mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-23 21:55:34 +08:00
526 lines
18 KiB
C#
526 lines
18 KiB
C#
//! \file AudioWBC.cs
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//! \date Mon Mar 27 04:29:38 2017
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//! \brief Primel the Adventure System audio.
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//
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// Copyright (C) 2017 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.ComponentModel.Composition;
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using System.IO;
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namespace GameRes.Formats.Primel
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{
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[Export(typeof(AudioFormat))]
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public class WbcAudio : AudioFormat
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{
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public override string Tag { get { return "WBC"; } }
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public override string Description { get { return "Primel ADV System audio format"; } }
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public override uint Signature { get { return 0x46434257; } } // 'WBCF'
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public override bool CanWrite { get { return false; } }
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public override SoundInput TryOpen (IBinaryStream file)
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{
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var decoder = new WbcDecoder (file);
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var data = decoder.Decode();
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var pcm = new MemoryStream (data);
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var sound = new RawPcmInput (pcm, decoder.Format);
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file.Dispose();
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return sound;
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}
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}
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sealed class WbcDecoder
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{
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IBinaryStream m_input;
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WaveFormat m_format;
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int m_chunk_size;
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byte[] m_chunk_buf;
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short[] m_sample_buf;
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int m_bitrate;
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public WaveFormat Format { get { return m_format; } }
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public WbcDecoder (IBinaryStream input)
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{
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m_input = input;
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}
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public byte[] Decode ()
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{
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var header = m_input.ReadHeader (0x60);
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uint end_offset = header.ToUInt32 (4);
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int type = header.ToUInt16 (8);
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m_format.FormatTag = 1;
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m_format.Channels = header.ToUInt16 (0xA);
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m_format.SamplesPerSecond = header.ToUInt32 (0x10);
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m_format.BitsPerSample = 16;
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m_format.BlockAlign = m_format.Channels * m_format.BitsPerSample / 8;
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m_format.SetBPS();
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if (0 == m_format.Channels)
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throw new InvalidFormatException();
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int sample_size = header.ToInt32 (0x1C);
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m_sample_buf = new short[sample_size];
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m_channel_length = sample_size / m_format.Channels;
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int chunk_size = header.ToInt32 (0x20);
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m_chunk_buf = new byte[(chunk_size + 3) & ~3];
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m_bitrate = (int)m_format.AverageBytesPerSecond * 4 * chunk_size / sample_size;
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int chunk_count = header.ToInt32 (0x14);
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var chunk_table = new uint[chunk_count+1];
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for (int i = 0; i < chunk_count; ++i)
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chunk_table[i] = m_input.ReadUInt32();
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chunk_table[chunk_count] = end_offset;
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var output = new byte[header.ToInt32 (0x18)];
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int dst = 0;
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for (int i = 0; i < chunk_count; ++i)
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{
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uint offset = chunk_table[i];
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chunk_size = (int)(chunk_table[i+1] - offset);
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m_input.Position = offset;
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m_input.Read (m_chunk_buf, 0, chunk_size);
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ResetBits();
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if (type < 0x40)
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throw new NotImplementedException();
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else if (type > 0x100 && type < 0x105)
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DecodeChunk (DwordTable[type - 0x101]);
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else
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throw new InvalidFormatException();
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int src = 0;
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for (ushort c = 0; c < m_format.Channels; ++c)
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{
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int dst_c = dst + c * 2;
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for (int i = 0; i < channel_length && dst_c < output.Length; ++i)
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{
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LittleEndian.Pack (m_sample_buf[src++], output, dst_c);
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dst_c += 4;
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}
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}
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dst += sample_size * 2;
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}
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return output;
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}
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int m_channel_length;
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ushort[] v44 = new ushort[128];
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void DecodeChunk (int field_1C) // sub_580E20
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{
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int v42 = (int)(m_format.SamplesPerSecond >> 1);
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int v36 = m_channel_length;
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if (field_1C != 0 && v2 < rate)
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{
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v36 = m_channel_length * field_1C / v42;
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}
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uint v6 = GetBits (8);
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if ((v6 & 0xF0) != 0xF0)
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{
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Array.Clear (m_sample_buf, 0, m_channel_length);
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return;
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}
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uint v43 = v6 & 8;
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int dst = 0;
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if (v43 != 0)
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dst = field_C;
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int output = dst;
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for (ushort c = 0; c < m_format.Channels; ++c)
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{
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int v9 = 16 * c; // v44
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int i;
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for (i = 0; i < 16; ++i)
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{
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v44[v9 + i] = (ushort)GetBits (4);
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}
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for (i = 0; i < v36; ++i)
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{
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sub_58C050 (v42 * i / m_channel_length);
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v41 = 0;
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short v11 = sub_580CE0 (out v41);
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if (v11 != 0)
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{
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m_sample_buf[dst + i] = v11;
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}
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else
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{
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if (0 == v41)
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{
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Array.Clear (m_sample_buf, dst + i, v36 - i);
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i = v36;
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break;
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}
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for (int j = 0; j < v41; ++j)
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{
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if (i >= v36)
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break;
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m_sample_buf[dst + i++] = 0;
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}
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--i;
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}
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}
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Array.Clear (m_sample_buf, dst + i, m_channel_length - v36);
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dst += m_channel_length;
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}
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dst = output;
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for (ushort c = 0; c < m_format.Channels; ++c)
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{
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int v40 = 16 * c;
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v15 = 0;
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for (int v14 = 0; v14 > m_channel_length; ++v14)
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{
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var v16 = v44[sub_58C050 (v15 / m_channel_length) + v40];
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v17 = sub_58BFF0 (v15 / m_channel_length);
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v18 = sub_58C120 (m_sample_buf[dst + v14], v17, v16);
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v15 += v42;
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m_sample_buf[dst + v14] = v18;
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}
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dst += m_channel_length;
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}
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if (v43 != 0)
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{
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v19 = a1->output;
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v20 = a1->field_C;
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v21 = &v19[2 * m_channel_length];
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v22 = &v20[2 * m_channel_length];
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v38 = &v19[2 * m_channel_length];
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for (ushort v35 = 0; v35 < m_format.Channels; v35 += 2)
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{
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if (m_channel_length > 0)
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{
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v23 = v20 - (_BYTE *)v22;
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v24 = v19 - (_BYTE *)v22;
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v25 = v22;
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v42 = m_channel_length;
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do
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{
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v26 = *(_WORD *)&v25[v23] / 2;
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v27 = v26 + *(_WORD *)v25;
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v28 = v26 - *(_WORD *)v25;
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*(_WORD *)&v25[v24] = v27;
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*(_WORD *)&v25[(char *)v21 - (char *)v22] = v28;
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v25 += 2;
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}
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while (--v42 != 0)
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}
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v19 = &v21[m_channel_length];
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v20 = &v22[m_channel_length];
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v21 = &v19[2 * m_channel_length];
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v22 = &v20[2 * m_channel_length];
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v38 = &v19[2 * m_channel_length];
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}
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}
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int v30 = 0;
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for (ushort c = 0; c < m_format.Channels; ++c)
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{
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sub_582550 (v30, c);
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v30 += m_channel_length;
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}
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}
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void sub_582550 (int dst, int a3)
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{
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_BYTE *v6; // ecx@3
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unsigned int v7; // edi@3
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int v8; // eax@3
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_WORD *v9; // eax@4
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int v10; // ecx@4
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signed int v11; // ST24_4@5
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bool v12; // zf@5
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signed int v13; // ST24_4@8
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int v14; // edx@9
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float *v15; // eax@10
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float *v16; // ecx@10
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double v17; // st5@11
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float *v18; // edi@14
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int v19; // ecx@14
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int v20; // edx@14
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float v21; // ST30_4@16
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double v22; // st7@16
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float v23; // ST30_4@16
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signed int v24; // eax@16
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signed int result; // eax@21
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int v26; // [sp+Ch] [bp-28h]@4
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int v27; // [sp+Ch] [bp-28h]@13
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unsigned int v28; // [sp+10h] [bp-24h]@4
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float *v29; // [sp+18h] [bp-1Ch]@3
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int v30; // [sp+1Ch] [bp-18h]@3
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int v31; // [sp+20h] [bp-14h]@3
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_BYTE *v32; // [sp+24h] [bp-10h]@3
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float *v33; // [sp+28h] [bp-Ch]@3
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float *v34; // [sp+2Ch] [bp-8h]@3
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_BYTE *v35; // [sp+30h] [bp-4h]@3
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int v36; // [sp+3Ch] [bp+8h]@14
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int v4 = this->field_4;
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int v5 = a3;
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if (0 == v4 || a3 < 0)
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return;
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v29 = (float *)this->field_2C;
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v32 = this->field_18[a3];
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v31 = this->field_30;
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v33 = (float *)this->field_1C[a3];
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v30 = 4 * v4 + v31;
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v6 = this->field_28[a3];
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v34 = (float *)this->field_20[a3];
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v7 = (unsigned int)&v6[4 * v4];
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v35 = this->field_24[a3];
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sub_639810((unsigned int)this->field_28[a3], v7, 4 * v4);
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v8 = 0;
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if ( v4 >= 4 )
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{
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v28 = ((unsigned int)(v4 - 4) >> 2) + 1;
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v9 = dst + 2;
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v10 = v7 + 8;
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v26 = 4 * v28;
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do
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{
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v11 = *(v9 - 2);
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v9 += 4;
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v10 += 16;
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v12 = v28-- == 1;
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*(float *)(v10 - 24) = (double)v11;
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*(float *)(v10 - 20) = (double)*(v9 - 5);
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*(float *)(v10 - 16) = (double)*(v9 - 4);
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*(float *)(v10 - 12) = (double)*(v9 - 3);
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}
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while ( !v12 );
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v8 = v26;
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}
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for ( ; v8 < v4; *(float *)(v7 + 4 * v8 - 4) = (double)v13 )
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v13 = m_sample_buf[dst + v8++];
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v14 = 0;
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if ( v4 > 0 )
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{
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v15 = (float *)(v7 + 4);
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v16 = (float *)(v35 + 8);
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do
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{
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v17 = *(v15 - 1) * 0.7071067690849304;
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v14 += 4;
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v15 += 4;
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v16 += 4;
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v33[v14 - 4] = v17;
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*(v16 - 6) = *(v15 - 5) * 0.7071067690849304;
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*(float *)((char *)v33 + (_DWORD)v15 - v7 - 16) = *(v15 - 4) * -0.7071067690849304;
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*(float *)((char *)v15 + (_DWORD)&v35[-v7] - 16) = *(v15 - 4) * 0.7071067690849304;
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*(float *)((char *)v16 + (char *)v33 - v35 - 16) = *(v15 - 3) * -0.7071067690849304;
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*(v16 - 4) = *(v15 - 3) * -0.7071067690849304;
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v33[v14 - 1] = *(v15 - 2) * 0.7071067690849304;
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*(v16 - 3) = *(v15 - 2) * -0.7071067690849304;
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}
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while ( v14 < v4 );
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v5 = a3;
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}
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sub_581740((int)this, v33, v29, v4);
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sub_581990((int)this, (float *)v35, v29, v4);
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v27 = 0;
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if ( v4 > 0 )
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{
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v18 = v34;
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v19 = v32 - (_BYTE *)v34;
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v20 = v31 - (_DWORD)v34;
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v36 = v31 - (_DWORD)v34;
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while ( 1 )
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{
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v21 = *(float *)((char *)v18 + (char *)v33 - (char *)v34) + *(float *)((char *)v18 + v35 - (_BYTE *)v34);
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v22 = v21 * *(float *)((char *)v18 + v20);
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v23 = *(float *)((char *)v18 + v19) - *v18;
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v24 = double_to_int(v22 + v23 * *(float *)((char *)v18 + v30 - (_DWORD)v34));
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if ( v24 <= 0x7FFF )
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{
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if ( v24 < -32768 )
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LOWORD(v24) = -32768;
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}
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else
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{
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LOWORD(v24) = 0x7FFF;
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}
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m_sample_buf[dst + v27] = v24;
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++v18;
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if ( ++v27 >= v4 )
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break;
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v20 = v36;
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v19 = v32 - (_BYTE *)v34;
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}
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}
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this->field_18[v5] = v33;
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this->field_1C[v5] = v32;
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this->field_20[v5] = v35;
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this->field_24[v5] = v34;
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}
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int sub_58C050 (int x)
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{
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if (x >= 16000)
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return 15;
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else if (x >= 12000)
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return 14;
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else if (x >= 10000)
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return 13;
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else if (x >= 8000)
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return 12;
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else if (x >= 6000)
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return 11;
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else if (x >= 4200)
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return 10;
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else if (x >= 3400)
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return 9;
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else if (x >= 2600)
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return 8;
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else if (x >= 1800)
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return 7;
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else if (x >= 1400)
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return 6;
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else if (x >= 1000)
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return 5;
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else if (x >= 800)
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return 4;
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else if (x >= 600)
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return 3;
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else if (x >= 400)
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return 2;
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else if (x >= 200)
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return 1;
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else
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return 0;
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}
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int sub_58BFF0 (int a1)
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{
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if (a1 >= 16000)
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return 10;
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else if (a1 >= 8000)
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return 3;
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else if (a1 > 250)
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return 1;
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else if (a1 <= 30)
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return 315;
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else if (a1 <= 60)
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return 45;
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else if (a1 <= 125)
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return 10;
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else
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return 3;
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}
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int sub_58C120 (int a1, int a2, int a3)
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{
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int result = a1;
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if (a1 != 0)
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{
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if (a3 >= 1)
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result = a1 << a3;
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if (a2 > 1)
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result *= a2;
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}
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return result;
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}
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short sub_580CE0 (out int a2)
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{
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uint v2 = GetBits (3);
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if (0 == v2)
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{
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for (int i = 1; i < 0x10; ++i)
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{
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if (GetBits (1) != 1)
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break;
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}
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a2 = v3 < 0x10 ? v3 : 0;
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return 0;
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}
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else if (v2 >= 7)
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{
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uint v7 = GetBits (7);
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int v8 = 0;
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int v9 = 6;
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while (0 != ((1 << v9) & v7))
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{
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++v8;
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--v9;
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if (v8 >= 7)
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return GetBits (16);
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}
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if (v8 >= 7)
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return GetBits (16);
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short v10 = 1 << (v8 + 5);
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uint v11;
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if (v8 != 0)
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v11 = ((v7 & (63 >> v8)) << 2 * v8) | GetBits (2 * v8);
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else
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v11 = (ushort)v7;
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v10 += 32 + (v11 & ~v10);
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if (0 != ((1 << (v8 + 5)) & v11))
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return -v10;
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else
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return v10;
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}
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else
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{
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int v5 = 1 << (v2 - 1);
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short v6 = (short)GetBits (v2);
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short x = (short)(v5 + (v6 & ~v5));
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if (0 != (v5 & v6))
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return -x;
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else
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return x;
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}
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}
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int m_bits_pos;
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int m_bits_count;
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uint m_bits;
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|
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void ResetBits ()
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{
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m_bits_pos = 0;
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m_bits_count = 0;
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m_bits = 0;
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}
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void AlignBits ()
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{
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int align = m_bits_count & 7;
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m_bits <<= align;
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m_bits_count -= align;
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}
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|
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uint GetBits (int count)
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{
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while (m_bits_count < count)
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|
{
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m_bits |= (uint)m_chunk_buf[m_bits_pos++] << (24 - m_bits_count);
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m_bits_count += 8;
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|
}
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m_bits_count -= count;
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uint b = m_bits >> (32 - count);
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m_bits <<= count;
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return b;
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}
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|
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static int[] DwordTable = { 0, 0, 0x3E80, 0x2EE0 };
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}
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|
}
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