,
|
|
2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2,
|
|
1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1,
|
|
2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2,
|
|
1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 1, 0, 1, 0,
|
|
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1,
|
|
0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
|
|
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1,
|
|
0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
|
|
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1,
|
|
0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
|
|
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1,
|
|
0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
|
|
};
|
|
static readonly short[] OffTable = new short[] {
|
|
0, 1, 1, 1, -1, 0, -1, 1, -4, 0, -2, 0, 2, 1, -2, 1, 4, 1, 0, 2, 1, 2, -1, 2, -8, 0, -4, 1, 8, 1,
|
|
-2, 2, 2, 2, -4, 2, 4, 2, 8, 2, -8, 1, -0x10, 0, -8, 2, 0x10, 1, 0x10, 2, -0x10, 1, -0x10, 2,
|
|
0x2C, 9, 0x2D, 0x0A, 0x2E, 0x0B, 0x2F, 0x0C, 0x30, 0x0D, 0x31, 0x32, 0x0E, 0x33, 0x0F, 0x10, 0x11,
|
|
0x12, 0x13, 0x14, 0x34, 0x15, 0x37, 0x35, 0x16, 0x38, 0x17, 0x39, 0x3D, 0x18, 0x19, 0x36, 0x1A,
|
|
0x1B, 0x3A, 0x3C, 0x1C, 0x3B, 0x1D, 0x3E, 0x3F, 0x1E, 0x40, 0x1F, 0x45, 0x46, 0x43, 0x20, 0x21,
|
|
0x48, 0x22, 0x41, 0x23, 0x42, 0x24, 0x25, 0x44, 0x47, 0x4F, 0x4A, 0x49, 0x53, 0x4B, 0x4D, 0x57,
|
|
0x52, 0x59, 0x58, 0x4E, 0x50, 0x56, 0x26, 0x54, 0x4C, 0x51, 0x55, 0x27, 0x28, 0x5A, 0x2B, 0x29,
|
|
0x5B, 0x2A, 0x5C, 0x5D, 0x5E, 0, 0, 0, 0x12, 0, 0x13, 0, 0x14, 0, 0x15, 0, 0x16, 0, 0x17, 0, 0x18,
|
|
0, 0x19, 0, 0x1A, 0, 0x1B, 0, 0x1C, 0, 0x1D, 0, 0x1E, 0, 0x1F, 0, 0x20, 0, 0x21, 0, 0x22, 0, 0x23,
|
|
0, 0x24, 0, 0x25, 0, 0x26, 0, 0x27, 0, 0x28, 0, 0x29, 0, 0x2A, 0, 0x2B, 0, 0x2C, 0, 0x2D, 0, 0x2E,
|
|
0, 0x2F, 0, 0x30, 0, 0x31, 0, 0x32, 0, 0x33, 0, 0x34, 0, 0x35, 0, 0x36, 0, 0x37, 0, 0x38, 0, 0x39,
|
|
0, 0x3A, 0, 0x3B, 0, 0x3C, 0, 0x3D, 0, 0x3E, 0, 0x3F, 0, 0x40, 0, 0x80, 0, 0x0C0, 0, 0x100, 0,
|
|
0x140, 0x60, 0x61, 0, 0x0D, 0, 0x0E,
|
|
};
|
|
}
|
|
}
|